This example demonstrates how do I get screen dimensions in pixels in android.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="https://schemas.android.com/apk/res/android" xmlns:tools="https://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context="MainActivity" > <TextView android:id="@+id/textView2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@+id/textView1" android:layout_centerHorizontal="true" android:layout_marginTop="16dp" android:text="Large Text" android:textAppearance="?android:attr/textAppearanceLarge" /> <TextView android:id="@+id/textView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_centerHorizontal="true" android:layout_marginTop="176dp" android:text="Width in Pixels: " android:textAppearance="?android:attr/textAppearanceLarge" /> <TextView android:id="@+id/textView3" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignRight="@+id/textView1" android:layout_below="@+id/textView2" android:layout_marginTop="24dp" android:text="Height in Pixels: " android:textAppearance="?android:attr/textAppearanceLarge" /> <TextView android:id="@+id/textView4" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/textView2" android:layout_below="@+id/textView3" android:layout_marginTop="16dp" android:text="Large Text" android:textAppearance="?android:attr/textAppearanceLarge" /> </RelativeLayout>
Step 3 − Add the following code to src/MainActivity.java
import android.content.Context; import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.util.DisplayMetrics; import android.view.WindowManager; import android.widget.TextView; public class MainActivity extends AppCompatActivity { TextView one,two; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); one = (TextView)findViewById(R.id.textView2); two = (TextView)findViewById(R.id.textView4); DisplayMetrics displayMetrics = new DisplayMetrics(); WindowManager windowmanager = (WindowManager)getApplicationContext().getSystemService(Context.WINDOW_SERVICE); windowmanager.getDefaultDisplay().getMetrics(displayMetrics); int deviceWidth = displayMetrics.widthPixels; int deviceHeight = displayMetrics.heightPixels; one.setText(String.valueOf(deviceWidth)); two.setText(String.valueOf(deviceHeight)); } }
Step 4 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="https://schemas.android.com/apk/res/android" package="app.com.sample"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen −