Project PPT
Project PPT
REPORT ON
“Drive and Dodge : Mini Game”
PREPARED BY GUIDED BY
Hima Khetani 12302130603003 Mr.Chinmay Joshi
Rutikkumar Patel 12302130603011
INDEX
1 INTRODUCTION
1.1 INTRODUCTION
1.2 DEFINITION
1.3 PURPOSE
1.4 SCOPE
1.5 TECHNOLOGY USED
1.6 PROJECT GOAL
2 PROJECT
MANAGEMENT
2.1 RISK MANAGEMENT
3 SYSTEM
REQUIREMENT
3.1 HARDWARE REQUIREMENT
1.2 – Definition :
Game Development is the art of creating
games and describes the design,
development and release of a game. It may
involve concept generation, design, build,
test and release. While you create a game, it
is important to think about the game
mechanics, rewards, player engagement and
level design.
1.3 –Purpose :
Games help develop practical skills, serve as a form of
exercise, or otherwise perform an educational,
simulation, or psychological role.
1.4 – Scope :
Game Designing is one of the most upcoming
Courses for students who wanted to make a
Game Designer Career in India in animation. The
gaming industry is rapidly growing at a pace of
50% per annum. There is a very wide and bright
future in game design in India. Students can earn
up to 3 Lakh to 5 Lakh PA.
ii. Blender :
Blender is a free and open-source
3D computer graphics software tool set used
for creating animated films, visual effects, art,
3D-printed models, motion graphics,
interactive 3D applications, virtual reality, and,
formerly, video games. Blender's features
include 3D modelling, UV mapping, texturing,
digital drawing, raster graphics editing,
rigging and skinning,
fluid and smoke simulation, particle
simulation, soft body simulation, sculpting,
animation, match moving, rendering, motion
graphics, video editing, and compositing.
INTRODUCTION
1.6-Project Goal :
By completing this projects my
basic skills will be sharpened and
won't be basic anymore.
2.Recommended Configuration:
I5 10gen Processor
8 or more Ram
Network is not Required
20+ GB Storage
SYSTEM REQUIRMENT
3.2- Software Requirement & Study:
Software Requirement:
List of Game development Software’s:
i. UNITY:
Unity is a cross-platform game engine developed
by Unity Technologies, which is primarily used to
develop video games and simulations for
computers, consoles and mobile devices. First
announced only for OS X, at Apple’s Worldwide
Developers Conference in 2005, it has since been
extended to target 27 platforms.
SYSTEM REQUIRMENT