Understanding Arduino LCD Code
Understanding Arduino LCD Code
• 1. Wire.h:
• - Handles I2C communication between the
Arduino and devices like the LCD.
•
• 2. Adafruit_LiquidCrystal.h:
• - Provides functions for controlling the LCD
via the I2C interface.
LCD Object Initialization
• Adafruit_LiquidCrystal lcd(0x3F);
• - Initializes an LCD object with the I2C address
0x3F (this may vary).
• - Replace 0x3F with the correct address if
necessary.
Setup Function
• lcd.begin(16, 2);
• - Initializes the LCD with 16 columns and 2
rows.
• lcd.setBacklight(true);
• - Turns the backlight of the LCD on.
• lcd.setCursor(0, 0);
Loop Function
• void loop() {
• // Nothing to do in the loop for now
• }
• - The loop runs continuously, but there is no
logic here, so it remains empty.
Key Points