This example demonstrates How to get launcher thumbnail size in android.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version = "1.0" encoding = "utf-8"?> <LinearLayout xmlns:android = "https://schemas.android.com/apk/res/android" xmlns:app = "https://schemas.android.com/apk/res-auto" xmlns:tools = "https://schemas.android.com/tools" android:layout_width = "match_parent" android:gravity = "center" android:layout_height = "match_parent" tools:context = ".MainActivity"> <TextView android:id = "@+id/text" android:textSize = "30sp" android:layout_width = "match_parent" android:layout_height = "match_parent" /> </LinearLayout>
In the above code, we have taken text view to show activity launcher thumbnail size.
Step 3 − Add the following code to src/MainActivity.java
package com.example.myapplication; import android.app.ActivityManager; import android.app.admin.DevicePolicyManager; import android.content.Context; import android.net.wifi.WifiInfo; import android.net.wifi.WifiManager; import android.os.Build; import android.os.Bundle; import android.support.annotation.RequiresApi; import android.support.v7.app.AppCompatActivity; import android.view.View; import android.widget.TextView; public class MainActivity extends AppCompatActivity { TextView textView; DevicePolicyManager deviceManger; ActivityManager activityManager; @RequiresApi(api = Build.VERSION_CODES.N) @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); textView = findViewById(R.id.text); deviceManger = (DevicePolicyManager)getSystemService(Context.DEVICE_POLICY_SERVICE); activityManager = (ActivityManager)getSystemService(Context.ACTIVITY_SERVICE); textView.setText("launcher large icon size is :" + activityManager.getLauncherLargeIconSize()); } }
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen –