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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#pragma once
#include <QtGlobal>
namespace GlslEditor {
namespace Constants {
const char M_CONTEXT[] = "GLSL Editor.ContextMenu";
const char M_TOOLS_GLSL[] = "GLSLEditor.Tools.Menu";
const char M_REFACTORING_MENU_INSERTION_POINT[] = "GLSLEditor.RefactorGroup";
const char C_GLSLEDITOR_ID[] = "GLSLEditor.GLSLEditor";
} // namespace Constants
} // namespace GlslEditor
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