This example demonstrates how to get the device's IMEI/ESN programmatically in android using Kotlin.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="https://schemas.android.com/apk/res/android" xmlns:tools="https://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_marginTop="50dp" android:text="Tutorials Point" android:textAlignment="center" android:textColor="@android:color/holo_green_dark" android:textSize="32sp" android:textStyle="bold" /> <Button android:id="@+id/button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_above="@id/textView" android:layout_centerInParent="true" android:layout_marginBottom="20sp" android:text="Check IEMI number" /> <TextView android:id="@+id/textView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:hint="Your IEMI number" android:textColor="@android:color/background_dark" android:textSize="16sp" /> </RelativeLayout>
Step 3 − Add the following code to src/MainActivity.kt
import android.Manifest import android.content.Context import android.content.pm.PackageManager import android.os.Bundle import android.telephony.TelephonyManager import android.widget.Button import android.widget.TextView import android.widget.Toast import androidx.appcompat.app.AppCompatActivity import androidx.core.app.ActivityCompat class MainActivity : AppCompatActivity() { lateinit var button: Button lateinit var textView: TextView private lateinit var IMEINumber: String private val REQUEST_CODE = 101 override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) title = "KotlinApp" textView = findViewById(R.id.textView) button = findViewById(R.id.button) button.setOnClickListener { val telephonyManager = getSystemService(Context.TELEPHONY_SERVICE) as TelephonyManager if (ActivityCompat.checkSelfPermission(this@MainActivity, Manifest.permission.READ_PHONE_STATE) != PackageManager.PERMISSION_GRANTED) { ActivityCompat.requestPermissions(this@MainActivity, arrayOf(Manifest.permission.READ_PHONE_STATE), REQUEST_CODE) return@setOnClickListener } IMEINumber = telephonyManager.deviceId textView.text = IMEINumber } } override fun onRequestPermissionsResult(requestCode: Int, permissions: Array<String?>, grantResults: IntArray) { when (requestCode) { REQUEST_CODE -> { if (grantResults.isNotEmpty() && grantResults[0] == PackageManager.PERMISSION_GRANTED) { Toast.makeText(this, "Permission granted.", Toast.LENGTH_SHORT).show() } else { Toast.makeText(this, "Permission denied.", Toast.LENGTH_SHORT).show() } } } } }
Step 4 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="https://schemas.android.com/apk/res/android" package="com.example.q11"> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.READ_PRIVILEGED_PHONE_STATE" /> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen