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Lecture Slide 5 OS Spring 25

The document outlines a course on Threads and Concurrency in Operating Systems, covering topics such as multicore programming, multithreading models, and threading issues. It discusses the benefits of multithreading, including responsiveness and resource sharing, as well as various threading models like many-to-one and one-to-one. Additionally, it addresses concepts like Amdahl's Law, user and kernel threads, and provides examples from operating systems like Windows and Linux.

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0% found this document useful (0 votes)
2 views39 pages

Lecture Slide 5 OS Spring 25

The document outlines a course on Threads and Concurrency in Operating Systems, covering topics such as multicore programming, multithreading models, and threading issues. It discusses the benefits of multithreading, including responsiveness and resource sharing, as well as various threading models like many-to-one and one-to-one. Additionally, it addresses concepts like Amdahl's Law, user and kernel threads, and provides examples from operating systems like Windows and Linux.

Uploaded by

tasikahmed101
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
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Threads & Concurrency

Course Code: CSC 2209 Course Title: Operating Systems

Dept. of Computer Science


Faculty of Science and Technology

Lecturer No: 05 Week No: 05 Semester: Spring 24-25


Lecturer: NOBORANJAN DEY
Lecture Outline

1. Overview
2. Multicore Programming *
3. Multithreading Models *
4. Thread Libraries
5. Implicit Threading
6. Threading Issues *
7. Operating System Examples
Single and Multithreaded Processes
Multithreaded Server Architecture
Benefits MT (Multi Thread)
 Responsiveness – may allow continued execution if part of
process is blocked, especially important for user interfaces
 Resource Sharing – threads share resources of process, easier
than shared memory or message passing
 Economy – cheaper than process creation, thread switching
lower overhead than context switching
 Scalability – process can take advantage of multicore
architectures (utilization of Multiple Processor)
Multicore Programming
 Multicore or multiprocessor systems putting pressure on programmers,
challenges include:
 Dividing activities
 Balance
 Data splitting
 Data dependency
 Testing and debugging
 Parallelism implies a system can perform more than one task simultaneously

 Concurrency supports more than one task making progress


 Single processor / core, scheduler providing concurrency
Concurrency vs. Parallelism
 Concurrent execution on single-core system:

 Parallelism on a multi-core system:


Multicore Programming
 Types of parallelism
 Data parallelism – Data parallelism focuses on distributing subsets of the same
data across multiple computing cores and performing the same operation on each
core.

 Task parallelism – Task parallelism involves distributing not data but tasks
(threads) across multiple computing cores.

 Example: lot of pixels of image or payroll cheques to update


 DP: taking the data and dividing among multiple processors (add only bonus to all..
Divide 50-50 two processor)
 TP: divide the tasks on 2 processor (avg, max, min salary), can use the same or different
data
Data and Task Parallelism
Amdahl’s Law
 Identifies performance gains from adding additional cores to an application that has both
serial and parallel components
 S is serial portion
 1-S parallel portion
 N processing cores

 That is, if application is 75% parallel / 25% serial, moving from 1 to 2 cores results in speedup
of 1.6 times
 As N approaches infinity, speedup approaches 1 / S

Serial portion of an application has disproportionate effect on performance gained by
adding additional cores
 But does the law take into account contemporary multicore systems?
Amdahl’s Law
User Threads and Kernel Threads

 User threads - management done by user-level threads library


 Three primary thread libraries:
 POSIX Pthreads
 Windows threads
 Java threads
 Kernel threads - Supported by the Kernel
 Examples – virtually all general purpose operating systems, including:
 Windows
 Linux
 Mac OS X
 iOS
 Android
User and Kernel Threads
Multithreading Models

 Many-to-One

 One-to-One

 Many-to-Many
Many-to-One
 Many user-level threads mapped to
single kernel thread
 One thread blocking causes all to
block
 Multiple threads may not run in
parallel on multicore system because
only one may be in kernel at a time
 Few systems currently use this model
 Examples:
 Solaris Green Threads
 GNU Portable Threads
One-to-One
 Each user-level thread maps to kernel thread

 Creating a user-level thread creates a kernel thread

 More concurrency than many-to-one

 Number of threads per process sometimes


restricted due to overhead
 Examples
 Windows
 Linux
Many-to-Many Model
 Allows many user level threads to be mapped to
many kernel threads
 Allows the operating system to create a sufficient
number of kernel threads
 Windows with the ThreadFiber package

 Otherwise not very common


Two-level Model
 Similar to M:M, except that it allows a user thread
(special root user) to be bound to kernel thread
Implicit Threading
 Growing in popularity as numbers of threads increase, program
correctness more difficult with explicit threads
 Creation and management of threads done by compilers and run-time
libraries rather than programmers
 Five methods explored
 Thread Pools
 Fork-Join
 OpenMP
 Grand Central Dispatch
 Intel Threading Building Blocks
Thread Pools
 Create a number of threads in a pool where they await work
 Advantages:
 Usually slightly faster to service a request with an existing thread
than create a new thread
 Allows the number of threads in the application(s) to be bound to
the size of the pool
 Separating task to be performed from mechanics of creating task
allows different strategies for running task
 i.e.Tasks could be scheduled to run periodically
 Windows API supports thread pools:
Java Thread Pools
 Three factory methods for creating thread pools in
Executors class:
Fork-Join Parallelism
 Multiple threads (tasks) are forked, and then joined.
Fork-Join Parallelism
Grand Central Dispatch
 For the Swift language a task is defined as a closure – similar to
a block, minus the caret
 Closures are submitted to the queue using the
dispatch_async() function:
Threading Issues
 Semantics of fork() and exec() system calls

 Signal handling
 Synchronous and asynchronous

 Thread cancellation of target thread


 Asynchronous or deferred

 Thread-local storage

 Scheduler Activations
Semantics of fork() and exec()
 Does fork()duplicate only the calling thread or all threads?
 Some UNIXes have two versions of fork
 Why and when to use
 Exec() immediately after Fork(), then duplication of all process is not
needed
 No Exec() after Fork(), then duplication of all process is needed

 exec() usually works as normal – replace the running


process including all threads
Signal Handling
 Signals are used in UNIX systems to notify a process that a particular
event has occurred.
 A signal handler is used to process signals
 Signal is generated by particular event
 Signal is delivered to a process
 Signal is handled by one of two signal handlers:
 default
 user-defined

 Every signal has default handler that kernel runs when handling signal
 User-defined signal handler can override default
 For single-threaded, signal delivered to process
Signal Handling (cont’d)

 Where should a signal be delivered for multi-threaded?


 Deliver the signal to the thread to which the signal applies
 Deliver the signal to every thread in the process
 Deliver the signal to certain threads in the process
 Assign a specific thread to receive all signals for the process
Thread Cancellation
 Terminating a thread before it has finished
 Thread to be canceled is target thread
 Two general approaches:
 Asynchronous cancellation terminates the target thread
immediately
 Deferred cancellation allows the target thread to periodically
check if it should be cancelled
 Pthread code to create and cancel a thread:
Thread Cancellation (cont’d)

 Invoking thread cancellation requests cancellation, but actual cancellation depends


on thread state

 If thread has cancellation disabled, cancellation remains pending until thread


enables it
 Default type is deferred
 Cancellation only occurs when thread reaches cancellation point
 I.e. pthread_testcancel()
 Then cleanup handler is invoked

 On Linux systems, thread cancellation is handled through signals


Thread-Local Storage
 Thread-local storage (TLS) allows each thread to have its own
copy of data
 Useful when you do not have control over the thread creation
process (i.e., when using a thread pool)
 Different from local variables
 Local variables visible only during single function invocation
 TLS visible across function invocations

 Similar to static data


 TLS is unique to each thread
Scheduler Activations
 Both M:M and Two-level models require communication to
maintain the appropriate number of kernel threads allocated to
the application
 Typically use an intermediate data structure between user and
kernel threads – lightweight process (LWP)
 Appears to be a virtual processor on which process can schedule
user thread to run
 Each LWP attached to kernel thread
 How many LWPs to create?
 Scheduler activations provide upcalls - a communication
mechanism from the kernel to the upcall handler in the thread
library
 This communication allows an application to maintain the correct
number kernel threads
Operating System Examples
 Windows Threads

 Linux Threads
Windows Threads
 Windows API – primary API for Windows applications

 Implements the one-to-one mapping, kernel-level

 Each thread contains


 A thread id
 Register set representing state of processor
 Separate user and kernel stacks for when thread runs in user mode or kernel
mode
 Private data storage area used by run-time libraries and dynamic link libraries
(DLLs)
 The register set, stacks, and private storage area are known as the context of
the thread
Windows Threads (cont’d)

 The primary data structures of a thread include:


 ETHREAD (executive thread block) – includes pointer to process to
which thread belongs and to KTHREAD, in kernel space
 KTHREAD (kernel thread block) – scheduling and synchronization
info, kernel-mode stack, pointer to TEB, in kernel space
 TEB (thread environment block) – thread id, user-mode stack,
thread-local storage, in user space
Windows Threads Data Structures
Linux Threads
 Linux refers to them as tasks rather than threads
 Thread creation is done through clone() system call
 clone() allows a child task to share the address space of the parent task
(process)
 Flags control behavior

 struct task_struct points to process data structures (shared or unique)


Books
 Operating Systems Concept
 Written by Galvin and Silberschatz
 Edition: 9th
References
 Operating Systems Concept
 Written by Galvin and Silberschatz
 Edition: 9th

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