This example demonstrates how to create animation using XML files in an Android App using Kotlin.
Step 1 − Create a new project in Android Studio, go to File? New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
Example
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="https://schemas.android.com/apk/res/android" xmlns:tools="https://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:padding="4dp" tools:context=".MainActivity"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_marginTop="50dp" android:text="Tutorials Point" android:textAlignment="center" android:textColor="@android:color/holo_green_dark" android:textSize="32sp" android:textStyle="bold" /> <TextView android:textColor="@android:color/holo_purple" android:id="@+id/textView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:text="Have a Wonderful day!" android:textSize="24sp" android:textStyle="bold" /> <Button android:layout_above="@id/buttonBlink" android:id="@+id/buttonZoom" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="Zoom" /> <Button android:id="@+id/buttonBlink" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:text="Blink" /> </RelativeLayout>
Step 3 − Add the following code to src/MainActivity.kt
import android.os.Bundle import android.view.View import android.view.animation.Animation import android.view.animation.AnimationUtils import android.widget.Button import android.widget.TextView import androidx.appcompat.app.AppCompatActivity class MainActivity : AppCompatActivity(), Animation.AnimationListener { private lateinit var textView: TextView private lateinit var buttonZoom: Button private lateinit var buttonBlink: Button private lateinit var zoom: Animation private lateinit var blink: Animation override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) title = "KotlinApp" textView = findViewById(R.id.textView) buttonZoom = findViewById(R.id.buttonZoom) buttonBlink = findViewById(R.id.buttonBlink) blink = AnimationUtils.loadAnimation(applicationContext, R.anim.blink) blink.setAnimationListener(this) zoom = AnimationUtils.loadAnimation(applicationContext, R.anim.zoom) zoom.setAnimationListener(this) buttonZoom.setOnClickListener { textView.visibility = View.VISIBLE textView.startAnimation(zoom) } buttonBlink.setOnClickListener { textView.visibility = View.VISIBLE textView.startAnimation(blink) } } override fun onAnimationStart(animation:Animation) {} override fun onAnimationEnd(animation1:Animation) {} override fun onAnimationRepeat(animation:Animation) {} }
Step 4 − Create a android resource directory (anim) and add animation resource file in the directory and add the following code −
blink.xml
<?xml version="1.0" encoding="utf-8"?> <set xmlns:android="https://schemas.android.com/apk/res/android"> <alpha android:duration="600" android:fromAlpha="0.0" android:interpolator="@android:anim/accelerate_interpolator" android:repeatCount="infinite" android:repeatMode="reverse" android:toAlpha="1.0" /> </set>
zoom.xml
<?xml version="1.0" encoding="utf-8"?> <set xmlns:android="https://schemas.android.com/apk/res/android" android:fillAfter="true"> <scale android:duration="1000" android:fromXScale="1" android:fromYScale="1" android:pivotX="50%" android:pivotY="50%" android:toXScale="3" android:toYScale="3"> </scale> </set>
Step 5 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="https://schemas.android.com/apk/res/android" package="com.example.q11"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen