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JavaScript
1
2
client-side programming with JavaScript
 scripts vs. programs
JavaScript vs. JScript vs. VBScript
common tasks for client-side scripts
 JavaScript
data types & expressions
control statements
functions & libraries
strings & arrays
Date, document, navigator, user-defined classes
Client-side programming
 recall: HTML is good for developing static pages
 can specify text/image layout, presentation, links, …
 Web page looks the same each time it is accessed
 in order to develop interactive/reactive pages, must integrate programming
3
client-side programming
 programs are written in a separate programming language
e.g., JavaScript, JScript, VBScript
 programs are embedded in the HTML of a Web page, with
tags to identify the program component
e.g., <script type="text/javascript"> … </script>
 the browser executes the program as it loads the page,
integrating the dynamic output of the program with the static
content of HTML
Scripts vs. programs
 a scripting language is a simple, interpreted programming language
 scripts are embedded as plain text, interpreted by application
 simpler execution model: don't need compiler or development environment
 saves bandwidth: source code is downloaded, not compiled executable
 platform-independence: code interpreted by any script-enabled browser
 but: slower than compiled code, not as powerful/full-featured
4
JavaScript: the first Web scripting language, developed by Netscape in
1995
syntactic similarities to Java/C++, but simpler & more flexible
(loose typing, dynamic variables, simple objects)
JScript: Microsoft version of JavaScript, introduced in 1996
same core language, but some browser-specific differences
fortunately, IE & Netscape can (mostly) handle both JavaScript &
JScript
JavaScript 1.5 & JScript 5.0 cores conform to ECMAScript standard
VBScript: client-side scripting version of Microsoft Visual Basic
Common scripting tasks adding dynamic features to Web pages
 validation of form data
 image rollovers
 time-sensitive or random page elements
 handling cookies
 defining programs with Web interfaces
 utilize buttons, text boxes, clickable images, prompts, frames
5
limitations of client-side scripting
 since script code is embedded in the page, viewable to the world
 for security reasons, scripts are limited in what they can do
e.g., can't access the client's hard drive
 since designed to run on any machine platform, scripts do not contain platform
specific commands
 script languages are not full-featured
e.g., JavaScript objects are crude, not good for large project development
JavaScript
 JavaScript code can be embedded in a Web page using SCRIPT tags
 the output of JavaScript code is displayed as if directly entered in HTML
6
<html>
<!-- Dave Reed js01.html 2/01/04 -->
<head>
<title>JavaScript Page</title>
</head>
<body>
<script type="text/javascript">
// silly code to demonstrate output
document.write("Hello world!");
document.write("<p>How are <br />" +
"<i>you</i>?</p>");
</script>
<p>Here is some static text as well.
</p>
</body>
</html>
document.write displays text in page
text to be displayed can include HTML
tags
the tags are interpreted by the browser
when the text is displayed
as in C++/Java, statements end with ;
JavaScript comments similar to C++/Java
// starts a single line comment
/*…*/ enclose multi-line comments
view page in browser
JavaScript data types &
variables
 JavaScript has only three primitive data types
strings : "foo" 'howdy do' "I said 'hi'." ""
numbers : 12 3.14159 1.5E6
booleans : true false
7
<html>
<!-- Dave Reed js02.html 2/01/04 -->
<head>
<title>Data Types and Variables</title>
</head>
<body>
<script type="text/javascript">
x = 1024;
document.write("<p>x = " + x + "</p>");
x = "foobar";
document.write("<p>x = " + x + "</p>");
</script>
</body>
</html>
assignments are as in C++/Java
message = "howdy";
pi = 3.14159;
variable names are sequences of letters,
digits, and underscores: start with a letter
variables names are case-sensitive
you don't have to declare variables, will be
created the first time used
variables are loosely typed, can assign
different types of values
view page in browser
JavaScript operators &
control statements
8
<html>
<!-- Dave Reed js03.html 2/01/04 -->
<head>
<title>Folding Puzzle</title>
</head>
<body>
<script type="text/javascript">
distanceToSun = 93.3e6*5280*12;
thickness = .002;
foldCount = 0;
while (thickness < distanceToSun) {
thickness *= 2;
foldCount++;
}
document.write("Number of folds = " +
foldCount);
</script>
</body>
</html>
standard C++/Java operators &
control statements are provided
in JavaScript
• +, -, *, /, %, ++, --, …
• ==, !=, <, >, <=, >=
• &&, ||, !
• if, if-else, while, do, …
PUZZLE: Suppose you took a piece
of paper and folded it in half, then in
half again, and so on.
How many folds before the thickness
of the paper reaches from the earth to
the sun?
view page in browser
JavaScript Math routines9
<html>
<!-- Dave Reed js04.html 2/01/04 -->
<head>
<title>Random Dice Rolls</title>
</head>
<body>
<div style="text-align:center">
<script type="text/javascript">
roll1 = Math.floor(Math.random()*6) + 1;
roll2 = Math.floor(Math.random()*6) + 1;
document.write("<img src='http://www.creighton.edu/"+
"~davereed/csc551/Images/die" +
roll1 + ".gif' />");
document.write("&nbsp;&nbsp;");
document.write("<img src='http://www.creighton.edu/"+
"~davereed/csc551/Images/die" +
roll2 + ".gif' />");
</script>
</div>
</body>
</html>
the Math object
contains functions
and constants
Math.sqrt
Math.pow
Math.abs
Math.max
Math.min
Math.floor
Math.ceil
Math.round
Math.PI
Math.E
Math.random
function returns
number in [0..1)
view page in browser
Interactive pages using
prompt
10
<html>
<!-- Dave Reed js05.html 2/01/04 -->
<head>
<title>Interactive page</title>
</head>
<body>
<script type="text/javascript">
userName = prompt("What is your name?", "");
userAge = prompt("Your age?", "");
userAge = parseFloat(userAge);
document.write("Hello " + userName + ".")
if (userAge < 18) {
document.write(" Do your parents know " +
"you are online?");
}
</script>
<p>The rest of the page...
</body>
</html>
crude user interaction can
take place using prompt
1st
argument: the prompt
message that appears in the
dialog box
2nd
argument: a default value
that will appear in the box (in
case the user enters nothing)
the function returns the value
entered by the user in the
dialog box (a string)
if value is a number, must use
parseFloat to convert
forms will provide a better
interface for interaction
(later)view page in browser
User-defined functions
 function definitions are similar to C++/Java, except:
 no return type for the function (since variables are loosely typed)
 no types for parameters (since variables are loosely typed)
 by-value parameter passing only (parameter gets copy of argument)
11
function isPrime(n)
// Assumes: n > 0
// Returns: true if n is prime, else false
{
if (n < 2) {
return false;
}
else if (n == 2) {
return true;
}
else {
for (var i = 2; i <= Math.sqrt(n); i++) {
if (n % i == 0) {
return false;
}
}
return true;
}
}
can limit variable scope
if the first use of a variable is preceded
with var, then that variable is local to
the function
for modularity, should make all
variables in a function local
Function example
12<html>
<!-- Dave Reed js06.html 2/01/04 -->
<head>
<title>Prime Tester</title>
<script type="text/javascript">
function isPrime(n)
// Assumes: n > 0
// Returns: true if n is prime
{
// CODE AS SHOWN ON PREVIOUS SLIDE
}
</script>
</head>
<body>
<script type="text/javascript">
testNum = parseFloat(prompt("Enter a positive integer", "7"));
if (isPrime(testNum)) {
document.write(testNum + " <b>is</b> a prime number.");
}
else {
document.write(testNum + " <b>is not</b> a prime number.");
}
</script>
</body>
</html>
view page in browser
function
definitions go in
the HEAD
HEAD is loaded
first, so the function
is defined before
code in the BODY is
executed
Another
example13
<html>
<!-- Dave Reed js07.html 2/01/04 -->
<head>
<title> Random Dice Rolls Revisited</title>
<script type="text/javascript">
function RandomInt(low, high)
// Assumes: low <= high
// Returns: random integer in range [low..high]
{
return Math.floor(Math.random()*(high-low+1)) + low;
}
</script>
</head>
<body>
<div align="center">
<script type="text/javascript">
roll1 = RandomInt(1, 6);
roll2 = RandomInt(1, 6);
document.write("<img src='http://www.creighton.edu/"+
"~davereed/csc551/Images/die" +
roll1 + ".gif' />");
document.write("&nbsp;&nbsp;");
document.write("<img src='http://www.creighton.edu/"+
"~davereed/csc551/Images/die" +
roll2 + ".gif' />");
</script>
</div>
</body>
</html>
view page in browser
recall the dynamic dice
page
could define a function for
generating random
numbers in a range, then
use whenever needed
easier to remember,
promotes reuse
JavaScript libraries better still: if you define functions that may be useful to many pages, store in a
separate library file and load the library when needed
 the file at
http://www.creighton.edu/~davereed/csc551/JavaScript/random.js
contains definitions of the following functions:
RandomNum(low, high) returns random real in range [low..high)
RandomInt(low, high) returns random integer in range
[low..high)
RandomChar(string) returns random character from the string
RandomOneOf([item1,…,itemN]) returns random item from list/array
Note: as with external style sheets, no tags in the JavaScript library file
14
load a library using the SRC attribute in the SCRIPT tag (nothing between the tags)
<script type="text/javascript"
src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js">
</script>
Library example
15
<html>
<!-- Dave Reed js08.html 2/01/04 -->
<head>
<title> Random Dice Rolls Revisited</title>
<script type="text/javascript"
src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js">
</script>
</head>
<body>
<div align="center">
<script type="text/javascript">
roll1 = RandomInt(1, 6);
roll2 = RandomInt(1, 6);
document.write("<img src='http://www.creighton.edu/"+
"~davereed/csc551/Images/die" +
roll1 + ".gif' />");
document.write("&nbsp;&nbsp;");
document.write("<img src='http://www.creighton.edu/"+
"~davereed/csc551/Images/die" +
roll2 + ".gif' />");
</script>
</div>
</body>
</html>
view page in browser
JavaScript Strings a class defines a new type (formally, Abstract Data Type)
 encapsulates data (properties) and operations on that data (methods)
 a String encapsulates a sequence of characters, enclosed in quotes
properties include
 length : stores the number of characters in the string
methods include
 charAt(index) : returns the character stored at the given index
 (as in C++/Java, indices start at 0)
 substring(start, end) : returns the part of the string between the start
 (inclusive) and end (exclusive) indices
 toUpperCase() : returns copy of string with letters uppercase
 toLowerCase() : returns copy of string with letters lowercase
to create a string, assign using new or just make a direct assignment (new is implicit)
word = new String("foo"); word = "foo";
properties/methods are called exactly as in C++/Java
 word.length word.charAt(0)
16
String example: palindromes
17
function Strip(str)
// Assumes: str is a string
// Returns: str with all but letters removed
{
var copy = "";
for (var i = 0; i < str.length; i++) {
if ((str.charAt(i) >= "A" && str.charAt(i) <= "Z") ||
(str.charAt(i) >= "a" && str.charAt(i) <= "z")) {
copy += str.charAt(i);
}
}
return copy;
}
function IsPalindrome(str)
// Assumes: str is a string
// Returns: true if str is a palindrome, else false
{
str = Strip(str.toUpperCase());
for(var i = 0; i < Math.floor(str.length/2); i++) {
if (str.charAt(i) != str.charAt(str.length-i-1)) {
return false;
}
}
return true;
}
suppose we want to
test whether a word
or phrase is a
palindrome
noon Radar
Madam, I'm Adam.
A man, a plan, a canal:
Panama!
must strip non-letters out of the
word or phrase
make all chars uppercasein
order to be case-insensitive
finally, traverse and compare
chars from each end
18
<html>
<!-- Dave Reed js09.html 2/01/04 -->
<head>
<title>Palindrome Checker</title>
<script type="text/javascript">
function Strip(str)
{
// CODE AS SHOWN ON PREVIOUS SLIDE
}
function IsPalindrome(str)
{
// CODE AS SHOWN ON PREVIOUS SLIDE
}
</script>
</head>
<body>
<script type="text/javascript">
text = prompt("Enter a word or phrase", "Madam, I'm Adam");
if (IsPalindrome(text)) {
document.write("'" + text + "' <b>is</b> a palindrome.");
}
else {
document.write("'" + text + "' <b>is not</b> a palindrome.");
}
</script>
</body>
</html>
view page in
browser
JavaScript arrays arrays store a sequence of items, accessible via an index
since JavaScript is loosely typed, elements do not have to be the same type
 to create an array, allocate space using new (or can assign directly)
 items = new Array(10); // allocates space for 10 items
 items = new Array(); // if no size, will adjust dynamically
 items = [0,0,0,0,0,0,0,0,0,0]; // can assign size & values []
 to access an array element, use [] (as in C++/Java)
 for (i = 0; i < 10; i++) {
 items[i] = 0; // stores 0 at each index
 }
 the length property stores the number of items in the array
 for (i = 0; i < items.length; i++) {
 document.write(items[i] + "<br>"); // displays elements
19
Array
example20
<html>
<!-- Dave Reed js10.html 2/01/04 -->
<head>
<title>Die Statistics</title>
<script type="text/javascript"
src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js">
</script>
</head>
<body>
<script type="text/javascript">
numRolls = 60000;
dieSides = 6;
rolls = new Array(dieSides+1);
for (i = 1; i < rolls.length; i++) {
rolls[i] = 0;
}
for(i = 1; i <= numRolls; i++) {
rolls[RandomInt(1, dieSides)]++;
}
for (i = 1; i < rolls.length; i++) {
document.write("Number of " + i + "'s = " +
rolls[i] + "<br />");
}
</script>
</body>
</html>
suppose we want to
simulate die rolls and
verify even distribution
keep an array of counters:
initialize each count to 0
each time you roll X,
increment rolls[X]
display each counter
view page in browser
Date class String & Array are the most commonly used classes in JavaScript
 other, special purpose classes & objects also exist
 the Date class can be used to access the date and time
 to create a Date object, use new & supply year/month/day/… as desired
 today = new Date(); // sets to current date & time
 newYear = new Date(2002,0,1); //sets to Jan 1, 2002 12:00AM
 methods include:
 newYear.getYear() can access individual components of a date
 newYear.getMonth()
 newYear.getDay()
 newYear.getHours()
 newYear.getMinutes()
 newYear.getSeconds()
 newYear.getMilliseconds()
21
Date example
22
<html>
<!-- Dave Reed js11.html 2/01/04 -->
<head>
<title>Time page</title>
</head>
<body>
Time when page was loaded:
<script type="text/javascript">
now = new Date();
document.write("<p>" + now + "</p>");
time = "AM";
hours = now.getHours();
if (hours > 12) {
hours -= 12;
time = "PM"
}
else if (hours == 0) {
hours = 12;
}
document.write("<p>" + hours + ":" +
now.getMinutes() + ":" +
now.getSeconds() + " " +
time + "</p>");
</script>
</body>
</html>
by default, a date will be displayed in
full, e.g.,
Sun Feb 03 22:55:20 GMT-0600
(Central Standard Time) 2002
can pull out portions of the date using
the methods and display as desired
here, determine if "AM" or "PM" and
adjust so hour between 1-12
10:55:20 PM
view page in browser
Another
example
23
<html>
<!-- Dave Reed js12.html 2/01/04 -->
<head>
<title>Time page</title>
</head>
<body>
This year:
<script type="text/javascript">
now = new Date();
newYear = new Date(2004,0,1);
secs = Math.round((now-newYear)/1000);
days = Math.floor(secs / 86400);
secs -= days*86400;
hours = Math.floor(secs / 3600);
secs -= hours*3600;
minutes = Math.floor(secs / 60);
secs -= minutes*60
document.write(days + " days, " +
hours + " hours, " +
minutes + " minutes, and " +
secs + " seconds.");
</script>
</body>
</html>
you can add and subtract Dates:
the result is a number of
milliseconds
here, determine the number of
seconds since New Year's day
divide into number of days, hours,
minutes and seconds
possible improvements?
view page in browser
document objectBoth IE and Netscape allow you to access information about an HTML
document using the document object (Note: not a class!)
24
<html>
<!-- Dave Reed js13.html 2/01/04 -->
<head>
<title>Documentation page</title>
</head>
<body>
<table width="100%">
<tr>
<td><small><i>
<script type="text/javascript">
document.write(document.URL);
</script>
</i></small></td>
<td align="right"><small><I>
<script type="text/javascript">
document.write(document.lastModified);
</script>
</i></small></td>
</tr>
</table>
</body>
</html>
document.write(…)
method that displays text in
the page
document.URL
property that gives the
location of the HTML
document
document.lastModified
property that gives the date &
time the HTML document was
saved
view page in browser
navigator object25
<html>
<!-- Dave Reed js14.html 2/01/04 -->
<head>
<title>Dynamic Style Page</title>
<script type="text/javascript">
if (navigator.appName == "Netscape") {
document.write('<link rel=stylesheet '+
'type="text/css" href="Netscape.css">');
}
else {
document.write('<link rel=stylesheet ' +
'type="text/css" href="MSIE.css">');
}
</script>
</head>
<body>
Here is some text with a
<a href="javascript:alert('GO AWAY')">link</a>.
</body>
</html>
<!-- MSIE.css -->
a {text-decoration:none;
font-size:larger;
color:red;
font-family:Arial}
a:hover {color:blue}
<!-- Netscape.css -->
a {font-family:Arial;
color:white;
background-color:red}
navigator.appName
property that gives the browser
name
navigator.appVersion
property that gives the browser
version
view page in browser
User-defined classes can define new classes, but the notation is awkward
 simply define a function that serves as a constructor
 specify data fields & methods using this
 no data hiding: can't protect data or methods
26
// Dave Reed Die.js 2/01/04
//
// Die class definition
////////////////////////////////////////////
function Die(sides)
{
this.numSides = sides;
this.numRolls = 0;
this.Roll = Roll;
}
function Roll()
{
this.numRolls++;
return Math.floor(Math.random()*this.numSides) + 1;
}
define Die function (i.e.,
constructor)
initialize data fields in the
function, preceded with this
similarly, assign method to
separately defined function
(which uses this to access
data)
Class
example
27
<html>
<!-- Dave Reed js15.html 2/01/04 -->
<head>
<title>Dice page</title>
<script type="text/javascript"
src="Die.js">
</script>
</head>
<body>
<script type="text/javascript">
die6 = new Die(6);
die8 = new Die(8);
roll6 = -1; // dummy value to start loop
roll8 = -2; // dummy value to start loop
while (roll6 != roll8) {
roll6 = die6.Roll();
roll8 = die8.Roll();
document.write("6-sided: " + roll6 +
"&nbsp;&nbsp;&nbsp;&nbsp;" +
"8-sided: " + roll8 + "<br />");
}
document.write("<br />Number of rolls: " +
die6.numRolls);
</script>
</body>
</html>
create a Die object using new
(similar to String and Array)
here, the argument to Die
initializes numSides for that
particular object
each Die object has its own
properties (numSides &
numRolls)
Roll(), when called on a
particular Die, accesses its
numSides property and
updates its NumRolls
view page in browser

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Java script

  • 2. 2 client-side programming with JavaScript  scripts vs. programs JavaScript vs. JScript vs. VBScript common tasks for client-side scripts  JavaScript data types & expressions control statements functions & libraries strings & arrays Date, document, navigator, user-defined classes
  • 3. Client-side programming  recall: HTML is good for developing static pages  can specify text/image layout, presentation, links, …  Web page looks the same each time it is accessed  in order to develop interactive/reactive pages, must integrate programming 3 client-side programming  programs are written in a separate programming language e.g., JavaScript, JScript, VBScript  programs are embedded in the HTML of a Web page, with tags to identify the program component e.g., <script type="text/javascript"> … </script>  the browser executes the program as it loads the page, integrating the dynamic output of the program with the static content of HTML
  • 4. Scripts vs. programs  a scripting language is a simple, interpreted programming language  scripts are embedded as plain text, interpreted by application  simpler execution model: don't need compiler or development environment  saves bandwidth: source code is downloaded, not compiled executable  platform-independence: code interpreted by any script-enabled browser  but: slower than compiled code, not as powerful/full-featured 4 JavaScript: the first Web scripting language, developed by Netscape in 1995 syntactic similarities to Java/C++, but simpler & more flexible (loose typing, dynamic variables, simple objects) JScript: Microsoft version of JavaScript, introduced in 1996 same core language, but some browser-specific differences fortunately, IE & Netscape can (mostly) handle both JavaScript & JScript JavaScript 1.5 & JScript 5.0 cores conform to ECMAScript standard VBScript: client-side scripting version of Microsoft Visual Basic
  • 5. Common scripting tasks adding dynamic features to Web pages  validation of form data  image rollovers  time-sensitive or random page elements  handling cookies  defining programs with Web interfaces  utilize buttons, text boxes, clickable images, prompts, frames 5 limitations of client-side scripting  since script code is embedded in the page, viewable to the world  for security reasons, scripts are limited in what they can do e.g., can't access the client's hard drive  since designed to run on any machine platform, scripts do not contain platform specific commands  script languages are not full-featured e.g., JavaScript objects are crude, not good for large project development
  • 6. JavaScript  JavaScript code can be embedded in a Web page using SCRIPT tags  the output of JavaScript code is displayed as if directly entered in HTML 6 <html> <!-- Dave Reed js01.html 2/01/04 --> <head> <title>JavaScript Page</title> </head> <body> <script type="text/javascript"> // silly code to demonstrate output document.write("Hello world!"); document.write("<p>How are <br />" + "<i>you</i>?</p>"); </script> <p>Here is some static text as well. </p> </body> </html> document.write displays text in page text to be displayed can include HTML tags the tags are interpreted by the browser when the text is displayed as in C++/Java, statements end with ; JavaScript comments similar to C++/Java // starts a single line comment /*…*/ enclose multi-line comments view page in browser
  • 7. JavaScript data types & variables  JavaScript has only three primitive data types strings : "foo" 'howdy do' "I said 'hi'." "" numbers : 12 3.14159 1.5E6 booleans : true false 7 <html> <!-- Dave Reed js02.html 2/01/04 --> <head> <title>Data Types and Variables</title> </head> <body> <script type="text/javascript"> x = 1024; document.write("<p>x = " + x + "</p>"); x = "foobar"; document.write("<p>x = " + x + "</p>"); </script> </body> </html> assignments are as in C++/Java message = "howdy"; pi = 3.14159; variable names are sequences of letters, digits, and underscores: start with a letter variables names are case-sensitive you don't have to declare variables, will be created the first time used variables are loosely typed, can assign different types of values view page in browser
  • 8. JavaScript operators & control statements 8 <html> <!-- Dave Reed js03.html 2/01/04 --> <head> <title>Folding Puzzle</title> </head> <body> <script type="text/javascript"> distanceToSun = 93.3e6*5280*12; thickness = .002; foldCount = 0; while (thickness < distanceToSun) { thickness *= 2; foldCount++; } document.write("Number of folds = " + foldCount); </script> </body> </html> standard C++/Java operators & control statements are provided in JavaScript • +, -, *, /, %, ++, --, … • ==, !=, <, >, <=, >= • &&, ||, ! • if, if-else, while, do, … PUZZLE: Suppose you took a piece of paper and folded it in half, then in half again, and so on. How many folds before the thickness of the paper reaches from the earth to the sun? view page in browser
  • 9. JavaScript Math routines9 <html> <!-- Dave Reed js04.html 2/01/04 --> <head> <title>Random Dice Rolls</title> </head> <body> <div style="text-align:center"> <script type="text/javascript"> roll1 = Math.floor(Math.random()*6) + 1; roll2 = Math.floor(Math.random()*6) + 1; document.write("<img src='http://www.creighton.edu/"+ "~davereed/csc551/Images/die" + roll1 + ".gif' />"); document.write("&nbsp;&nbsp;"); document.write("<img src='http://www.creighton.edu/"+ "~davereed/csc551/Images/die" + roll2 + ".gif' />"); </script> </div> </body> </html> the Math object contains functions and constants Math.sqrt Math.pow Math.abs Math.max Math.min Math.floor Math.ceil Math.round Math.PI Math.E Math.random function returns number in [0..1) view page in browser
  • 10. Interactive pages using prompt 10 <html> <!-- Dave Reed js05.html 2/01/04 --> <head> <title>Interactive page</title> </head> <body> <script type="text/javascript"> userName = prompt("What is your name?", ""); userAge = prompt("Your age?", ""); userAge = parseFloat(userAge); document.write("Hello " + userName + ".") if (userAge < 18) { document.write(" Do your parents know " + "you are online?"); } </script> <p>The rest of the page... </body> </html> crude user interaction can take place using prompt 1st argument: the prompt message that appears in the dialog box 2nd argument: a default value that will appear in the box (in case the user enters nothing) the function returns the value entered by the user in the dialog box (a string) if value is a number, must use parseFloat to convert forms will provide a better interface for interaction (later)view page in browser
  • 11. User-defined functions  function definitions are similar to C++/Java, except:  no return type for the function (since variables are loosely typed)  no types for parameters (since variables are loosely typed)  by-value parameter passing only (parameter gets copy of argument) 11 function isPrime(n) // Assumes: n > 0 // Returns: true if n is prime, else false { if (n < 2) { return false; } else if (n == 2) { return true; } else { for (var i = 2; i <= Math.sqrt(n); i++) { if (n % i == 0) { return false; } } return true; } } can limit variable scope if the first use of a variable is preceded with var, then that variable is local to the function for modularity, should make all variables in a function local
  • 12. Function example 12<html> <!-- Dave Reed js06.html 2/01/04 --> <head> <title>Prime Tester</title> <script type="text/javascript"> function isPrime(n) // Assumes: n > 0 // Returns: true if n is prime { // CODE AS SHOWN ON PREVIOUS SLIDE } </script> </head> <body> <script type="text/javascript"> testNum = parseFloat(prompt("Enter a positive integer", "7")); if (isPrime(testNum)) { document.write(testNum + " <b>is</b> a prime number."); } else { document.write(testNum + " <b>is not</b> a prime number."); } </script> </body> </html> view page in browser function definitions go in the HEAD HEAD is loaded first, so the function is defined before code in the BODY is executed
  • 13. Another example13 <html> <!-- Dave Reed js07.html 2/01/04 --> <head> <title> Random Dice Rolls Revisited</title> <script type="text/javascript"> function RandomInt(low, high) // Assumes: low <= high // Returns: random integer in range [low..high] { return Math.floor(Math.random()*(high-low+1)) + low; } </script> </head> <body> <div align="center"> <script type="text/javascript"> roll1 = RandomInt(1, 6); roll2 = RandomInt(1, 6); document.write("<img src='http://www.creighton.edu/"+ "~davereed/csc551/Images/die" + roll1 + ".gif' />"); document.write("&nbsp;&nbsp;"); document.write("<img src='http://www.creighton.edu/"+ "~davereed/csc551/Images/die" + roll2 + ".gif' />"); </script> </div> </body> </html> view page in browser recall the dynamic dice page could define a function for generating random numbers in a range, then use whenever needed easier to remember, promotes reuse
  • 14. JavaScript libraries better still: if you define functions that may be useful to many pages, store in a separate library file and load the library when needed  the file at http://www.creighton.edu/~davereed/csc551/JavaScript/random.js contains definitions of the following functions: RandomNum(low, high) returns random real in range [low..high) RandomInt(low, high) returns random integer in range [low..high) RandomChar(string) returns random character from the string RandomOneOf([item1,…,itemN]) returns random item from list/array Note: as with external style sheets, no tags in the JavaScript library file 14 load a library using the SRC attribute in the SCRIPT tag (nothing between the tags) <script type="text/javascript" src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js"> </script>
  • 15. Library example 15 <html> <!-- Dave Reed js08.html 2/01/04 --> <head> <title> Random Dice Rolls Revisited</title> <script type="text/javascript" src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js"> </script> </head> <body> <div align="center"> <script type="text/javascript"> roll1 = RandomInt(1, 6); roll2 = RandomInt(1, 6); document.write("<img src='http://www.creighton.edu/"+ "~davereed/csc551/Images/die" + roll1 + ".gif' />"); document.write("&nbsp;&nbsp;"); document.write("<img src='http://www.creighton.edu/"+ "~davereed/csc551/Images/die" + roll2 + ".gif' />"); </script> </div> </body> </html> view page in browser
  • 16. JavaScript Strings a class defines a new type (formally, Abstract Data Type)  encapsulates data (properties) and operations on that data (methods)  a String encapsulates a sequence of characters, enclosed in quotes properties include  length : stores the number of characters in the string methods include  charAt(index) : returns the character stored at the given index  (as in C++/Java, indices start at 0)  substring(start, end) : returns the part of the string between the start  (inclusive) and end (exclusive) indices  toUpperCase() : returns copy of string with letters uppercase  toLowerCase() : returns copy of string with letters lowercase to create a string, assign using new or just make a direct assignment (new is implicit) word = new String("foo"); word = "foo"; properties/methods are called exactly as in C++/Java  word.length word.charAt(0) 16
  • 17. String example: palindromes 17 function Strip(str) // Assumes: str is a string // Returns: str with all but letters removed { var copy = ""; for (var i = 0; i < str.length; i++) { if ((str.charAt(i) >= "A" && str.charAt(i) <= "Z") || (str.charAt(i) >= "a" && str.charAt(i) <= "z")) { copy += str.charAt(i); } } return copy; } function IsPalindrome(str) // Assumes: str is a string // Returns: true if str is a palindrome, else false { str = Strip(str.toUpperCase()); for(var i = 0; i < Math.floor(str.length/2); i++) { if (str.charAt(i) != str.charAt(str.length-i-1)) { return false; } } return true; } suppose we want to test whether a word or phrase is a palindrome noon Radar Madam, I'm Adam. A man, a plan, a canal: Panama! must strip non-letters out of the word or phrase make all chars uppercasein order to be case-insensitive finally, traverse and compare chars from each end
  • 18. 18 <html> <!-- Dave Reed js09.html 2/01/04 --> <head> <title>Palindrome Checker</title> <script type="text/javascript"> function Strip(str) { // CODE AS SHOWN ON PREVIOUS SLIDE } function IsPalindrome(str) { // CODE AS SHOWN ON PREVIOUS SLIDE } </script> </head> <body> <script type="text/javascript"> text = prompt("Enter a word or phrase", "Madam, I'm Adam"); if (IsPalindrome(text)) { document.write("'" + text + "' <b>is</b> a palindrome."); } else { document.write("'" + text + "' <b>is not</b> a palindrome."); } </script> </body> </html> view page in browser
  • 19. JavaScript arrays arrays store a sequence of items, accessible via an index since JavaScript is loosely typed, elements do not have to be the same type  to create an array, allocate space using new (or can assign directly)  items = new Array(10); // allocates space for 10 items  items = new Array(); // if no size, will adjust dynamically  items = [0,0,0,0,0,0,0,0,0,0]; // can assign size & values []  to access an array element, use [] (as in C++/Java)  for (i = 0; i < 10; i++) {  items[i] = 0; // stores 0 at each index  }  the length property stores the number of items in the array  for (i = 0; i < items.length; i++) {  document.write(items[i] + "<br>"); // displays elements 19
  • 20. Array example20 <html> <!-- Dave Reed js10.html 2/01/04 --> <head> <title>Die Statistics</title> <script type="text/javascript" src="http://www.creighton.edu/~davereed/csc551/JavaScript/random.js"> </script> </head> <body> <script type="text/javascript"> numRolls = 60000; dieSides = 6; rolls = new Array(dieSides+1); for (i = 1; i < rolls.length; i++) { rolls[i] = 0; } for(i = 1; i <= numRolls; i++) { rolls[RandomInt(1, dieSides)]++; } for (i = 1; i < rolls.length; i++) { document.write("Number of " + i + "'s = " + rolls[i] + "<br />"); } </script> </body> </html> suppose we want to simulate die rolls and verify even distribution keep an array of counters: initialize each count to 0 each time you roll X, increment rolls[X] display each counter view page in browser
  • 21. Date class String & Array are the most commonly used classes in JavaScript  other, special purpose classes & objects also exist  the Date class can be used to access the date and time  to create a Date object, use new & supply year/month/day/… as desired  today = new Date(); // sets to current date & time  newYear = new Date(2002,0,1); //sets to Jan 1, 2002 12:00AM  methods include:  newYear.getYear() can access individual components of a date  newYear.getMonth()  newYear.getDay()  newYear.getHours()  newYear.getMinutes()  newYear.getSeconds()  newYear.getMilliseconds() 21
  • 22. Date example 22 <html> <!-- Dave Reed js11.html 2/01/04 --> <head> <title>Time page</title> </head> <body> Time when page was loaded: <script type="text/javascript"> now = new Date(); document.write("<p>" + now + "</p>"); time = "AM"; hours = now.getHours(); if (hours > 12) { hours -= 12; time = "PM" } else if (hours == 0) { hours = 12; } document.write("<p>" + hours + ":" + now.getMinutes() + ":" + now.getSeconds() + " " + time + "</p>"); </script> </body> </html> by default, a date will be displayed in full, e.g., Sun Feb 03 22:55:20 GMT-0600 (Central Standard Time) 2002 can pull out portions of the date using the methods and display as desired here, determine if "AM" or "PM" and adjust so hour between 1-12 10:55:20 PM view page in browser
  • 23. Another example 23 <html> <!-- Dave Reed js12.html 2/01/04 --> <head> <title>Time page</title> </head> <body> This year: <script type="text/javascript"> now = new Date(); newYear = new Date(2004,0,1); secs = Math.round((now-newYear)/1000); days = Math.floor(secs / 86400); secs -= days*86400; hours = Math.floor(secs / 3600); secs -= hours*3600; minutes = Math.floor(secs / 60); secs -= minutes*60 document.write(days + " days, " + hours + " hours, " + minutes + " minutes, and " + secs + " seconds."); </script> </body> </html> you can add and subtract Dates: the result is a number of milliseconds here, determine the number of seconds since New Year's day divide into number of days, hours, minutes and seconds possible improvements? view page in browser
  • 24. document objectBoth IE and Netscape allow you to access information about an HTML document using the document object (Note: not a class!) 24 <html> <!-- Dave Reed js13.html 2/01/04 --> <head> <title>Documentation page</title> </head> <body> <table width="100%"> <tr> <td><small><i> <script type="text/javascript"> document.write(document.URL); </script> </i></small></td> <td align="right"><small><I> <script type="text/javascript"> document.write(document.lastModified); </script> </i></small></td> </tr> </table> </body> </html> document.write(…) method that displays text in the page document.URL property that gives the location of the HTML document document.lastModified property that gives the date & time the HTML document was saved view page in browser
  • 25. navigator object25 <html> <!-- Dave Reed js14.html 2/01/04 --> <head> <title>Dynamic Style Page</title> <script type="text/javascript"> if (navigator.appName == "Netscape") { document.write('<link rel=stylesheet '+ 'type="text/css" href="Netscape.css">'); } else { document.write('<link rel=stylesheet ' + 'type="text/css" href="MSIE.css">'); } </script> </head> <body> Here is some text with a <a href="javascript:alert('GO AWAY')">link</a>. </body> </html> <!-- MSIE.css --> a {text-decoration:none; font-size:larger; color:red; font-family:Arial} a:hover {color:blue} <!-- Netscape.css --> a {font-family:Arial; color:white; background-color:red} navigator.appName property that gives the browser name navigator.appVersion property that gives the browser version view page in browser
  • 26. User-defined classes can define new classes, but the notation is awkward  simply define a function that serves as a constructor  specify data fields & methods using this  no data hiding: can't protect data or methods 26 // Dave Reed Die.js 2/01/04 // // Die class definition //////////////////////////////////////////// function Die(sides) { this.numSides = sides; this.numRolls = 0; this.Roll = Roll; } function Roll() { this.numRolls++; return Math.floor(Math.random()*this.numSides) + 1; } define Die function (i.e., constructor) initialize data fields in the function, preceded with this similarly, assign method to separately defined function (which uses this to access data)
  • 27. Class example 27 <html> <!-- Dave Reed js15.html 2/01/04 --> <head> <title>Dice page</title> <script type="text/javascript" src="Die.js"> </script> </head> <body> <script type="text/javascript"> die6 = new Die(6); die8 = new Die(8); roll6 = -1; // dummy value to start loop roll8 = -2; // dummy value to start loop while (roll6 != roll8) { roll6 = die6.Roll(); roll8 = die8.Roll(); document.write("6-sided: " + roll6 + "&nbsp;&nbsp;&nbsp;&nbsp;" + "8-sided: " + roll8 + "<br />"); } document.write("<br />Number of rolls: " + die6.numRolls); </script> </body> </html> create a Die object using new (similar to String and Array) here, the argument to Die initializes numSides for that particular object each Die object has its own properties (numSides & numRolls) Roll(), when called on a particular Die, accesses its numSides property and updates its NumRolls view page in browser