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Resize Image in Android Using Picasso
This example demonstrates how to do I in android.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Open build.gradle (Module: app) and add the following dependency −
implementation 'com.squareup.picasso:picasso:2.5.2'
Step 3 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" android:padding="8dp" tools:context=".MainActivity"> <ImageView android:id="@+id/imageView" android:layout_width="match_parent" android:layout_height="match_parent" /> </LinearLayout>
Step 3 − Add the following code to src/MainActivity.java
import androidx.appcompat.app.AppCompatActivity; import android.os.Bundle; import android.widget.ImageView; import com.squareup.picasso.Picasso; public class MainActivity extends AppCompatActivity { ImageView imageView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); imageView = findViewById(R.id.imageView); String url = "https://images.pexels.com/photos/414612/pexels-photo-414612.jpeg"; Picasso.with(this).load(url).resize(200, 500).into(imageView); } }
Step 4 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="app.com.sample"> <uses-permission android:name="android.permission.INTERNET"/> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from the android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen −