HTML5 canvas provides capabilities to create nice shadows around the drawings. All drawing operations are affected by the four global shadow attributes.
Sr.No. | Property and Description |
---|---|
1 | shadowColor [ = value ] This property returns the current shadow color and can be set, to change the shadow color. |
2 | shadowOffsetX [ = value ] This property returns the current shadow offset X and can be set, to change the shadow offset X. |
3 | shadowOffsetY [ = value ] This property returns the current shadow offset Y and can be set, change the shadow offset Y. |
4 | shadowBlur [ = value ] This property returns the current level of blur applied to shadows and can be set, to change the blur level. |
Example
You can try to run the following code to create shadows:
<!DOCTYPE HTML> <html> <head> <style> #test { width: 100px; height:100px; margin: 0px auto; } </style> <script type> function drawShape(){ // get the canvas element using the DOM var canvas = document.getElementById('mycanvas'); // Make sure we don't execute when canvas isn't supported if (canvas.getContext){ // use getContext to use the canvas for drawing var ctx = canvas.getContext('2d'); ctx.shadowOffsetX = 2; ctx.shadowOffsetY = 2; ctx.shadowBlur = 2; ctx.shadowColor = "rgba(0, 0, 0, 0.5)"; ctx.font = "20px Times New Roman"; ctx.fillStyle = "Black"; ctx.fillText("This is shadow test", 5, 30); } else { alert('You need Safari or Firefox 1.5+ to see this demo.'); } } </script> </head> <body id = "test" onload = "drawShape();"> <canvas id = "mycanvas"></canvas> </body> </html>