New Text Element, Color Grading and Visual Effects

Here's what's new:

  • Editor Improvements: Marquee selection and fullscreen mode
  • New Text Element: Flat text with 250 fonts, while the old one is now 3D Text
  • New Effects: Color Grading, Filter, and Fisheye
  • Camera Controls: FOV setting and handheld shake overlay
  • Box Textures: Apply custom images to 3D boxes
  • Oscilloscope Revamp: Now displays your actual audio waveform
  • Free Artwork Generator: Create album covers and single artwork with AI
  • Free Plan: Try Banger.Show without signing up or paying

Editor Improvements

Marquee Selection

Click and drag in the timeline to draw a selection box around multiple clips. This makes it much faster to select, move, or delete groups of clips at once.

Fullscreen Mode

Click the fullscreen button in the preview to expand your video to full screen. Great for presentations or reviewing your work without distractions.

New Text Element

There's a new Text element for flat, 2D text with 250 Google Fonts to choose from. You have control over font weight (thin, regular, bold, etc.) and stroke width settings.

The previous Text element has been renamed to 3D Text and still works as before for extruded, three-dimensional text.

New Text Element

New Effects

Three new effects to enhance your visuals:

Color Grading

Add cinematic color adjustments to your scenes. Color Grading gives you control over:

  • Brightness and Contrast for overall exposure
  • Saturation to boost or mute colors
  • Hue Shift to rotate the entire color palette
  • Shadows, Midtones, and Highlights tinting

Filter

Apply instant color presets to your visuals. Filter works like Instagram filters but for video. Choose from presets like Vintage, Cold, Warm, and more to quickly set the mood.

Fisheye

Create a wide-angle lens distortion that bends the edges of your scene. Great for trippy visuals, action shots, or adding an immersive feel to your videos.

Find all three in the Effects clip in the timeline.

Camera Controls

Two new ways to control your camera:

FOV (Field of View)

Control the camera's field of view to create dramatic perspectives. A lower FOV gives a zoomed-in, compressed look. A higher FOV shows more of the scene with an expansive feel.

Handheld Shake

Handheld shake is now an overlay you can apply to any camera mode. Whether you're using Custom camera movement or Infinity Symbol mode, toggle on handheld shake to add subtle motion that makes your visuals feel more organic and dynamic.

Box Textures

The Box 3D object now supports custom textures. Upload your own images to wrap around the cube faces. Use it for album art displays, branded content, or creative geometric designs.

Oscilloscope Revamp

The Oscilloscope visualizer now displays your actual audio waveform instead of a generated pattern. The waveform stays perfectly in sync with your music, and you can adjust the sample count, vertical scale, and line width.

Free Music Artwork Generator

We've added a free AI-powered tool to create album covers, single artwork, and promotional images. Describe your vision, pick a style, and generate artwork in seconds. Try it out.

Free Plan

You can now try Banger.Show without creating an account. Just pick a template and start editing right away. When you're ready to export, you can sign up and choose a plan.

Free plan exports include a small watermark. Upgrade to remove it and unlock cloud rendering.

Bug Fixes and Improvements

  • Smoother audio playback: Fixed choppy audio in the preview and improved render stability.
  • Timeline clip overlap fix: Clips no longer overlap incorrectly when moving a selection to the left edge.
  • Shader settings stability: Fixed UI jumping when loading images in shader settings.
  • Template loading fix: Fixed incorrect loading state when navigating between pages.
  • Feedback moved to Discord: Share feedback and feature requests in our Discord community instead of Canny.
Igor Samokhovets photoIgor Samokhovets

January 16, 2026

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Long Videos, Timeline Improvements and Cloud Renders in Desktop App

Here's what's new in today's update:

  • Long Videos: Create videos up to one hour long
  • Timeline Improvements: Auto-scrolling when extending clips or scene duration
  • Cloud Renders in Desktop App: Both cloud and local rendering now available in the desktop app

Long Videos (Up to One Hour)

This was the most requested feature on our feature request board, and we're thrilled to finally make it happen.

You can now render full DJ sets and mixes with visuals that react to your music for the entire duration. Whether you're creating a one-hour live set recording, an extended mix compilation, or any other long-form content, Banger.Show can now handle it.

Here are the new limits:

  • Cloud renders: Up to 30 minutes
  • Local renders: Up to one hour

We know many of you have been waiting for this. Creating visuals for a 10-minute track was great, but being able to render a complete DJ set or mixtape opens up entirely new possibilities for your releases and live recordings.

This feature is still a bit experimental, so please let us know if you encounter any issues. We're actively working on improving stability and performance for longer videos.

Sheesh, it only took two years. I appreciate everyone who voted for this.

Rendering videos up to one hour is finally here. You can now render up to 30 minutes in the cloud, or go all the way to one hour locally in the desktop app. Technically, this was not easy at all, but after extensive testing on my machines (Mac and Windows), it works.

That said, this feature really pushes hardware to its limits. On weaker machines, local renders may be very slow or may not complete at all, so keep that in mind when rendering from the app. We'll fix that. So we’re keeping a close eye on bug reports.

It’s finally shipped. What a breath of fresh air!

– Igor, co-founder

Timeline Improvements

Working with long timeline just got a lot smoother. We've added automatic scrolling when you're adjusting clip and scene durations.

Now when you drag an extend handle on a clip or extend a scene duration, the timeline will automatically scroll back and forth to follow your cursor. No more awkward stop-and-scroll moments when you're trying to stretch a clip beyond the visible area.

It's one of those small quality-of-life improvements that makes the editing experience feel more fluid and natural.

Cloud Renders in Desktop App

Rendering mode select: Cloud or On-device

The desktop app now gives you the best of both worlds. Previously, you could only render locally on your machine. Now you can choose between cloud and local rendering directly from the desktop app.

Want to keep working on your next project while a render finishes? Send it to the cloud. Prefer to use your GPU and skip the upload? Render locally. The choice is yours, and you can switch between them depending on what works best for each project.

Bug fixes and improvements

  • Faster project loading: opening projects now feels instant thanks to optimized audio data loading. For older projects, re-upload your audio to take advantage of this improvement.
Igor Samokhovets photoIgor Samokhovets

December 12, 2025

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Audio-Reactive Properties and Guides

Here's a quick overview of today's update:

  • Audio-Reactive Properties: Make any visual element pulse, scale, or move in sync with your music's bass, mids, or treble frequencies.
  • Guides: Access the library of step-by-step tutorials, recipes, and keyboard shortcuts for faster learning.

Audio-Reactive Properties

You can now map object and effect properties to your track’s audio frequencies.

  1. Pick a number value slider. Nearly all numeric fields now show a ⚙️ icon.
  2. Turn on Audio reactivity.
  3. Click it to open the frequency selector, choose the bass, mids, treble, or a custom range. After the frequency is selected, you can set the modulation strength and direction:
    • Intensity to control the strength of the modulation.
    • Blend amount is like dry/wet knob. It allows you to mix the modulated value with the original value.
    • Invert reverses the direction of the modulation.
  4. During playback the value will follow the music in real-time and renders will keep the motion.

❗️ Tip: You can combine it with keyframes. Modulation is added on top, so you can still animate manually.

You can read more about audio-reactive properties in the documentation.

Guides Library

Need a quick answer or a deeper dive into workflow concepts? The new Guides Library puts structured documentation, recipes and keyboard shortcuts right inside the app.

Read guides

Open the editor and click the Help button, then choose Read Guides. You can also reach the library from the main navigation bar or user menu.

Bug fixes

  • Stable keyframe editing: Previously, certain actions—such as adding a new keyframe or editing a property with only one keyframe present—could cause the editor to crash.
  • Template project creation: Some users ran into broken timelines or empty scenes after starting a video from one of our templates.
  • VHS effect rendering: Previously, projects that used the VHS effect would play correctly in the editor but lose the effect once you rendered the final video.
  • Shader keyframing: Keyframing certain shader settings could fail.
Igor Samokhovets photoIgor Samokhovets

June 23, 2025

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Lyric Videos and 2D Mode

Here's a quick overview of today's update:

  • 2D Object Mode: Flatten 3D objects into 2D planes for a flat feel
  • Lyric Videos: AI-transcribe your audio and customize timed lyrics directly in the editor

2D Mode for Objects

A new Object mode toggle in the clip settings lets you switch any 3D object into a flat, 2D plane that always faces the camera.

In 2D mode, rotation controls lock to the Z-axis and you can only move objects on the X and Y axes. Objects become flat billboards you can drag directly on the canvas, making it easy to position overlays, labels, or flat graphics in front of your scene.

To use this mode, select a 3D object and find the Object mode section in the sidebar. Choose 2D to flatten the object. Notice that Z-axis position control is are disabled.

You can now click and drag the object in the preview to reposition it:

Clip order follows track stacking, so placing a 2D object on a higher track brings it forward:

Lyric Videos

A new Lyrics element allows you to automatically generate, edit, and time on-screen lyrics from your audio track.

Click the Lyrics icon in the Elements tab and use "Recognize lyrics" to transcribe your audio.

Each line appears with editable text fields and start/end time inputs: you can insert, change and remove lines to fine-tune sync.

You can style and animate your lyrics with full control: pick fonts, colors, outline settings.

In Lyrics settings, group by word or sentence, show or hide punctuation, adjust max line width and line spacing.

Select from entry animations (with sliders for duration, bounce, shake, and more):

  • Standard: A smooth, linear animation that moves the text from its starting position to its final position.
  • Wobbly: A playful, bouncy animation that creates a sense of movement and energy.
  • Elastic Stretch: A dynamic animation that stretches and contracts the text to create a sense of tension and release.

Combine lyric clips with other 3D objects and effects to craft dynamic music videos with synchronized captions.

You can even add multiple lyric clips to the same track to use different animations for different parts of the song. Animation parameters can be automated using Keyframes.

We're collecting feedback on this feature and will be adding more options and improvements in the future. Stay tuned!

Igor Samokhovets photoIgor Samokhovets

May 24, 2025

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Shadows, Multi-Select Clips and new Effects

Here's a quick overview of today's update:

  • Enhanced realism with shadows: Add depth and life to your scenes with the new Shadows feature.
  • Multi-Select Clips: Use the Shift key to select and manipulate multiple clips simultaneously.
  • New Effects: Introducing SSAO for enhanced depth and edge softening, and Tone Mapping for balanced lighting.
  • Reorganize effects: Move effects up and down to change their order.
  • New shaders: Sea, Atmosphere, Mist, Follow, Cube.
  • 26 new templates: Spotify Canvas, podcast, music visualizer templates.

Shadows

You can now add shadows to your scenes to make them more realistic.

To experience the enhanced graphics, enable shadows within the Environment clip.

Multi-select clips

Hold Shift and click to select multiple clips, then:

  • Hit Backspace or Delete to delete selection
  • Use Ctrl/Cmd + C to copy
  • Use Ctrl/Cmd + V to paste
  • Move the selection by dragging

New Effects

SSAO

Have you ever played GTA V? This effect is similar to the one used in the game.

This effect can increase the realism of your 3D compositions by simulating the effect of light rays bouncing off the scene, adding depth and softening edges.

You can read more about it on Wikipedia.

Tone Mapping

Adjusts the balance between light and dark areas.

Reorganize effects

You can now move effects up and down to change their order. Effects are applied top-to-bottom.

New shaders

New audio reactive shaders are added to the editor:

Sea
Atmosphere
Mist
Follow
Cube

New Templates

Since the last update, 26 new templates have been added to the editor. Templates are pre-made scenes that you can use as a starting point for your projects.

Bug fixes and improvements

  • If you upload audio while creating a project from a template, the project duration will be set to the audio duration.
  • Fixed keyframes not working in static clips like Camera or Effects
  • Fixed issues with models that poorly support transparency
  • Fixed the odd behavior of the Hue & Saturation effect on Windows
  • Fixed local rendering in the desktop app on Intel-based Macs
Igor Samokhovets photoIgor Samokhovets

April 21, 2025

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