Use JavaScript to create client-side image map. Client-side image maps are enabled by the usemap attribute for the <img /> tag and defined by special <map> and <area> extension tags.
The image that is going to form the map is inserted into the page using the <img /> element as normal, except that it carries an extra attribute called usemap. The value of the usemap attribute is the value of the name attribute on the <map> element, which you are about to meet, preceded by a pound or hash sign.
Example
You can try to run the following code to create a client-side image map −
<html> <head> <title>Using JavaScript Image Map</title> <script type="text/javascript"> <!-- function showTutorial(name) { document.myform.stage.value = name } //--> </script> </head> <body> <form name="myform"> <input type = "text" name = "stage" size = "20" /> </form> <!-- Create Mappings --> <img src="/images/usemap.gif" alt="HTML Map" border="0" usemap="#tutorials"/> <map name="tutorials"> <area shape="poly" coords="74,0,113,29,98,72,52,72,38,27" href="/perl/index.htm" alt="Perl Tutorial" target="_self" onMouseOver="showTutorial('perl')" onMouseOut="showTutorial('')"/> <area shape="rect" coords="22,83,126,125" href="/html/index.htm" alt="HTML Tutorial" target="_self" onMouseOver="showTutorial('html')" onMouseOut="showTutorial('')"/> <area shape="circle" coords="73,168,32" href="/php/index.htm" alt="PHP Tutorial" target="_self" onMouseOver="showTutorial('php')" onMouseOut="showTutorial('')"/> </map> </body> </html>