This example demonstrates how to retrieve Android API version programmatically using Kotlin.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="https://schemas.android.com/apk/res/android" xmlns:tools="https://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_marginTop="50dp" android:text="Tutorials Point" android:textAlignment="center" android:textColor="@android:color/holo_green_dark" android:textSize="32sp" android:textStyle="bold" /> <TextView android:id="@+id/textView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_above="@id/button" android:layout_centerInParent="true" android:layout_marginBottom="12sp" android:text="" android:textSize="24sp" android:textStyle="bold|italic" /> <Button android:id="@+id/button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:text="Get Android API Version" android:textSize="16sp" android:textStyle="bold" /> </RelativeLayout>
Step 3 − Add the following code to src/MainActivity.kt
import android.os.Build import android.os.Bundle import android.widget.Button import android.widget.TextView import android.widget.Toast import androidx.appcompat.app.AppCompatActivity class MainActivity : AppCompatActivity() { lateinit var button: Button lateinit var textView: TextView var androidVersion = 0 override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) title = "KotlinApp" textView = findViewById(R.id.textView) button = findViewById(R.id.button) button.setOnClickListener { androidVersion = Build.VERSION.SDK_INT when (androidVersion) { 14 −> textView.text = "15, Ice Cream Sandwich" 15 −> textView.text = "15, Ice Cream Sandwich" 16 −> textView.text = "16, Jelly Bean" 17 −> textView.text = "17, Jelly Bean" 18 −> textView.text = "18, Jelly Bean" 19 −> textView.text = "19, KitKat" 21 −> textView.text = "21, Lollipop" 22 −> textView.text = "22, Lollipop" 23 −> textView.text = "23, Marshmallow" 24 −> textView.text = "24, Nougat" 25 −> textView.text = "25, Nougat" 26 −> textView.text = "26, Oreo" 27 −> textView.text = "27, Oreo" 28 −> textView.text = "28, Pie" 29 −> textView.text = "29, Android Q" else −> Toast.makeText(this@MainActivity, "Not Found", Toast.LENGTH_LONG).show() } } } }
Step 4 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="https://schemas.android.com/apk/res/android" package="com.example.q11"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen