Computer Graphics-Video Display Devices
Computer Graphics-Video Display Devices
In a graphic system, the video monitor is a primary output device and the
operation of most the video monitors is based on the Cathode Ray
Tube.
R E F R E S H C AT H O D E R AY T U B E S
are the most common type of graphics monitor which employs CRT. It is
based on television technology.
In a raster scan system electron beam sweeps across the screen, from
top to bottom covering one row at a time. A pattern of illuminated
pattern of spots is created by turning beam intensity on and off as it
moves across each row.
RA S T E R S C A N D I S P L AY S
Refresh rate
(or "vertical refresh rate", "vertical scan rate") is the number of times per
second that a raster-based display device redraws images. On cathode
ray tube (CRT) displays, higher refresh rates produce less flickering,
thereby reducing eye strain. In raster scan systems refreshing is done at a
rate of 60-80 frames per second. Refresh rates are also sometimes
described in units of cycles per second / Hertz (Hz).
RA S T E R S C A N D I S P L AY S
Refresh rate
At the end of each scan line, the electron beam begins to display the next
scan line after returning to the left side of the screen. The return to the
left of the screen after the refresh of each scan line is known as the
horizontal retrace of the electron beam. At the end of each frame, the
electron beam returns to the top left corner and begins the next frame,
this movement is known as vertical retrace.
RA S T E R S C A N S Y S T E M
After cycling through all pixels along the bottom can line (y=0), the video
controller resets the registers to the first-pixel position on the top scan
line and the refresh process starts over. Usually, cycle time is too slow if
processing pixels one after another, to speed up pixel processing, video
controllers can retrieve multiple pixel values from the refresh buffer on
each pass. The multiple pixel intensities are then stored in a separate
register and used to control the CRT beam intensity for a group of
adjacent pixels. When that group of pixels has been processed, the next
block of pixel values is retrieved from the frame buffer.
RA S T E R S C A N S Y S T E M
Note: In high-quality systems, for example, two frame buffers are often
provided so that one buffer can be used for refreshing while the other is
being filled with intensity values.
RA S T E R S C A N S Y S T E M
Brita Tamm
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