Artificial Intelligence: Dall-E - 3 - (Jan - '24) - Artificial - Intelligence - Icon - Png.webp
Artificial Intelligence: Dall-E - 3 - (Jan - '24) - Artificial - Intelligence - Icon - Png.webp
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Artificial intelligence
• Artificial intelligence (AI) refers to the capability of computational
systems to perform tasks typically associated with human intelligence,
such as learning, reasoning, problem-solving, perception, and
decision-making.
• It is a field of research in computer science that develops and studies
methods and software that enable machines to perceive their
environment and use learning and intelligence to take actions that
maximize their chances of achieving defined goals.[1]
• Such machines may be called AIs.
• High-profile applications of AI include advanced web search engines
(e.g., Google Search); recommendation systems (used by YouTube,
Amazon, and Netflix); virtual assistants (e.g., Google Assistant, Siri,
and Alexa); autonomous vehicles (e.g., Waymo); generative and
creative tools (e.g., ChatGPT and AI art); and superhuman play and
analysis in strategy games (e.g., chess and Go).
• However, many AI applications are not perceived as AI: "A lot of
cutting edge AI has filtered into general applications, often without
being called AI because once something becomes useful enough and
common enough it's not labeled AI anymore
• various subfields of AI research are centered around particular goals and
the use of particular tools.
• The traditional goals of AI research include reasoning, knowledge
representation, planning, learning, natural language processing, perception,
and support for robotics.[a] General intelligence—the ability to complete
any task performed by a human on an at least equal level—is among the
field's long-term goals.[4] To reach these goals, AI researchers have adapted
and integrated a wide range of techniques, including search and
mathematical optimization, formal logic, artificial neural networks, and
methods based on statistics, operations research, and economics.[b] AI also
draws upon psychology, linguistics, philosophy, neuroscience, and other
fields
• Artificial intelligence was founded as an academic discipline in 1956,[6] and the
field went through multiple cycles of optimism throughout its history,[7][8]
followed by periods of disappointment and loss of funding, known as AI winters.
[9][10] Funding and interest vastly increased after 2012 when deep learning
outperformed previous AI techniques.[11] This growth accelerated further after
2017 with the transformer architecture,[12] and by the early 2020s many billions
of dollars were being invested in AI and the field experienced rapid ongoing
progress in what has become known as the AI boom. The emergence of
advanced generative AI in the midst of the AI boom and its ability to create and
modify content exposed several unintended consequences and harms in the
present and raised concerns about the risks of AI and its long-term effects in the
future, prompting discussions about regulatory policies to ensure the safety and
benefits of the technology.
Goals
• The general problem of simulating (or creating) intelligence has been
broken into subproblems. These consist of particular traits or
capabilities that researchers expect an intelligent system to display.
The traits described below have received the most attention and
cover the scope of AI research
Reasoning and problem-solving
• In classical planning, the agent knows exactly what the effect of any action will be.[35] In most
real-world problems, however, the agent may not be certain about the situation they are in (it
is "unknown" or "unobservable") and it may not know for certain what will happen after each
possible action (it is not "deterministic"). It must choose an action by making a probabilistic
guess and then reassess the situation to see if the action worked
• In some problems, the agent's preferences may be uncertain, especially if there are other agents
or humans involved. These can be learned (e.g., with inverse reinforcement learning), or the
agent can seek information to improve its preferences.[37] Information value theory can be used
to weigh the value of exploratory or experimental actions.[38] The space of possible future
actions and situations is typically intractably large, so the agents must take actions and evaluate
situations while being uncertain of what the outcome will be.
• A Markov decision process has a transition model that describes the probability that a particular
action will change the state in a particular way and a reward function that supplies the utility of
each state and the cost of each action. A policy associates a decision with each possible state.
The policy could be calculated (e.g., by iteration), be heuristic, or it can be learned.[39]
• Game theory describes the rational behavior of multiple interacting agents and is used in AI
programs that make decisions that involve other agents.[40]
Learning
• Machine learning is the study of programs that can improve their performance on a given task automatically.
[41] It has been a part of AI from the beginning.[e]
• There are several kinds of machine learning. Unsupervised learning analyzes a stream of data and finds
patterns and makes predictions without any other guidance.[44] Supervised learning requires labeling the
training data with the expected answers, and comes in two main varieties: classification (where the program
must learn to predict what category the input belongs in) and regression (where the program must deduce a
numeric function based on numeric input).[45]
• In reinforcement learning, the agent is rewarded for good responses and punished for bad ones. The agent
learns to choose responses that are classified as "good".[46] Transfer learning is when the knowledge gained
from one problem is applied to a new problem.[47] Deep learning is a type of machine learning that runs
inputs through biologically inspired artificial neural networks for all of these types of learning.[48]
• Computational learning theory can assess learners by computational complexity, by sample complexity (how
much data is required), or by other notions of optimization
Natural language processing
• Natural language processing (NLP)[50] allows programs to read, write and communicate in human
languages such as English. Specific problems include speech recognition, speech synthesis, machine
translation, information extraction, information retrieval and question answering.[51]
• Early work, based on Noam Chomsky's generative grammar and semantic networks, had difficulty with
word-sense disambiguation[f] unless restricted to small domains called "micro-worlds" (due to the common
sense knowledge problem[29]). Margaret Masterman believed that it was meaning and not grammar that
was the key to understanding languages, and that thesauri and not dictionaries should be the basis of
computational language structure.
• Modern deep learning techniques for NLP include word embedding (representing words, typically as vectors
encoding their meaning),[52] transformers (a deep learning architecture using an attention mechanism),[53]
and others.[54] In 2019, generative pre-trained transformer (or "GPT") language models began to generate
coherent text,[55][56] and by 2023, these models were able to get human-level scores on the bar exam, SAT
test, GRE test, and many other real-world applications
Perception
• AI can solve many problems by intelligently searching through many possible solutions.[68] There are two very
different kinds of search used in AI: state space search and local search.
• State space search
• State space search searches through a tree of possible states to try to find a goal state.[69] For example, planning
algorithms search through trees of goals and subgoals, attempting to find a path to a target goal, a process called
means-ends analysis.[70]
• Simple exhaustive searches[71] are rarely sufficient for most real-world problems: the search space (the number of
places to search) quickly grows to astronomical numbers. The result is a search that is too slow or never completes.
[15] "Heuristics" or "rules of thumb" can help prioritize choices that are more likely to reach a goal.[72]
• Adversarial search is used for game-playing programs, such as chess or Go. It searches through a tree of possible
moves and countermoves, looking for a winning position
Local search
• Illustration of gradient descent for 3 different starting points; two parameters (represented
by the plan coordinates) are adjusted in order to minimize the loss function (the height)
• Local search uses mathematical optimization to find a solution to a problem. It begins with
some form of guess and refines it incrementally.[74]
• Gradient descent is a type of local search that optimizes a set of numerical parameters by
incrementally adjusting them to minimize a loss function. Variants of gradient descent are
commonly used to train neural networks,[75] through the backpropagation algorithm.
• Another type of local search is evolutionary computation, which aims to iteratively improve
a set of candidate solutions by "mutating" and "recombining" them, selecting only the
fittest to survive each generation
AI research uses a wide variety of
techniques to accomplish the goals
above
Logic
• Formal logic is used for reasoning and knowledge representation.[78] Formal
logic comes in two main forms: propositional logic (which operates on
statements that are true or false and uses logical connectives such as "and",
"or", "not" and "implies")[79] and predicate logic (which also operates on
objects, predicates and relations and uses quantifiers such as "Every X is a Y"
and "There are some Xs that are Ys").[80]