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L01 Introduction

The document outlines the course COE 485 for the semester 2022/23, focusing on computer architecture and organization, including the evolution of computing systems and key principles like RISC design. It emphasizes the importance of understanding how computers work, analyzing performance, and improving system efficiency. The course includes various topics such as instruction set architecture, CPU organization, pipelining, and future computing technologies, along with evaluation criteria for grading.

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0% found this document useful (0 votes)
13 views22 pages

L01 Introduction

The document outlines the course COE 485 for the semester 2022/23, focusing on computer architecture and organization, including the evolution of computing systems and key principles like RISC design. It emphasizes the importance of understanding how computers work, analyzing performance, and improving system efficiency. The course includes various topics such as instruction set architecture, CPU organization, pipelining, and future computing technologies, along with evaluation criteria for grading.

Uploaded by

Isaac
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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COE 485 Sem1, 2022/23

Introduction
Introduction
• Rapidly changing field:
– vacuum tube -> transistor -> IC -> VLSI
– doubling every 1.5 years (Moore’s law):
• Memory capacity
• Processor speed (Due to advances in technology and organization)
• Things you’ll be learning:
– how computers work, a basic foundation
– how to analyze their performance
– how to improve performance
– issues affecting modern processors (caches, pipelines)
• Why learn this stuff?
– you want to call yourself a “computer engineer”
– you want to build a computing system that performs
– you need to make a purchasing decision or offer advice
Computing System

Application (Browser)
Operating
Compiler System COE 485
Assembler (Win, Linux)
Software
Instruction Set
Hardware Processor Memory I/O system Architecture

Datapath & Control


Digital Design
Circuit Design
transistors

• Coordination of many levels of abstraction


Levels of Representation
temp = v[k];
High Level Language v[k] = v[k+1];
Program (e.g., C)
v[k+1] = temp;
Compiler
lw $t0, 0($2)
Assembly Language lw $t1, 4($2)
Program (e.g.,MIPS)
sw$t1, 0($2)
COE 485 Assembler sw$t0, 4($2)
Machine Language 0000 1001 1100 0110 1010 1111 0101 1000
Program (MIPS) 1010 1111 0101 1000 0000 1001 1100 0110
1100 0110 1010 1111 0101 1000 0000 1001
0101 1000 0000 1001 1100 0110 1010 1111
Machine Interpretation

Control Signal
Specification
°
°
A Six-Level Computer
Big Idea: Multilevel Machine
Evolution of Multilevel Machines
1. Bare hardware
2. Microprogramming
3. Operating system
4. Compilers
5. Hardware / software interface
– Simple ISA
– CISC
– RISC
– FISC
RISC Design Principles
• CISC vs. RISC
• Instructions directly executed by hardware
• Maximize instruction issue rate (ILP)
• Simple instructions (easy to decode)
• Access to memory only via load/store
• Plenty of registers
• Pipelining
Computer Architecture
• Computer architecture refers to
– attributes of a system visible to a programmer
– attributes that have a direct impact on the logical execution
of a program
• Instruction set architecture (ISA) is a term often used
interchangeably with computer architecture.
– The ISA defines instruction formats, instruction opcodes,
registers, instruction and data memory; the effect of
executed instructions on the registers and memory; and an
algorithm for controlling instruction execution
• Examples of architectural attributes include the instruction
set, the number of bits used to represent various data
types (e.g., numbers, characters), I/O mechanisms, and
techniques for addressing memory
Computer Organization (1)
• Computer organization refers to the operational units
and their interconnections that realize the architectural
specifications
• Organizational attributes include those hardware details
transparent to the programmer
– control signals;
– interfaces between the computer and peripherals;
– memory technology used
• For example, it is an architectural design issue whether a
computer will have a multiply instruction.
• It is an organizational issue whether that instruction will be
implemented by a special multiply unit or by a mechanism
that makes repeated use of the add unit of the system.
Computer Organization (2)
• The organizational decision may be based on
– the anticipated frequency of use of the multiply instruction,
– the relative speed of the two approaches, and
– the cost and physical size of a special multiply unit
Architecture vs. Organization
• One family of computer models with the same
architecture may have differences in organization
• Gives rise to different models in the family having
different price and performance characteristics
• Furthermore, a particular architecture may span many
years
– encompassing a number of different computer models,
with organization changing with changing technology
• A prominent example of both these phenomena is the
IBM System/370 architecture, which was first introduced
in 1970
Computer Organization

Von Neumann
Machine

Processor
Datapath
Memory I/O
Bus-Based Computer
Anatomy of a Modern PC
Multiprocessors

Local
Memory
Conclusion
– Principle of abstraction, used to build systems as layers
– Pliable Data: a program determines what it is
– Stored program concept: instructions are just data
– Principle of Locality, exploited via memory hierarchy
– Greater performance by exploiting parallelism (pipeline)
– Compilation v. interpretation to move downward through
layers of system
– Principles of Performance Measurement
Course Administration
• Instructor:
– Prof. K. O. Boateng ([email protected],
[email protected] ; 414 Ceasar Building)
• TAs: Jummai & Onesimus
• Texts:
– Computer Organization and Architecture, Tenth Edition,
William Stallings, 2016
– Computer Organization and Design: The Hardware
Software Interface, Fifth Edition, Patterson and Hennessy,
2014
• Also recommended:
– Computer Architecture: A Quantitative Approach, Sixth
Edition, Hennessy and Patterson, 2019
Course Overview
• Arithmetic and how to build an ALU (P 3)
• von Neumann model
• Instruction set architecture (W12.1-12.2; W13.1-
13.3)
• CPU organization (W14.1-14.3; W20.1-20.3;
W21.1-21.3)
• Performance issues (P 1)
• A specific instruction set architecture (P 2)

Course Overview
• Constructing a processor to execute selected
instructions (P 4)
• Pipelining to improve performance (P 4)
• Caches, main, and virtual memory, I/O (W4.1-
4.3; W5.1-5.4; W6.1-6,5; W7.1-7.6)
• Parallel processing (W17.1, 17.2, 17.4)
• Future Computing Technologies
Course Evaluation
• Grade breakdown
– Midsem Exam 20%
– Final Exam 70%
– Quizzes (5) 5%
– Home Assignments (5) 10%
TOTAL 100%

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