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Rotation of a Point About Another Point in C++
Rotation of a point X about origin is by an angle θ in anti-clockwise direction is done by −
X by θ about origin anti-clRotateockwise: X*polar( 1.0,θ ).
Here, the function polar for complex numbers is defined under <complex> header file and is used to find a complex number using phase angle and magnitude. polar(mag,angle) returns a complex number.
Rotation of point X about a point Y
To rotate a point about another point, we will use translation in which movement of all coordinates occur in a particular direction.
Steps to rotate X about Y.
Translate X to Y, so Y becomes the new origin. This can be done by subtracting Y from all points. X now becomes X-Y.
Rotate (X-Y) about new origin using above formula: (X-Y)*polar( 1.0,θ )
Back-translation by adding Y to all points.
Rotation of X about Y is : (X-Y)*polar( 1.0,θ ) + Y
Below is the code to demonstrate rotation of point about another point
Example
#include <iostream> #include <complex> using namespace std; typedef complex<double> point; #define x real() #define y imag() int main(){ // Rotate P about Q point X(5.0, 3.0); point Y(2.0, 4.0); // Angle of rotation is 90 degrees double theta = 3.14/2; point Xnew=(X-Y) * polar(1.0, theta) + Y; cout << "rotating X 90 degrees anti-clockwise about Y becomes:"; cout << "(" << Xnew.x << ", " << Xnew.y << ")" << endl; return 0; }
Output
rotating X 90 degrees anti-clockwise about Y becomes:(3.00239, 6.9992)