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Maximize Even Numbered Cells in a Grid using C++
Suppose, we are given a grid of dimensions h * w. Every cell in the grid has a specific value assigned to it. We have to maximize the cells having an even value. To do that, we can select a cell that has not been selected before, and then decrease the value by 1 of the current cell and increase the value by 1 of another cell that is located vertically or horizontally adjacent to the current cell. We print out the number of operations and the cell numbers of the increase and decrease operations. The output will be in the format below −
number of operations
-
1st (decreased cell position) - (increased cell position)
....
nth (decreased cell position) - (increased cell position)
So, if the input is like h = 3, w = 3, grid = {{2, 3, 4}, {2, 0, 1}, {1, 2, 3}}, then the output will be
4 (0, 1) - (0, 2) (2, 0) - (2, 1) (2, 1) - (2, 2) (0, 2) - (1, 2)
Steps
To solve this, we will follow these steps −
Define a new array result that contains a tuple for initialize i := 0, when i < h, update (increase i by 1), do: tp := 0 for initialize j := 0, when j < w, update (increase j by 1), do: if tp > 0, then: insert tuple(i, j - 1, i, j) at the end of result grid[i, j] := grid[i, j] + tp if grid[i, j] mod 2 is same as 1 and j < w-1, then: grid[i, j] := grid[i, j] - 1 tp := 1 Otherwise tp := 0 tp := 0 for initialize i := 0, when i < h, update (increase i by 1), do: if tp > 0, then: insert tuple(i - 1, w - 1, i, w - 1) at the end of result grid[i, w - 1] := grid[i, w - 1] + tp if grid[i, w - 1] mod 2 is same as 1, then: grid[i, w - 1] := grid[i, w - 1] - 1 tp := 1 Otherwise tp := 0 print(size of result) for initialize i := 0, when i < size of result, update (increase i by 1), do: print('(' + first value of result[i] + ',' + second value of result[i] + '- (' + third value of result[i] + ',' + fourth value of result[i])
Example
Let us see the following implementation to get better understanding −
#include <bits/stdc++.h> using namespace std; void solve(int h, int w, vector<vector<int>>grid){ vector<tuple<int,int,int,int>> result; for(int i = 0; i < h; i++){ int tp = 0; for(int j = 0; j < w; j++){ if(tp > 0){ result.push_back(make_tuple(i, j-1, i, j)); grid[i][j] += tp; } if(grid[i][j]%2 == 1 && j < w-1){ grid[i][j] -= 1; tp = 1; } else tp = 0; } } int tp = 0; for(int i = 0; i < h; i++){ if(tp > 0){ result.push_back(make_tuple(i-1, w-1, i, w-1)); grid[i][w-1] += tp; } if(grid[i][w-1]%2 == 1){ grid[i][w-1] -= 1; tp = 1; } else tp = 0; } cout << (int)result.size() << endl; for(int i = 0; i < (int)result.size(); i++){ cout << "(" << get<0>(result[i]) << ", " << get<1>(result[i]) << ")" << " - (" << get<2>(result[i]) << ", " << get<3>(result[i]) << ")"; cout << '\n'; } } int main() { int h = 3, w = 3 ; vector<vector<int>> grid = {{2, 3, 4}, {2, 0, 1}, {1, 2, 3}}; solve(h, w, grid); return 0; }
Input
3, 3, {{2, 3, 4}, {2, 0, 1}, {1, 2, 3}}
Output
4 (0, 1) - (0, 2) (2, 0) - (2, 1) (2, 1) - (2, 2) (0, 2) - (1, 2)