This example demonstrate about How to use simple volley request in android.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="https://schemas.android.com/apk/res/android" xmlns:app="https://schemas.android.com/apk/res-auto" xmlns:tools="https://schemas.android.com/tools" android:layout_width="match_parent" android:gravity="center" android:layout_height="match_parent" tools:context=".MainActivity"> <TextView android:id="@+id/text" android:textSize="30sp" android:layout_width="match_parent" android:layout_height="match_parent" /> </LinearLayout>
In the above code, we have taken text view to show response.
Step 3 − Add the following code to src/MainActivity.java
package com.example.myapplication; import android.os.Build; import android.os.Bundle; import android.support.annotation.RequiresApi; import android.support.v7.app.AppCompatActivity; import android.util.Log; import android.widget.TextView; import android.widget.Toast; import com.android.volley.Request; import com.android.volley.RequestQueue; import com.android.volley.Response; import com.android.volley.VolleyError; import com.android.volley.toolbox.StringRequest; import com.android.volley.toolbox.Volley; public class MainActivity extends AppCompatActivity { TextView textView; RequestQueue queue; String URL = "https://www.mocky.io/v2/597c41390f0000d002f4dbd1"; @RequiresApi(api = Build.VERSION_CODES.N) @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); textView = findViewById(R.id.text); queue = Volley.newRequestQueue(this); StringRequest request = new StringRequest(Request.Method.GET, URL, new Response.Listener<String>() { @Override public void onResponse(String response) { textView.setText(response.toString()); Toast.makeText(MainActivity.this,response.toString(),Toast.LENGTH_LONG).show(); } }, new Response.ErrorListener() { @Override public void onErrorResponse(VolleyError error) { Log.d("error",error.toString()); } }); queue.add(request); } }
Step 4 − Add the following code to AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="https://schemas.android.com/apk/res/android" package="com.example.myapplication"> <uses-permission android:name="android.permission.INTERNET" /> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <action android:name="android.net.conn.CONNECTIVITY_CHANGE" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Step 5 − Add the following code to build.gradle
apply plugin: 'com.android.application' android { compileSdkVersion 28 defaultConfig { applicationId "com.example.myapplication" minSdkVersion 15 targetSdkVersion 28 versionCode 1 versionName "1.0" testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro' } } } dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) implementation 'com.android.volley:volley:1.1.0' implementation 'com.android.support:appcompat-v7:28.0.0' implementation 'com.android.support.constraint:constraint-layout:1.1.3' testImplementation 'junit:junit:4.12' androidTestImplementation 'com.android.support.test:runner:1.0.2' androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2' }
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen –