This example demonstrates how to change the Android Overflow menu icon programmatically.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="https://schemas.android.com/apk/res/android" xmlns:tools="https://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" android:padding="4dp" tools:context=".MainActivity"> <androidx.appcompat.widget.Toolbar android:id="@+id/tootBar" android:layout_width="match_parent" android:layout_height="wrap_content"/> </LinearLayout>
Step 3 − Add the following code to src/MainActivity.kt
import android.graphics.Color import android.os.Bundle import android.view.Menu import android.view.MenuItem import android.widget.Toast import androidx.appcompat.widget.Toolbar import androidx.appcompat.app.AppCompatActivity class MainActivity : AppCompatActivity() { lateinit var toolBar: Toolbar override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) title = "KotlinApp" toolBar = findViewById(R.id.tootBar) toolBar.title = "MyToolBar" toolBar.setTitleTextColor(Color.WHITE) } override fun onCreateOptionsMenu(menu: Menu?): Boolean { val inflater = menuInflater inflater.inflate(R.menu.menu, menu) return true } override fun onOptionsItemSelected(item: MenuItem): Boolean { return when (item.itemId) { R.id.option1 -> { Toast.makeText( applicationContext, "Bluetooth Option Selected", Toast.LENGTH_SHORT ).show() true } R.id.option2 -> { Toast.makeText(applicationContext, "Call Option Selected", Toast.LENGTH_SHORT) .show() true } R.id.option3 -> { Toast.makeText(applicationContext, "About Option Selected", Toast.LENGTH_SHORT) .show() true } R.id.option4 -> { Toast.makeText(applicationContext, "Chat Option Selected", Toast.LENGTH_SHORT) .show() true } else -> super.onOptionsItemSelected(item) } } override fun onPrepareOptionsMenu(menu: Menu): Boolean { invalidateOptionsMenu() menu.findItem(R.id.option2).isVisible = false menu.findItem(R.id.option4).isVisible = true return super.onPrepareOptionsMenu(menu) } }
Step 4 − Create a Android Resource directory (menu) ⇒ Create a menu resource file and add the following code −
<?xml version="1.0" encoding="utf-8"?> <menu xmlns:android="https://schemas.android.com/apk/res/android" xmlns:app="https://schemas.android.com/apk/res-auto"> <item android:id="@+id/option1" android:orderInCategory="1" android:title="Bluetooth" android:icon="@drawable/ic_baseline_bluetooth_24" app:showAsAction="ifRoom" /> <item android:id="@+id/option2" android:orderInCategory="2" android:title="Call" android:icon="@drawable/ic_baseline_call_24" app:showAsAction="ifRoom|collapseActionView" /> <item android:id="@+id/option4" android:title="Chat" android:visible="false" android:orderInCategory="3" android:icon="@drawable/ic_baseline_chat_24" app:showAsAction="ifRoom|collapseActionView"/> <item android:id="@+id/option3" android:title="About" app:showAsAction="never" /> </menu>
Step 5 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="https://schemas.android.com/apk/res/android" package="com.example.q11"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen