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Chapter - 2.Pptx Tools

This document discusses the synchronization between models and source code in software development, emphasizing the importance of maintaining consistency and enhancing productivity. It covers various types of models, such as conceptual, structural, and behavioral models, and introduces Model-Driven Development (MDD) as a methodology that utilizes models for effective software design. Additionally, it highlights the benefits of source code management and popular tools like Git, GitHub, and GitLab for collaboration and version control.

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0% found this document useful (0 votes)
9 views39 pages

Chapter - 2.Pptx Tools

This document discusses the synchronization between models and source code in software development, emphasizing the importance of maintaining consistency and enhancing productivity. It covers various types of models, such as conceptual, structural, and behavioral models, and introduces Model-Driven Development (MDD) as a methodology that utilizes models for effective software design. Additionally, it highlights the benefits of source code management and popular tools like Git, GitHub, and GitLab for collaboration and version control.

Uploaded by

hawiha275
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 39

Arba Minch University

Institute of Technology
Faculty of Computing & Software
Engineering

SE TOOLS AND
P RA C T I C E S
(SENG4144)
Addisu M. (Asst. Prof) G4 IT - SUMMER
CHAPTER 2

S Y N C H R O N I Z AT I O N
BETWEEN MODELS
A N D S O U RC E C O D E
INTRODUCTION

June 9, 2025
 In modern SW dev’t, alignment between
conceptual models and the corresponding source
code is crucial for maintaining consistency,

SEng4144 – SE Tools &


enhancing productivity, and ensuring quality.
 Synchronization between models and source code
involves the seamless integration of abstract
representations of system design—often created
using modeling languages like UML—with the
actual implementation in programming languages.
 Models – often represented using Unified Modeling
Language (UML) or other visual languages, serve as
high-level blueprints for software systems. 3
INTRODUCTION

June 9, 2025
 Models: In software dev’t, models are abstract
representations of a system, includes:
– UML Diagrams: Unified Modeling Language (UML)
diagrams like class diagrams, sequence diagrams, state

SEng4144 – SE Tools &


diagrams, etc., visually represent the structure and
behavior of the system.
– Data Models: Entity-relationship diagrams (ERDs) or
other schemas that depict the structure of the data
within the system.
– Process Models: Flowcharts, data flow diagrams, or
other representations of the system's workflow and
processes.
 Source Code: actual implementation of the SW
system written in a programming language (e.g., Java,
4
MODELING

June 9, 2025
Modeling – process of creating a simplified
representation of real-world system or concept
to understand, analyze, and predict their

SEng4144 – SE Tools &


behavior
 This representation can take various forms, such
as mathematical equations, diagrams, computer
simulations, or physical models.
Primary objective of modeling tools is to provide
graphical view to organize and visualize the
structure and components of software system.
It uses UML notation to design different kinds of
5
MODELING

June 9, 2025
It supports an approach to SE where the UML
modeling tools are completely integrated
with in RAD studio IDE.

SEng4144 – SE Tools &


It provides
features needed to design & build OO SW
systems, allowing the entire dev’t team to
collaborate using common language,
diagrams and software.
business people, developers, and projects
managers a single platform with a consistent
6
MODELS IN SOFTWARE

June 9, 2025
DEV’T
 Types of Models

Conceptual Models
 used To outline high-level ideas and r/nships

SEng4144 – SE Tools &


within a system
 Examples:
– Entity-Relationship (ER) diagrams for data
modeling.
– Use case diagrams showing user interactions
 Structural Models
 Used to represent organization & static aspects of
a system
 Examples:
7
MODELS IN SOFTWARE

June 9, 2025
DEV’T
 Types of Models
 Behavioral Models
 Used to capture dynamic aspects of the system and
how it responds to events

SEng4144 – SE Tools &


 Examples:
– Sequence diagrams showing order of message
exchanges b/n objects
– State machine diagrams representing states &
transitions of object
 Architectural Models
 Used to provide a blueprint of the system
architecture, including components, modules, and
their relationships.
 Examples:
8
MODELS IN SOFTWARE

June 9, 2025
DEV’T
 Types of Models

Process Models
 Used to represent workflows and processes

SEng4144 – SE Tools &


involved in software development.
 Examples:
– Agile methodologies like Scrum or Kanban
boards for tracking tasks.
– Waterfall model stages outlining sequential
phases of development.

9
MODEL ELEMENTS AND

June 9, 2025
THEIR RELATIONSHIPS
 To model elements and their relationships, use various
approaches depending on the context, such as UML for
software design, ERD for databases, or simple
conceptual frameworks

SEng4144 – SE Tools &


 Identify Key Elements
– Entities/Objects: Identify the primary entities involved
(e.g., Users, Applications, Servers, Services).
– Attributes: Define key attributes for each entity (e.g., User
ID, Application Name, Server Location)
 Define Relationships
– One-to-One (1:1): Each entity in one set is related to one
entity in another set (e.g., User has one Profile)
– One-to-Many (1:N): One entity is related to multiple
entities (e.g., Application can have multiple Users)
– Many-to-Many (M:N): Multiple entities are related to
multiple entities (e.g., Users can access multiple 10
MODEL ELEMENTS AND

June 9, 2025
THEIR RELATIONSHIPS
 Example:
– Entities and Relationships
 User
– Attributes: UserID, UserName, Email

SEng4144 – SE Tools &


– Relationships:
• Accesses → Application (1:N)
 Application
– Attributes: AppID, AppName, Version
– Relationships:
• Has → Server (N:1)
• Accessed by → User (N:M)
 Server
– Attributes: ServerID, Location, Capacity
– Relationships:
• Hosts → Application (1:N) 11
SOURCE CODE

June 9, 2025
MANAGEMENT
 SCM – a vital aspect of SW dev’t that involves
tracking and managing changes to source code
over time.

SEng4144 – SE Tools &


 allow teams to collaborate efficiently, track
modifications, and maintain a history of
changes.
 Key Concepts of Source Code Management
– Version Control:
 SCM systems keep track of every change made to
the codebase, allowing developers to revert to
previous versions if needed.
12
SOURCE CODE

June 9, 2025
MANAGEMENT
 Benefits of SCM
– Collaboration and Teamwork:
 allows multiple developers to work together efficiently,
reducing conflicts and improving communication.

SEng4144 – SE Tools &


– Change Tracking:
 Every change is logged, providing a clear history of
modifications, which is useful for audits and debugging.
– Backup and Recovery:
 acts as a backup system. If something goes wrong,
developers can revert to a previous stable version of the
code.
– Branching and Feature Development:
 Developers can work on new features or bug fixes in
isolated branches without affecting the main codebase.
– Code Quality and Review:
 systems often integrate with code review tools, ensuring13
SOURCE CODE

June 9, 2025
MANAGEMENT
 Popular SCM Tools
– Git: distributed version control system that allows
developers to work offline and manage repositories
efficiently

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– GitHub: web-based platform that hosts Git,
providing additional features such as issue tracking,
pull requests, & project collaboration
– GitLab: Similar to GitHub, it offers a full DevOps
platform, including CI/CD integration, issue
tracking, and project management features
– Mercurial: distributed version control system
similar to Git, known for its simplicity and ease of
use 14
MODEL-CODE

June 9, 2025
SYNCHRONIZATION
process of maintaining consistency
between abstract models and their
corresponding implementation in source

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code within sw dev’t

ensures that any changes made to the


models—whether they represent system
architecture, design elements, or business
processes—are accurately reflected in the
15
MODEL-CODE

June 9, 2025
SYNCHRONIZATION
 Importance of Model-Code Synchronization
– Consistency: Ensures that the design reflected in
the models is accurately implemented in the code,

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reducing discrepancies and potential errors.
– Efficiency: Automating synchronization processes
helps developers save time and effort, allowing
them to focus on higher-level design and coding
tasks.
– Traceability: Facilitates tracking of changes, making
it easier to understand how design decisions impact
code implementation and vice versa.
– Collaboration: Enhances commn among team 16
MODEL-CODE

June 9, 2025
SYNCHRONIZATION
 Approaches to Achieve Synchronization
– Model-Driven Development (MDD):
 Emphasizes the use of models as primary artifacts,
often generating code directly from these models.

SEng4144 – SE Tools &


– Round-Trip Engineering:
 Involves continuous updates between models and
code, allowing changes in one to be reflected in the
other automatically.
– Version Control Systems:
 Utilizing systems like Git to manage changes in both
models and source code, ensuring that updates are
tracked and coordinated.
– Continuous Integration and Deployment (CI/CD):
17
MODEL-DRIVEN

June 9, 2025
DEVELOPMENT
 Model-Driven Development (MDD) - an
approach to software dev’t that emphasizes the
use of models as primary artifacts in the dev’t

SEng4144 – SE Tools &


process
 allows developers to create, analyze, and refine
software systems more effectively, reducing the
complexity often associated with traditional coding
practices
What is MDD?
 a software dev’t methodology that utilizes models to
define the structure, behavior, and requirements of a
system. 18
BENEFITS OF MDD

June 9, 2025
 Increased Abstraction: MDD allows developers to
work at a higher level of abstraction, making it
easier to understand and manipulate complex

SEng4144 – SE Tools &


systems.
 Improved Consistency: By using models,
developers can ensure that all parts of the system
are aligned with the defined requirements,
reducing inconsistencies.
 Enhanced Communication: Models serve as a
common language among stakeholders, including
developers, designers, and business analysts,
19
MODELING LANGUAGES

June 9, 2025
MDD often employs standardized modeling
languages, such as:
 Unified Modeling Language (UML): Widely

SEng4144 – SE Tools &


used for modeling software systems,
encompassing various diagram types for
different aspects of design (e.g., class diagrams,
sequence diagrams).
 Business Process Model and Notation
(BPMN): Used for modeling business processes
and workflows.
20
CASE STUDIES

June 9, 2025
ILLUSTRATING MDD IN
Case Study #1: Airline Reservation
PRACTICE
System
 Overview
 An airline company aimed to develop a new reservation

SEng4144 – SE Tools &


system to improve user experience and operational
efficiency.
 decided to adopt MDD to streamline the development
process.
 Implementation
 Modeling: team used UML to create use case diagrams
that captured user interactions & class diagrams to define
system's structure.
 Code Generation: Using tools like Eclipse Modeling
Framework (EMF), team generated the initial codebase 21
CASE STUDIES

June 9, 2025
ILLUSTRATING MDD IN
Case Study #2: Banking Software
PRACTICE
System
 Overview
 financial institution needed to develop banking software

SEng4144 – SE Tools &


system that complied with regulatory requirements &
offered a user-friendly interface
 MDD was chosen to enhance the development process.
 Implementation
 Requirements Gathering: Use case models were created
to capture various banking operations, including account
management and transaction processing.
 Business Process Modeling: BPMN was used to model
business workflows, ensuring that all processes were aligned
with regulatory standards.
 Code Generation and Integration: The models were 22
MDD PROCESS

June 9, 2025
Model Creation
 Developers create abstract models that define the
system's architecture, components, and

SEng4144 – SE Tools &


relationships; involves
– Gathering requirements from stakeholders.
– Creating conceptual, logical, and physical models .
Model Transformation
 Models are transformed into executable code
through:
 Code Generation: Automated tools generate code
based on the models, adhering to specified
templates and frameworks. 23
MDD PROCESS

June 9, 2025
Code Implementation
 Generated code is then implemented, tested, and
validated to ensure it meets the specified

SEng4144 – SE Tools &


requirements defined in the models.
Maintenance and Evolution
 As requirements change or new features are
introduced, models must be updated, and the code
regenerated accordingly.
 This iterative process helps maintain
synchronization between models and code
24
MODELING TECHNIQUES

June 9, 2025
Types of Models
1. Conceptual Models
– provide a high-level view of the system, focusing on the

SEng4144 – SE Tools &


key entities and their r/nships without delving into
implementation details.
– help stakeholders understand the overall structure and
functionality of the system.
– E.g.: Entity-Relationship Diagrams (ERD), Use Case
Diagrams
2. Logical Models
– refine the conceptual models by adding more detail
about how the system will operate, including data structures
and relationships.
25
MODELING TECHNIQUES

June 9, 2025
Types of Models
3. Physical Models
– represent the actual implementation of the system,

SEng4144 – SE Tools &


including specific technologies, databases, and
deployment strategies.
– provide details on how the system will be built,
including data types, storage mechanisms, and
hardware specifications.
– Examples: Database Schemas, Deployment
Diagrams.
26
CREATING & USING UML

June 9, 2025
DIAGRAMS
 Unified Modeling Language (UML) – a
standardized modeling language that provides a
set of diagrams for visualizing the design of a

SEng4144 – SE Tools &


system.
 Key UML diagrams include:
 Class Diagrams: Illustrate the static structure of
the system, showing classes, attributes, methods,
and relationships.
 Use Case Diagrams: Represent functional
requirements by depicting actors, use cases, and
their interactions.
 Sequence Diagrams: Detail the dynamic
27
CREATING & USING UML

June 9, 2025
DIAGRAMS
Steps to Create UML Diagrams
 Identify Key Components: Determine the main
entities, processes, and relationships in the

SEng4144 – SE Tools &


system.
 Select the Appropriate Diagram Type: Choose
the UML diagram that best represents the aspect of
the system you want to model.
 Draw the Diagram: Use UML notation to sketch
the diagram, ensuring clarity and accuracy.
 Review and Refine: Collaborate with stakeholders
to validate the diagram and make necessary 28
TRANSITIONING FROM

June 9, 2025
MODELS TO CODE
Code Generation
 Automated Code Generation: Use tools to
automatically generate code from models, reducing
manual coding errors and speeding up dev’t.

SEng4144 – SE Tools &


 Example Tools: Eclipse Modeling Framework,
Acceleo, and other MDD tools.
Manual Coding
 Refinement: After generating initial code,
developers may need to refine and optimize it to fit
specific requirements or performance criteria.
 Integration: Ensure that the generated code
integrates seamlessly with existing codebases and
29
CODE GENERATION FROM

June 9, 2025
MODELS
 Code generation from models is a key aspect of
MDD
 It involves the automatic creation of source code
from high-level abstract models, significantly

SEng4144 – SE Tools &


enhancing dev’t efficiency and ensuring consistency
b/n design and implementation.
 This process helps bridge the gap b/n conceptual
designs and executable software.
Code Generation
 process of converting models—such as UML
diagrams, domain-specific languages (DSLs), or
other abstractions—into actual source code in a
30
TOOLS FOR AUTOMATED

June 9, 2025
CODE GENERATION
Automated code generation tools can enhance
productivity and reduce errors in software
development.

SEng4144 – SE Tools &


List of some popular tools:
 Model-Driven Development (MDD) Tools
– Eclipse Modeling Framework (EMF): Allows
developers to create models and automatically
generate Java code, XML schemas, and more
from Ecore models.
– Acceleo: transforms models into text using
templates, primarily integrated with EMF.
 Code Generators 31
TOOLS FOR AUTOMATED

June 9, 2025
CODE GENERATION
List of some popular tools:
 Framework-Specific Tools
– Spring Roo: A RAD tool for Spring applications,

SEng4144 – SE Tools &


generating Java code and configurations.
– Rails Generators: Part of Ruby on Rails, these
allow developers to quickly create models,
controllers, and views.
 API Generation Tools
– Swagger/OpenAPI Generator: Automatically
generates client libraries, server stubs, and API
documentation from OpenAPI specifications.
– Postman: Offers code snippets in various
32
TOOLS FOR AUTOMATED

June 9, 2025
CODE GENERATION
List of some popular tools:
 Database Code Generation
– Hibernate Tools: Generates Hibernate mapping files
and Java classes from database schemas.

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– Entity Framework Core: Generates models and context
classes from an existing database schema using the
Scaffold-DbContext command.
 Low-Code/No-Code Platforms
– OutSystems: A low-code platform that allows
developers to build applications quickly with visual
development tools.
– Mendix: Provides a low-code environment for rapid
application development with built-in code generation
capabilities. 33
CUSTOMIZING CODE

June 9, 2025
GENERATION TEMPLATES
 Customizing code generation templates is
essential for tailoring generated code to meet
specific project requirements and coding

SEng4144 – SE Tools &


standards.
 A guide on how to effectively customize these
templates, focusing on common tools like
Acceleo, JHipster, and others.
 Understanding the Template Structure
– Syntax: Familiarize yourself with the
template language used (e.g., Acceleo's M2T
syntax, or Mustache).
34
CUSTOMIZING CODE

June 9, 2025
GENERATION TEMPLATES
 Using Existing Templates
– Start with Default Templates: Use out-of-the-box
templates provided by the tool as a base. This saves
time and helps you understand the framework.

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– Documentation: Refer to the tool's documentation
for guidance on how templates are structured and
how to modify them.
 Modifying Templates
– Change Output Format: Adjust the code style
(e.g., indentation, naming conventions) to match
your project's standards.
– Add Conditional Logic: Use conditional statements
to generate different code structures based on
model attributes 35
CUSTOMIZING CODE

June 9, 2025
GENERATION TEMPLATES
 Creating New Templates
– Define New Templates: If existing templates
don’t meet your needs, create new ones from
scratch, defining the required output format and

SEng4144 – SE Tools &


structure.
– Use Template Inheritance: Leverage
inheritance to create a base template that can be
extended by more specific templates.
 Testing and Iteration
– Generate Sample Code: test the templates by
generating sample code to ensure that
modifications work as intended.
– Iterate Based on Feedback: Gather feedback36
CUSTOMIZING CODE

June 9, 2025
GENERATION TEMPLATES
 Integration with Build Processes
– Automate Generation: Integrate the
code generation process into your build

SEng4144 – SE Tools &


system (e.g., Maven, Gradle) to ensure
that code is generated consistently and
automatically

 Version Control
– Manage Templates: Keep your templates
in version control (e.g., Git) to track
changes and collaborate with team 37
SYNCHRONIZATION

June 9, 2025
CHALLENGES
 Complexity of Models: Models often have complex
r/nships and dependencies that can be difficult to
track, leading to inconsistencies when underlying
code changes.

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 Evolving Requirements: As project requirements
evolve, both models and code need to be updated,
which can result in divergent paths if not managed
properly.
 Tool Limitations: Different tools for modeling and
coding may not easily integrate, leading to
challenges in keeping them in sync.
 Communication Gaps: Lack of commn b/n team
members working on models and those working on 38
???
39
Any Question

SEng4144 – SE Tools &


June 9, 2025

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