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Lecture 4

The document provides an overview of threads and concurrency models, emphasizing the importance of multithreading in modern applications. It discusses various threading models, benefits of multithreading, and operating system support, including APIs for Pthreads, Windows, and Java. Additionally, it addresses issues related to multithreading, such as thread cancellation, signal handling, and thread-local storage.
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0% found this document useful (0 votes)
11 views38 pages

Lecture 4

The document provides an overview of threads and concurrency models, emphasizing the importance of multithreading in modern applications. It discusses various threading models, benefits of multithreading, and operating system support, including APIs for Pthreads, Windows, and Java. Additionally, it addresses issues related to multithreading, such as thread cancellation, signal handling, and thread-local storage.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Advanced Threads and

Concurrency Models
(code don’t need to
remember)
Threads

• Overview
• Multicore Programming
• Multithreading Models
• Thread Libraries
• Implicit Threading
• Threading Issues
• Operating System Examples
Objectives
• To introduce the notion of a thread—a fundamental unit of
CPU utilization that forms the basis of multithreaded
computer systems
• To discuss the APIs for the Pthreads, Windows, and Java
thread libraries
• To explore several strategies that provide implicit threading
• To examine issues related to multithreaded programming
• To cover operating system support for threads in Windows
and Linux
Motivation

• Most modern applications are multithreaded


• Threads run within application
• Multiple tasks with the application can be implemented by
separate threads
• Update display
• Fetch data
• Spell checking
• Answer a network request
• Process creation is heavy-weight while thread creation is
light-weight
• Can simplify code, increase efficiency
• Kernels are generally multithreaded
Multithreaded Server Architecture
Benefits

• Responsiveness – may allow continued execution if part of


process is blocked, especially important for user interfaces
• Resource Sharing – threads share resources of process, easier
than shared memory or message passing
• Economy – cheaper than process creation, thread switching
lower overhead than context switching
• Scalability – process can take advantage of multiprocessor
architectures
Multicore Programming

• Multicore or multiprocessor systems putting pressure on


programmers, challenges include:
• Dividing activities
• Balance
• Data splitting
• Data dependency
• Testing and debugging
• Parallelism implies a system can perform more than one task
simultaneously
• Concurrency supports more than one task making progress
• Single processor / core, scheduler providing concurrency
Multicore Programming (Cont.)

• Types of parallelism
• Data parallelism – distributes subsets of the same data across
multiple cores, same operation on each
• Task parallelism – distributing threads across cores, each thread
performing unique operation
• As # of threads grows, so does architectural support for
threading
• CPUs have cores as well as hardware threads
• Consider Oracle SPARC T4 with 8 cores, and 8 hardware threads per
core
Concurrency vs. Parallelism
 Concurrent execution on single-core system:

 Parallelism on a multi-core system:


Single and Multithreaded Processes
Amdahl’s Law
• Identifies performance gains from adding additional cores to an application
that has both serial and parallel components
• S is serial portion
• N processing cores

• That is, if application is 75% parallel / 25% serial, moving from 1 to 2 cores
results in speedup of 1.6 times
• As N approaches infinity, speedup approaches 1 / S

Serial portion of an application has disproportionate effect on


performance gained by adding additional cores

• But does the law take into account contemporary multicore systems?
User Threads and Kernel Threads

• User threads - management done by user-level threads library


• Three primary thread libraries:
• POSIX Pthreads
• Windows threads
• Java threads
• Kernel threads - Supported by the Kernel
• Examples – virtually all general purpose operating systems, including:
• Windows
• Solaris
• Linux
• Tru64 UNIX
• Mac OS X
Multithreading Models

• Many-to-One

• One-to-One

• Many-to-Many
Many-to-One

• Many user-level threads mapped to


single kernel thread
• One thread blocking causes all to block
• Multiple threads may not run in
parallel on muticore system because
only one may be in kernel at a time
• Few systems currently use this model
• Examples:
• Solaris Green Threads
• GNU Portable Threads
One-to-One
• Each user-level thread maps to kernel thread
• Creating a user-level thread creates a kernel
thread
• More concurrency than many-to-one
• Number of threads per process sometimes
restricted due to overhead
• Examples
• Windows
• Linux
• Solaris 9 and later
Many-to-Many Model
• Allows many user level threads to be
mapped to many kernel threads
• Allows the operating system to
create a sufficient number of kernel
threads
• Solaris prior to version 9
• Windows with the ThreadFiber
package
Two-level Model
• Similar to M:M, except that it allows a user thread to be
bound to kernel thread
• Examples
• IRIX
• HP-UX
• Tru64 UNIX
• Solaris 8 and earlier
Thread Libraries

• Thread library provides programmer with API for


creating and managing threads

• Two primary ways of implementing


• Library entirely in user space
• Kernel-level library supported by the OS
Pthreads

• May be provided either as user-level or kernel-level


• A POSIX standard (IEEE 1003.1c) API for thread creation and
synchronization
• Specification, not implementation
• API specifies behavior of the thread library, implementation
is up to development of the library
• Common in UNIX operating systems (Solaris, Linux, Mac OS
X)
Implicit Threading

• Growing in popularity as numbers of threads increase,


program correctness more difficult with explicit threads
• Creation and management of threads done by compilers
and run-time libraries rather than programmers
• Three methods explored
• Thread Pools
• OpenMP
• Grand Central Dispatch
• Other methods include Microsoft Threading Building Blocks
(TBB), java.util.concurrent package
Thread Pools
• Create a number of threads in a pool where they await
work
• Advantages:
• Usually slightly faster to service a request with an existing thread
than create a new thread
• Allows the number of threads in the application(s) to be bound to
the size of the pool
• Separating task to be performed from mechanics of creating task
allows different strategies for running task
• i.e.Tasks could be scheduled to run periodically
• Windows API supports thread pools:
OpenMP
• Set of compiler directives and an API
for C, C++, FORTRAN
• Provides support for parallel
programming in shared-memory
environments
• Identifies parallel regions – blocks of
code that can run in parallel
#pragma omp parallel
Create as many threads as there are
cores
#pragma omp parallel for
for(i=0;i<N;i++) {
c[i] = a[i] + b[i];
}
Run for loop in parallel
Grand Central Dispatch

• Apple technology for Mac OS X and iOS operating systems


• Extensions to C, C++ languages, API, and run-time library
• Allows identification of parallel sections
• Manages most of the details of threading
• Block is in “^{ }” - ˆ{ printf("I am a block"); }
• Blocks placed in dispatch queue
• Assigned to available thread in thread pool when removed from
queue
Grand Central Dispatch

• Two types of dispatch queues:


• serial – blocks removed in FIFO order, queue is per process, called
main queue
• Programmers can create additional serial queues within program
• concurrent – removed in FIFO order but several may be removed at a
time
• Three system wide queues with priorities low, default, high
Threading Issues
• Semantics of fork() and exec() system calls
• Signal handling
• Synchronous and asynchronous
• Thread cancellation of target thread
• Asynchronous or deferred
• Thread-local storage
• Scheduler Activations
Semantics of fork() and exec()

• Does fork()duplicate only the calling thread or all


threads?
• Some UNIXes have two versions of fork
• exec() usually works as normal – replace the running
process including all threads
Signal Handling
 Signals are used in UNIX systems to notify a process that
a particular event has occurred.
 A signal handler is used to process signals
1. Signal is generated by particular event
2. Signal is delivered to a process
3. Signal is handled by one of two signal handlers:
1. default
2. user-defined
 Every signal has default handler that kernel runs when
handling signal
 User-defined signal handler can override default
 For single-threaded, signal delivered to process
Signal Handling (Cont.)
 Where should a signal be delivered for multi-threaded?
 Deliver the signal to the thread to which the signal applies
 Deliver the signal to every thread in the process
 Deliver the signal to certain threads in the process
 Assign a specific thread to receive all signals for the process
Thread Cancellation
• Terminating a thread before it has finished
• Thread to be canceled is target thread
• Two general approaches:
• Asynchronous cancellation terminates the target thread immediately
• Deferred cancellation allows the target thread to periodically check if it
should be cancelled
• Pthread code to create and cancel a thread:
Thread Cancellation (Cont.)
• Invoking thread cancellation requests cancellation, but actual
cancellation depends on thread state

• If thread has cancellation disabled, cancellation remains


pending until thread enables it
• Default type is deferred
• Cancellation only occurs when thread reaches cancellation point
• I.e. pthread_testcancel()
• Then cleanup handler is invoked
• On Linux systems, thread cancellation is handled through
signals
Thread-Local Storage

• Thread-local storage (TLS) allows each thread to have its


own copy of data
• Useful when you do not have control over the thread
creation process (i.e., when using a thread pool)
• Different from local variables
• Local variables visible only during single function invocation
• TLS visible across function invocations
• Similar to static data
• TLS is unique to each thread
Scheduler Activations
• Both M:M and Two-level models require
communication to maintain the appropriate
number of kernel threads allocated to the
application
• Typically use an intermediate data structure
between user and kernel threads –
lightweight process (LWP)
• Appears to be a virtual processor on which
process can schedule user thread to run
• Each LWP attached to kernel thread
• How many LWPs to create?
• Scheduler activations provide upcalls - a
communication mechanism from the kernel
to the upcall handler in the thread library
• This communication allows an application to
maintain the correct number kernel threads
Operating System Examples

• Windows Threads
• Linux Threads
Windows Threads

• Windows implements the Windows API – primary API for


Win 98, Win NT, Win 2000, Win XP, and Win 7
• Implements the one-to-one mapping, kernel-level
• Each thread contains
• A thread id
• Register set representing state of processor
• Separate user and kernel stacks for when thread runs in user mode
or kernel mode
• Private data storage area used by run-time libraries and dynamic
link libraries (DLLs)
• The register set, stacks, and private storage area are known
as the context of the thread
Windows Threads (Cont.)

• The primary data structures of a thread include:


• ETHREAD (executive thread block) – includes pointer to process to
which thread belongs and to KTHREAD, in kernel space
• KTHREAD (kernel thread block) – scheduling and synchronization
info, kernel-mode stack, pointer to TEB, in kernel space
• TEB (thread environment block) – thread id, user-mode stack,
thread-local storage, in user space
Windows Threads Data Structures
Linux Threads
• Linux refers to them as tasks rather than threads
• Thread creation is done through clone() system call
• clone() allows a child task to share the address space of
the parent task (process)
• Flags control behavior

• struct task_struct points to process data structures


(shared or unique)
End

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