Creative Problem Solving
Creative Problem Solving
Creativity is a mental process involving the discovery of new ideas or concepts, or new associations of the existing ideas or concepts, fueled by the process of either conscious or unconscious insight.
Creativity is typically used to refer to the act of producing new ideas, approaches or actions, while innovation is the process of both generating and applying such creative ideas in some specific context
Idea Screening
Out of 100 ideas or more, there may be only one or two real opportunities. Superior business ideas that have the potential to become opportunities have 4 anchors: 1. They create or add significant value to a customer or end user. 2. They do so by solving a significant problem, or meeting a significant want or need, for which someone is willing to pay a premium.
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3. They therefore have a robust market, profit margin, and moneymaking characteristics. 4. They are a good fit with the founder(s) and management team at the time and in the marketplace with a risk/reward balance.
DEFINITION
Creative problem solving is - looking at the same thing as everyone else and thinking something different.
Adapted from a famous quote from a former Nobel prize winner, Albert Szent-Gyorgi.
MENTAL BLOCKS
Mental blocks are reasons (attitudes) why we dont think something different.
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MENTAL BLOCKS
1. The _______ answer. 2. Thats not _________. 3. __________ the rules. 4. Be ______________. 5. ________ is frivolous.
6. Thats not my _____. 7. ________ ambiguity. 8. Dont be _________. 9. __________is wrong. 10. Im not __________.
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MENTAL BLOCK # 5
1. 2. 3. 4. The right answer. Thats not logical. Follow the rules. Be practical.
5. Play is frivolous.
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MENTAL BLOCK # 10
Thats not my area. Avoid ambiguity. Dont be foolish. To err is wrong.
6. 7. 8. 9.
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Postpone evaluating alternatives Be sure all involved individuals generate alternatives Specify alternatives that are consistent with goals Specify both short- and long-term solutions Build on others ideas Specify alternatives that solve the problem
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BRAINSTORMING
Rules for Brainstorming:
The more ideas the better! No discussion No idea is a bad idea Build on one anothers ideas Display all ideas
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BRAINSTORMING GUIDELINES
Remember Creative Thinking
2. Clarify understanding. Once all the ideas have been generated (it may take approximately 5 to 6 minutes), review ideas offered.
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BRAINSTORMING GUIDELINES
Lets combine ideas!!!
4. Completion.
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Synectics
Synectics is a problem solving process that encourages the separation of the original problem by creating analogies or problems similar in relationship to the first.
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The method was originally developed by William Gordon, and the general principal of synectics brainstorming is to trust things that are alien and alienate things that are trusted. It puts for the possibility for new, fresh ideas and creative solutions to appear from your brainstorming sessions.
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Three Lessons The Synectic Attitude The Synectic Trigger Mechanisms The Synectic Ways of Working
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Synectic Trigger mechanisms catalyse new thoughts, ideas and inventions Synectic Theory is based on disruptive thinking - similar to the PO operation of Edward de Bono The creative process is a matter of continually separating and bringing together, bringing together and separating, in many dimensions affective, conceptual, perceptual, volitional and physical
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Synectics is based on the fusion of opposites Synectics is based on analogical thinking Synectics is Synergistic. Its action produces a result which is greater than the sum of its part
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Early in the 1980s Dr. de Bono invented the Six Thinking Hats method. The six hats represent six modes of thinking and are directions to think rather than labels for thinking. That is, the hats are used proactively rather than reactively. The six hats system encourages performance rather than ego defense
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There are six metaphorical hats and the thinker can put on or take off one of these hats to indicate the type of thinking being used. This putting on and taking off is essential. The hats must never be used to categorize individuals, even though their behavior may seem to invite this. When done in group, everybody wear the same hat at the same time.
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This covers facts, figures, information needs and gaps. 'I think we need some white hat thinking at this point...' means Let's drop the arguments and proposals, and look at the data base.'
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This covers intuition, feelings and emotions. The red hat allows the thinker to put forward an intuition without any ned to justify it. 'Putting on my red hat, I think this is a terrible proposal.' Ususally feelings and intuition can only be introduced into a discussion if they are supported by logic. Usually the feeling is genuine but the logic is spurious.The red hat gives full permission to a thinker to put forward his or her feelings on the subject at the moment
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This is the hat of judgment and caution. It is a most valuable hat. It is not in any sense an inferior or negative hat. The rior or negative hat. The black hat is used to point out why a suggestion does not fit the facts, the available experience, the system in use, or the policy that is being followed. The black hat must always be logical
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This is the logical positive. Why something will work and why it will offer benefits. It can be used in looking forward to the results of some proposed action, but can also be used to find something of value in what has already happened.
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This is the hat of creativity, alternatives, proposals, what is interesting, provocations and changes.
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This is the overview or process control hat. It looks not at the subject itself but at the 'thinking' about the subject. 'Putting on my blue hat, I feel we should do some more green hat thinking at this point.' In technical terms, the blue hat is concerned with meta-cognition
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Value Analysis
In Value Analysis, developed by Larry Miles at GE during WWII, multi-functional teams (design, production engineering, purchasing, quality) use a formalized process to identify alternative materials, manufacturing processes, and designs to improve function while reducing costs.
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JOB PLAN
Pre-Study
Collect customer data Collect product and process data Build product and process models Form the multi-functional team
Study
Information Phase -- analyze data Function Analysis Phase -- identify and cost functions Creative Phase -- brainstorm ideas Evaluation Phase -- rank then develop ideas Development Phase -- quantify benefits and plan actions Presentation -- make oral report and prepare written reports