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authorLaszlo Agocs <[email protected]>2014-09-16 14:12:54 +0200
committerLaszlo Agocs <[email protected]>2014-10-10 08:36:47 +0200
commit1f040d401d322cec9dc56c93e78899a429cb6e5a (patch)
treea604b60b9964f098dd07e66204abd7b564e5f3d8 /src/gui/kernel/qplatformopenglcontext.cpp
parent881ceeff428c377d02ae3881beccdbb028385075 (diff)
eglfs: Add support for systems without pbuffer support
Use a small native window and window surface in case the hooks indicate that pbuffer support is not available. Change-Id: I6515309041f0e1e2f5321d59941f35d6ee16dca7 Reviewed-by: Louai Al-Khanji <[email protected]> Reviewed-by: Jørgen Lind <[email protected]>
Diffstat (limited to 'src/gui/kernel/qplatformopenglcontext.cpp')
-rw-r--r--src/gui/kernel/qplatformopenglcontext.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/gui/kernel/qplatformopenglcontext.cpp b/src/gui/kernel/qplatformopenglcontext.cpp
index 527bfdd9838..bf0dccd4405 100644
--- a/src/gui/kernel/qplatformopenglcontext.cpp
+++ b/src/gui/kernel/qplatformopenglcontext.cpp
@@ -89,6 +89,16 @@ QPlatformOpenGLContext::~QPlatformOpenGLContext()
}
/*!
+ Called after a new instance is constructed. The default implementation does nothing.
+
+ Subclasses can use this function to perform additional initialization that relies on
+ virtual functions.
+ */
+void QPlatformOpenGLContext::initialize()
+{
+}
+
+/*!
Reimplement in subclass if your platform uses framebuffer objects for surfaces.
The default implementation returns 0.