This example demonstrates how to Check if Android EditText is empty in Kotlin.
Step 1 − Create a new project in Android Studio, go to File? New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="https://schemas.android.com/apk/res/android" xmlns:tools="https://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:padding="2dp" tools:context=".MainActivity"> <EditText android:id="@+id/editText" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_marginTop="45dp" android:textSize="24sp" /> <Button android:id="@+id/buttonCheck" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/editText" android:layout_centerInParent="true" android:layout_marginTop="25sp" android:text="Check Edit" /> </RelativeLayout>
Step 3 − Add the following code to src/MainActivity.kt
import android.os.Bundle import android.text.TextUtils import android.widget.Button import android.widget.EditText import android.widget.Toast import androidx.appcompat.app.AppCompatActivity class MainActivity : AppCompatActivity() { lateinit var editText: EditText lateinit var button: Button override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) title = "KotlinApp" button = findViewById(R.id.buttonCheck) button.setOnClickListener { if (TextUtils.isEmpty(editText.text.toString())) { Toast.makeText(this, "Empty field not allowed!", Toast.LENGTH_SHORT).show() } else { Toast.makeText(this, "Proceed..", Toast.LENGTH_SHORT).show() } } } }
Step 4 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="https://schemas.android.com/apk/res/android" package="app.com.q1"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen