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Build Your First Mobile App Using Telerik Platform
Jeffrey T. Fritz -- @csharpfritz
AND
Now Presenting – Jeffrey T. Fritz
• Telerik Developer Advocate – ASP.NET
• Microsoft MVP – ASP.NET / IIS
• ASPInsider
• Pluralsight Author
• INETA Community Champion
• Speaker at many user groups and conferences such as:
– Tech Ed North America
– DevIntersection
– FalafelCon
– Code Camp NYC, Philly Code Camp, Orlando Code Camp, CodeStock
• Appears on podcasts:
– .NET Rocks, The Tablet Show, Yet Another Podcast
Everything you need to build applications for any screen
First, a look at the
mobile landscape.
Build Your First iPhone or Android App with Telerik AppBuilder
Build Your First iPhone or Android App with Telerik AppBuilder
Eclipse
Java
Mac OS X Windows
Visual Studio
XAML, C#
Xcode
Objective-C
Platform complexity
WWW
Multiple
HTML, CSS,
JS
Multiple
Mobile Options
Native
Mobile Web
“Hybrid” Mobile
Native
Single platform
Objective C, Java, C#
High Dev. Cost
Native APIs
Advanced graphics
App Store Distribution
Hybrid
Multiple platforms
HTML, JS, CSS
Reasonable Dev. Cost
Native APIs*
Moderate graphics
App Store Distribution
Mobile Web
Multiple platforms
HTML, JS, CSS
Reasonable Dev. Cost
Limited APIs
Limited graphics
Web Distribution
http://wiki.developerforce.com
“Developers most often use
several cross-platform tools;
on average CPT developers
will use 1.91 CPTs….”
– VisionMobile Developer Economics 2013 Report
“Moreover, we found that one
in four developers will use
more than three cross-
platform tools.”
– VisionMobile Developer Economics 2013 Report
We can do better than this.
Our solution || hybrid mobile development in the
cloud
Telerik AppBuilder
•Leverages PhoneGap/Cordova
•HTML + JavaScript + CSS
•Access to Native APIs
•Runs in native application container
Compiler as a Service
• Normally – you have to manage SDKs, native container and web assets &
building
• We build it for you & give you an installer for your target(s)
• You just focus on writing HTML, JavaScript & CSS
<…>
<…> PC
MAC
SDKs
Compilers
Etc.
In other words – we change this:
<…>
Into this:
IDEs
• In-Browser Client (part of the Telerik Platform)
• Windows Client
• Visual Studio Extension (2010->2013)
Telerik Platform In-Browser Client for AppBuilder
• Runs in all major browsers
• Common IDE features
– Intellisense
– Code completion
– Syntax highlighting
• Connects to any accessible git repository
• Has an in-browser PhoneGap/Cordova
emulator (for testing)
Visual Studio Extension
• Enables you to write hybrid mobile apps using VS 2010-
2013
• You control version control (& other development tool-chain
options)
• Uploads code to AppBuilder’s build services (you get an
installer back)
Simulator & Debugging
• Platform Client
• Uses browser tools
• PhoneGap emulator
• Windows Client/Visual
Studio
• Uses WebKit-based
simulator
• Powerful debugging &
profiling tools
All three IDE options come with a Simulator
Deploy wirelessly to any device
QR Code Deployment
• Companion App - provision-less
deployment to iOS
• Deploy to Android and provisioned
iOS via QR Code also
Publish straight to Apple
& Google app stores
(You don’t need a Mac)

Making Mobile Apps Even Better
• Kendo UI Mobile
– Included with AppBuilder!
– Native theming possible
– Great performance
– UI Widgets + App Framework
• Telerik Backend Services
– “Backend-as-a-Service”
– JavaScript, .NET, iOS and HTTP client APIs
• Telerik Analytics
– App analytics
– Monitor performance and feature usage
Get Started Today!
• Go to http://platform.telerik.com to sign up
• Download SDKs from the Platform website for
– .NET
– JavaScript
• In Visual Studio
– Tools – Extensions and Updates
– Search for Telerik AppBuilder
• On your iPhone or iPad
– Add the Telerik AppBuilder App
– Download from:
– http://bit.ly/iOSAppBuilder
http://bit.ly/iOSAppBuilder
Contact me…
• fritz@telerik.com
• www.csharpfritz.com
• blogs.Telerik.com/jefffritz
• www.twitter.com/csharpfritz

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Build Your First iPhone or Android App with Telerik AppBuilder

  • 1. Build Your First Mobile App Using Telerik Platform Jeffrey T. Fritz -- @csharpfritz AND
  • 2. Now Presenting – Jeffrey T. Fritz • Telerik Developer Advocate – ASP.NET • Microsoft MVP – ASP.NET / IIS • ASPInsider • Pluralsight Author • INETA Community Champion • Speaker at many user groups and conferences such as: – Tech Ed North America – DevIntersection – FalafelCon – Code Camp NYC, Philly Code Camp, Orlando Code Camp, CodeStock • Appears on podcasts: – .NET Rocks, The Tablet Show, Yet Another Podcast
  • 3. Everything you need to build applications for any screen
  • 4. First, a look at the mobile landscape.
  • 7. Eclipse Java Mac OS X Windows Visual Studio XAML, C# Xcode Objective-C Platform complexity WWW Multiple HTML, CSS, JS Multiple
  • 9. Native Single platform Objective C, Java, C# High Dev. Cost Native APIs Advanced graphics App Store Distribution Hybrid Multiple platforms HTML, JS, CSS Reasonable Dev. Cost Native APIs* Moderate graphics App Store Distribution Mobile Web Multiple platforms HTML, JS, CSS Reasonable Dev. Cost Limited APIs Limited graphics Web Distribution
  • 11. “Developers most often use several cross-platform tools; on average CPT developers will use 1.91 CPTs….” – VisionMobile Developer Economics 2013 Report
  • 12. “Moreover, we found that one in four developers will use more than three cross- platform tools.” – VisionMobile Developer Economics 2013 Report
  • 13. We can do better than this.
  • 14. Our solution || hybrid mobile development in the cloud
  • 15. Telerik AppBuilder •Leverages PhoneGap/Cordova •HTML + JavaScript + CSS •Access to Native APIs •Runs in native application container
  • 16. Compiler as a Service • Normally – you have to manage SDKs, native container and web assets & building • We build it for you & give you an installer for your target(s) • You just focus on writing HTML, JavaScript & CSS
  • 19. IDEs • In-Browser Client (part of the Telerik Platform) • Windows Client • Visual Studio Extension (2010->2013)
  • 20. Telerik Platform In-Browser Client for AppBuilder • Runs in all major browsers • Common IDE features – Intellisense – Code completion – Syntax highlighting • Connects to any accessible git repository • Has an in-browser PhoneGap/Cordova emulator (for testing)
  • 21. Visual Studio Extension • Enables you to write hybrid mobile apps using VS 2010- 2013 • You control version control (& other development tool-chain options) • Uploads code to AppBuilder’s build services (you get an installer back)
  • 22. Simulator & Debugging • Platform Client • Uses browser tools • PhoneGap emulator • Windows Client/Visual Studio • Uses WebKit-based simulator • Powerful debugging & profiling tools All three IDE options come with a Simulator
  • 23. Deploy wirelessly to any device QR Code Deployment • Companion App - provision-less deployment to iOS • Deploy to Android and provisioned iOS via QR Code also
  • 24. Publish straight to Apple & Google app stores (You don’t need a Mac) 
  • 25. Making Mobile Apps Even Better • Kendo UI Mobile – Included with AppBuilder! – Native theming possible – Great performance – UI Widgets + App Framework • Telerik Backend Services – “Backend-as-a-Service” – JavaScript, .NET, iOS and HTTP client APIs • Telerik Analytics – App analytics – Monitor performance and feature usage
  • 26. Get Started Today! • Go to http://platform.telerik.com to sign up • Download SDKs from the Platform website for – .NET – JavaScript • In Visual Studio – Tools – Extensions and Updates – Search for Telerik AppBuilder • On your iPhone or iPad – Add the Telerik AppBuilder App – Download from: – http://bit.ly/iOSAppBuilder http://bit.ly/iOSAppBuilder
  • 27. Contact me… • [email protected] www.csharpfritz.com • blogs.Telerik.com/jefffritz • www.twitter.com/csharpfritz

Editor's Notes

  • #8: Primary Message: …and multiple operating systems.
  • #18: Primary Message: Traditional IDEs are incompatible with the needs of cross platform development.
  • #19: Primary Message: The cloud offers a solution to the platform affinity between development and target environments.