In Android there are some situations, we should close android default keyboard forcefully. For that this example is help for you.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version = "1.0" encoding = "utf-8"?> <android.support.constraint.ConstraintLayout xmlns:android ="https://schemas.android.com/apk/res/android" xmlns:app = "https://schemas.android.com/apk/res-auto" xmlns:tools = "https://schemas.android.com/tools" android:layout_width = "match_parent" android:layout_height = "match_parent" tools:context = ".MainActivity"> <EditText android:id = "@+id/editext" android:layout_width = "match_parent" android:layout_height = "wrap_content"> </EditText> <Button android:id = "@+id/button" android:layout_width = "wrap_content" android:layout_height = "wrap_content" android:text = "Click here to hide" app:layout_constraintBottom_toBottomOf = "parent" app:layout_constraintLeft_toLeftOf = "parent" app:layout_constraintRight_toRightOf = "parent" app:layout_constraintTop_toTopOf = "parent" /> </android.support.constraint.ConstraintLayout>
Step 3Add the following code to src/MainActivity.java
import android.app.ProgressDialog; import android.os.Build; import android.os.Bundle; import android.os.Handler; import android.support.annotation.RequiresApi; import android.support.v7.app.AppCompatActivity; import android.view.View; import android.view.inputmethod.InputMethodManager; import android.widget.Button; import android.widget.EditText; import android.widget.ProgressBar; public class MainActivity extends AppCompatActivity implements View.OnClickListener { Handler mHandler; ProgressDialog mProgressBar; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); Button button = findViewById(R.id.button); EditText editext = findViewById(R.id.editext); editext.requestFocus(); button.setOnClickListener(this); } @RequiresApi(api = Build.VERSION_CODES.O) @Override public void onClick(View v) { switch (v.getId()) { case R.id.button: hideKeybaord(v); break; } } private void hideKeybaord(View v) { InputMethodManager inputMethodManager = (InputMethodManager)getSystemService(INPUT_METHOD_SERVICE); inputMethodManager.hideSoftInputFromWindow(v.getApplicationWindowToken(),0); } }
In the above code when you click on the button it will hide keyboard. To hide keyboard, use the following code.
InputMethodManager inputMethodManager = (InputMethodManager)getSystemService(INPUT_METHOD_SERVICE); inputMethodManager.hideSoftInputFromWindow(v.getApplicationWindowToken(),0);
Step 5 − Add the following code to manifest file as shown below.
<?xml version = "1.0" encoding = "utf-8"?> <manifest xmlns:android = "https://schemas.android.com/apk/res/android" package = "com.example.andy.myapplication"> <application android:allowBackup = "true" android:icon = "@mipmap/ic_launcher" android:label = "@string/app_name" android:roundIcon = "@mipmap/ic_launcher_round" android:supportsRtl = "true" android:theme = "@style/AppTheme"> <activity android:name = ".MainActivity" android:windowSoftInputMode = "stateAlwaysVisible"> <intent-filter> <action android:name = "android.intent.action.MAIN" /> <category android:name = "android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
In the above code it contains windowSoftInputMode, it means it will show keyboard always when edit text is request focused.
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen −
Now click on the button. it will hide keyboard as shown below −