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| author | Volker Hilsheimer <[email protected]> | 2025-12-04 16:28:34 +0100 |
|---|---|---|
| committer | Volker Hilsheimer <[email protected]> | 2025-12-05 18:10:04 +0100 |
| commit | 6201b01588fc4bc22d55eb65e5edcec9386b466c (patch) | |
| tree | 562bec4734d5da35f697ff4f81c8bf702d00f0f3 /src/gui/opengl/qopenglfunctions.cpp | |
| parent | 629f127e9bf5e8cd5c963831d381b5b0f4c2911b (diff) | |
QRMA: clarify performance implications of accessing objects
There is no performance difference between accessing mutable or const
adapters, but in either case we are going to have to copy the value, as
we go through QRM::data() to get a QVariant, which then stores a copy.
Change-Id: I1712c3d87002b3650dcfee2900b0d00357695f11
Reviewed-by: Artem Dyomin <[email protected]>
Diffstat (limited to 'src/gui/opengl/qopenglfunctions.cpp')
0 files changed, 0 insertions, 0 deletions
