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Computer Graphic

Computer graphics are images generated by computers from pixels represented by binary code, with pixels arranged in raster graphics or mathematical formulas in vector graphics. Pixels are the tiny dots that make up an image, represented by 1s and 0s in binary code where 1 means "signal" and 0 means "no signal". Resolution and color depth determine image quality, measured by pixels per inch and number of colors that can be displayed which requires greater memory and processing power.
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0% found this document useful (0 votes)
288 views19 pages

Computer Graphic

Computer graphics are images generated by computers from pixels represented by binary code, with pixels arranged in raster graphics or mathematical formulas in vector graphics. Pixels are the tiny dots that make up an image, represented by 1s and 0s in binary code where 1 means "signal" and 0 means "no signal". Resolution and color depth determine image quality, measured by pixels per inch and number of colors that can be displayed which requires greater memory and processing power.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Computer Graphics

By
Sirisin Kulchutisin Raengrit Kirdchana Jednipit Tantaletong Teerapat Wankijcharoen Karn Worrayoskovit No. No. No. No. No 21 23 24 29 34

Computer Graphics Basics


Computer graphic is the image generated by a computer and shown on a display. (such as monitor, television, etc.)

Computer Graphics - Pixels


The image in the computer is made up of a number of tiny dots or picture elements called pixels. The computer has special hardware for creating images, commonly known as a graphics card. The graphics card generates an image which is displayed on a screen. The image is drawn by the monitor a certain number of times every second, referred to as refresh rate. An image consists of an arbitrary number of picture elements, pixels.

Computer Graphics Binary Code


The binary system uses only 2 digits, 1 and 0. The easiest way to be sure that a computer recognizes a signal is to only have two options, Signal and No Signal. 0 represents No Signal, and 1 represents Signal. The computer records and processes each pixel in binary code.

Computer Graphics Color Depth


It takes about 16 million colors to display a picture with all the colors the human eye can see. This number of colors is the value a group of people decided would be enough to display pictures with photographic quality. The actual value is 16,777,216 colors, or about 16.8 million colors, which is also called 24-bit graphics. It is also called True color or Real color. The color on a computer is a combination of the 3 light components, RGB (Red, Green, and Blue), which each component has 256 nuances and can be combined into about 16.8 colors in use of 24-bit graphics.

Computer Graphics Color Depth

Computer Graphics Screen Resolution & Color Depth


Different screen resolutions and color depth can be adjusted on your computer, but how you do it depends on what computer you use. There is a simple relationship between the amount of graphics memory and the maximum resolution/color depth you can use.

Computer Graphics Screen Resolution & Color Depth


Resolution Color Depth

Required Memory
300 KB 600 KB 900 KB 1200 KB

640x480 640x480 640x480 640x480

8-Bit 16-Bit 24-Bit 32-Bit

Resolution

Color Depth

Required Memory
469 KB 937 KB 1.37 MB

800x600 800x600 800x600

8-Bit 16-Bit 24-Bit

800x600

32-Bit

1.83 MB

Computer Graphics Screen Resolution & Color Depth


Resolution Color Depth

Required Memory
768 KB 1.5 MB 2.25 MB 3 MB

1024x768 1024x768 1024x768 1024x768

8-Bit 16-Bit 24-Bit 32-Bit

Resolution

Color Depth

Required Memory
1.25 MB 2.5 MB 3.75 MB

1280x1024 1280x1024 1280x1024

8-Bit 16-Bit 24-Bit

1280x1024

32-Bit

5 MB

Computer Graphics Screen Resolution & Color Depth


Resolution Color Depth

Required Memory
1.83 MB 3.66 MB 5.49 MB 7.32 MB

1600x1200 1600x1200 1600x1200 1600x1200

8-Bit 16-Bit 24-Bit 32-Bit

Resolution

Color Depth

Required Memory
3.07 MB 6.14 MB 9.21 MB

2048x1536 2048x1536 2048x1536

8-Bit 16-Bit 24-Bit

2048x1536

32-Bit

12.28 MB

Difference Between Vector & Raster Graphics


Vector Graphics
A kind of graphic that is a drawing picture. The computer will remember as geometric formulae. Small in-sized and can make it bigger without broken. Needs specific programs to open (such as Acrobat, Adobe Flash, etc.)

Raster Graphics (Bitmap) Collects in a form of pixels. Larger sized.

No need special programs to open.

Difference Between Vector & Raster Graphics

Photoshop
Photoshop is the industry-standard image rendering software. You can use Photoshop to create customized graphics, edit photographs and make flyers and images for print as well as for the web. This handout provides a simple how-to guide to familiarizing yourself with the Photoshop environment.

Photoshop Environment
Menu Bar- Contains all the commands necessary to use the program Toolbox- displays the common tools (or commands) that you need in creating /editing your images. Toolbar- this one changes when you select a tool from the toolbox. It provides additional options for each tool, if any. Canvass- This is where you create/edit your image Layers - Using layers makes photoshop a very powerful tool in editing images. Soon in this tutorial we will discover the power of layers.

Photoshop Environment

Photoshop Important Tools


Airbrush Used for drawing smooth lines and coloring. Paintbrush Used for drawing lines and coloring. Eraser Used for erasing picture or coloring background. Line Used for making lines. Blur Used for blurring parts of the picture. Dodge Used for making parts of the picture brighter. Text Used for adding text to the picture. Gradient Used for coloring with shadings. Eyedropper Used for choosing colors that are in the picture.

Photoshop Important Tools

Photoshop Important Commands


X (Switch Colors) - Swap your foreground and background colors. D (Default Colors) - Reset your foreground and background colors to black and white, respectively. Ctrl + +/'- (Zoom In/Out) - Quickly zoom in or out without changing your current tool. Alt + Mouse Scroll (Zoom In/Out) - Fastest way to zoom. Ctrl + Alt + Z (Step Back) - Ctrl + Z is OK if you catch a mistake immediately after it happens, same as the command undo. Ctrl + S - (Save) Ctrl + Alt + Shift + N (New Layer No Dialog) - Quickly insert a new empty layer on top of the active layer. Get rid of the Alt key to bring up the new layer dialog for more options.

Question
1.What is the difference between raster and vector graphic? 2. What are 1 and 0 mean in binary system? 3. What is pixel mean?

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