Basics in Java Programming
Basics in Java Programming
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Contents:
Data abstraction Control flow, block scope
Encapsulation Conditional statements
Inheritance Loops
Benefits of inheritance Break and continue statements
Polymorphism Simple java program
Classes and objects Arrays
Procedural and OOP paradigms Input and output, formatting output
Constructors
History of Java Methods, parameter passing
Java buzzwords static fields and methods
Comments Access control
Data types, variables, constants this reference
Scope and life time of variables Overloading methods
Operators, operator hierarchy Overloading constructors
Expressions Recursion
Type conversion and casting Garbage collection
Enumerated types Building strings
Exploring string class
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OOP Principles
Encapsulation:
Inheritance:
Polymorphism:
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OOP Principles
Encapsulation: Encapsulation is the mechanism that binds
together code and the data it manipulates.
In Java, the basis of encapsulation is the class.
A class defines the structure and behavior that
Inheritance: will be shared by a set of objects.
Polymorphism:
Polymorphism:
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OOP Principles
Encapsulation:
Inheritance:
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Forms of Inheritance:
Inheritance for Specialization: The child is special case of the parent class.
Inheritance for Specification: The parent class defines behavior that is
implemented in the child class but not in the parent class.
Inheritance for Construction: The child class makes use of the behavior provided
by the parent class but is not a subtype of the parent class.
Inheritance for Extension: The child class adds new functionality to the parent
class, but does not change any inherited behavior.
Inheritance for Limitation: The child class restricts the use of some of the behavior
inherited from the parent class.
Inheritance for Combination: The child class inherits features from more than one
parent class.
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Benefits of Inheritance:
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Programs
Computer programs, known as software, are instructions to
the computer.
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Programming Languages
Machine Language :
Assembly Language :
High-Level Language :
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Programming Languages
High-Level Language :
COBOL (COmmon Business Oriented Language)
FORTRAN (FORmula TRANslation)
BASIC (Beginner All-purpose Symbolic Instructional Code)
Pascal (named for Blaise Pascal)
Ada (named for Ada Lovelace)
C (whose developer designed B first)
Visual Basic (Basic-like visual language developed by Microsoft)
Delphi (Pascal-like visual language developed by Borland)
C++ (an object-oriented language, based on C)
Java (We use it in the book)
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Compiling Source Code
A program written in a high-level language is called a source
program.
Since a computer cannot understand a source program.
Program called a compiler is used to translate the source
program into a machine language program called an object
program.
The object program is often then linked with other supporting
library code before the object can be executed on the machine.
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Java’s History
• Java was conceived by James Gosling at Sun Microsystems
in 1991.
• It took 18 months to develop the first working version.
• This language was initially called “Oak”, but was renamed
“Java” in 1995.
• Java is the name of the island in Indonesia.
• The Java coffee is from the Java island.
• The name was chosen during one of several brainstorming
sessions held by the Java software team.
• "Java" was chosen from among many, many suggestions.
• The name is not an acronym, but rather a reminder of that
hot, aromatic stuff that many programmers like to drink lots of
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JDK Versions
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JDK Editions
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Compiling Java Source Code
Java Virtual
Machine
Any
Computer
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Java is Compiled and Interpreted
Hardware and
Programmer
Operating System
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Java Translation and Execution
Java source code
Java compiler
Java bytecode
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Characteristics of Java
• Java Is Simple
• Java Is Object-Oriented
• Java Is Distributed
• Java Is Interpreted
• Java Is Robust
• Java Is Secure
• Java Is Architecture-Neutral
• Java Is Portable
• Java's Performance
• Java Is Multithreaded
• Java Is Dynamic
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Characteristics of Java
• Java Is Simple Because Java inherits C/C++
• Java Is Object-Oriented syntax and many of the object-
• Java Is Distributed oriented features of C++,
learning Java will be easier.
• Java Is Interpreted
• Java Is Robust
• Java Is Secure
• Java Is Architecture-Neutral
• Java Is Portable
• Java's Performance
• Java Is Multithreaded
• Java Is Dynamic
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Characteristics of Java
• Java Is Simple Java is inherently object-oriented.
• Java Is Object-Oriented Although many object-oriented languages
began strictly as procedural languages,
• Java Is Distributed Java was designed from the start to be
• Java Is Interpreted object-oriented. Object-oriented
programming (OOP) is a popular
• Java Is Robust programming approach that is replacing
traditional procedural programming
• Java Is Secure techniques.
• Java Is Architecture-Neutral
One of the central issues in software
• Java Is Portable development is how to reuse code. Object-
• Java's Performance oriented programming provides great
flexibility, modularity, clarity, and
• Java Is Multithreaded reusability through encapsulation,
• Java Is Dynamic inheritance, and polymorphism.
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Characteristics of Java
• Java Is Simple
• Java Is Object-Oriented Distributed computing involves
several computers working
• Java Is Distributed together on a network. Java is
• Java Is Interpreted designed to make distributed
computing easy.
• Java Is Robust Java also supports Remote
Method Invocation (RMI).
• Java Is Secure
• Java Is Architecture-Neutral
• Java Is Portable
• Java's Performance
• Java Is Multithreaded
• Java Is Dynamic
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Characteristics of Java
• Java Is Simple Java enables the creation of cross-
platform programs by compiling
• Java Is Object-Oriented into an intermediate representation
• Java Is Distributed called Java bytecode. This code
can be executed on any system
• Java Is Interpreted that implements the Java Virtual
• Java Is Robust Machine
• Java Is Secure
• Java Is Architecture-Neutral
• Java Is Portable
• Java's Performance
• Java Is Multithreaded
• Java Is Dynamic
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Characteristics of Java
• Java Is Simple
• Java Is Object-Oriented
Java compilers can detect many
• Java Is Distributed problems that would first show up at
• Java Is Interpreted execution time in other languages.
• Single-line //
• Multi-line /* */
• Documentation comment /** */
This type of comment is used to produce an HTML file
that documents your program.
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Naming Conventions
• Variables and method names:
• Use lowercase. If the name consists of several words,
concatenate all in one, use lowercase for the first word,
and capitalize the first letter of each subsequent word in
the name.
For example:- radius, area, computeArea.
• Class names:
• Capitalize the first letter of each word in the name.
Example:- FirstProgram, Sample, DemoBoxWeight.
• Constants:
• Capitalize all letters in constants, and use underscores
to connect words.
Example:- PI, MAX_VALUE.
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Identifiers
• An identifier is a sequence of characters that consist of
uppercase and lowercase letters, digits, underscores ( _ ),
and dollar signs ($).
• An identifier must start with a letter, an underscore (_), or a
dollar sign ($). It cannot start with a digit.
• An identifier cannot be a reserved word.
• An identifier cannot be true, false, or null.
• An identifier can be of any length.
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Separators
() Method definition and invocation, defining precedence in
expressions, in control statements and type casting.
{} Initializing arrays, define blocks of code for classes,
methods and local scopes.
[] Declare array types, dereference array types.
; Terminates statements.
, In variable declaration, in for statement.
. To separate package names from sub packages and
classes and to separate a variable or method from a
reference variable.
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Keywords
Keywords are reserved words recognized by Java that
cannot be used as identifiers.
Java defines 50 keywords as follows:
enum
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Data Types
Java defines eight primitive data types:
byte, short, int, long, char, float, double and boolean.
These are put into four groups:
→ Integers
→ Floating-point numbers
→ Characters
→ Boolean
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Integers:
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Floating-Point Types:
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Characters:
► In Java, the data type used to store characters is char.
► Java uses Unicode to represent characters.
► Unicode defines a fully international character set that can
represent all of the characters found in all human languages.
Such as Latin, Greek, Arabic, Cyrillic, Hebrew, Katakana,
Hangul and many more.
► For this purpose char is 16 bits width.
► The range of char is 65,536.
► The standard set of characters known as ASCII in Unicode
ranges from 0 to 255.
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Booleans:
► Java has a primitive type called boolean for logical values.
► It can have only one of two possible values, true or false.
► It requires one bit.
► When a boolean value is output by println( ), “true” or “false
is displayed.
► If b is boolean variable, then there is no need to write an if
statement like this:
if(b==true) …
► The outcome of a relational operator is boolean value.
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Literals
Integer Literals:
► Integer literals can be represented using any of the three
bases decimal, octal, hexadecimal and binary(Java SE 7).
► Any whole number is a decimal(base 10) number.
► Octal(base 8) values are denoted in Java by a leading zero.
Ex: 05, 012,0734
► Hexadecimal(base 16) values are denoted in Java by a
leading zero-x(0x or0X). Digits is 0 to 9, A to F (a to f).
Ex: 0x12, 0X45, 0X1B
► Binary(base 2) values are denoted in by a leading 0b or0B.
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Ex: 0b1011, 0B11011
Integer Literals:
Ex: 1234L,0x52dfL
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Floating-Point Literals:
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Boolean Literals:
► There are only two logical values that boolean can have, true
and false.
► The true literal in Java does not equal 1 nor does the false
literal equal 0.
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Character Literals:
A character literal is represented inside a pair of single
quotes.
All of the visible ASCII characters can be directly entered
inside the quotes, such as ‘a’, ‘z’, ‘@’.
For characters that are impossible to enter directly, there are
several escape sequences to enter the character.
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Character Escape Sequence
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The Scope and Lifetime of Variables
►A scope determines what objects are visible to other parts of
your program.
► It also determines the lifetime of those objects.
► In Java, the two major scopes are those defined by a class
and those defined by a method.
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Type Conversion and Casting
Java supports both automatic type conversion and casting.
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Casting Incompatible Types:
To create a conversion between two incompatible types use
a cast. A cast is an explicit type conversion. The general
form is:
(target-type) value
This type of conversion is some times called a narrowing
conversion.
A different type of conversion will occur when a floating-point
value is assigned to an integer type: truncation.
One-Dimensional Arrays
Multidimensional Arrays
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One-Dimensional Arrays:
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Multidimensional Arrays:
Multidimensional arrays are arrays of arrays.
Ex:- int twoDim1[ ][ ]=new int[4][5];
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Operators
Arithmetic Operators
Bitwise Operators
Relational Operators
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Arithmetic Operators:
The operands of the arithmetic operators must be of a numeric
type. These can also be used on char types.
Operator Description
+ Addition
- Subtraction
* Multiplication
/ Division
% Modulus
++ Increment
-- Decrement
+= Addition assignment
-= Subtraction assignment
*= Multiplication assignment
/= Division assignment
%= Modulus assignment
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Bitwise Operators:
Java defines several bitwise operators which can be applied to the types,
long, int, short, char and byte. These operators act upon the individual bits
of their operands. Operator Description
~ Bitwise unary NOT
& Bitwise AND
| Bitwise OR
^ Bitwise exclisive OR
>> Shift right
>>> Shift right zero fill
<< Shift left
&= Bitwise AND assignment
|= Bitwise OR assignment
^= Bitwise exclisive OR assignment
>>= Shift right assignment
>>>= Shift right zero fill assignment
<<= Shift left assignment
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Relational Operators:
The relational operators determine the relationship that one
operand has to the other. The outcome of these operations is a
boolean value.
Operator Description
== Equal to
!= Not equal to
> Greater than
< Less than
>= Greater than or equal to
<= Less than or equal to
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Boolean Logical Operators:
These operators operate only on boolean operands and result
a boolean value.
Operator Description
& Logical AND
| Logical OR
^ Logical XOR
|| Short-circuit OR
&& Short-circuit AND
! Logical unary NOT
&= AND assignment
|= OR assignment
^= XOR assignment
== Equal to
!= Not equal to
?: Ternary if-then-else
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Operator Precedence:
() [] .
High
++ -- ~ !
* / %
+ -
>> >>> <<
> >= < <=
== !=
&
^
|
&&
||
Low
?:
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Control Statements
Java’s control statements are put into three categories:
• Selection statements: if and switch.
• Iteration statements: for, while and do-while.
• Jump statements: break, continue and return.
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Selection statements:
if
if-else
Nested ifs
The if-else-if ladder
switch
Nested switch Statements.
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Iteration statements:
while
do-while
for
In J2SE 5 a new version of for loop known as For-Each loop
was introduced.
Its general form is:
for( type itr-var : collection) statement-block
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Class Fundamentals
• A class defines a new data type.
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The general form of a class definition is:
class classname {
type instance-variable1;
type instance-variable2;
// ...
type instance-variableN;
type methodname1(parameter-list){
// body of method
}
type methodname2(parameter-list){
// body of method
}
// . . .
type methodnameM(parameter-list){
// body of method
}
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}
Class Fundamentals
• The data (or) variables defined within a class are called instance
variables because each instance (object) of the class contains its own
copy of these variables.
• The code is contained within methods.
• Collectively, the methods and variables defined within a class are called
members of the class.
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Declaring Objects:
The object is defined in two-steps:
1. Declare a variable of the class type.
classname class-var;
2. Acquire an actual, physical copy of the object and assign it to that
variable using a new operator.
class-var=new classname( );
width
b1
height Box object
depth
null
b2
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Constructors:
• A constructor initializes an object immediately upon creation.
• It has the same name as the class in which it resides.
• Similar to a method but does not have a return type.
• Automatically called immediately after the object creation, before new
operator completes.
• The constructor’s job is to initialize the internal state of an object.
• Constructors can be with no parameters (default) as well as with
parameters.
Ex:-
Box( ) { Box(double w, double h, double d) Box b1=new Box( );
width=10; {
height=20; width=w;
depth=30; height=h; Box b2=new Box(40,50,60);
} depth=d;
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}
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Methods:
The general form of a method:
type name(parameter-list){
// body of method
}
Overloading Methods:
• In a class, if two or more methods are defined with the same name and
different parameter declarations, then the methods are said to be overloaded
and the process is referred to as method overloading.
• Method overloading is one of the ways that Java supports polymorphism.
• Variable-Length Arguments
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The this Keyword:
‘this’ keyword can be used inside any method to refer to the current object.
class Rect { class Rect { class Rect {
int length,breadth; int length,breadth; int length,breadth;
void init(int a, int b){ void init(int length, void init(int length,
length=a; int breadth){
int breadth){
breadth=b; this.length=length;
length=length;
} this.breadth=breadth;
breadth=breadth;
} }
}
}
}
Factorial of 3 is 6
Factorial of 4 is 24
Factorial of 5 is 120
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Introducing Nested and Inner Classes:
It is possible to define a class within another class; such classes are known as
nested classes. The scope of a nested class is bounded by the scope of its
enclosing class. Thus, if class B is defined within class A, then B does not exist
independently of A. A nested class has access to the members, including private
members, of the class in which it is nested. However, the enclosing class does not
have access to the members of the nested class. A nested class that is declared
directly within its enclosing class scope is a member of its enclosing class. It is also
possible to declare a nested class that is local to a block.
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Exploring the String Class:
The first thing to understand about strings is that every string you create is actually an
object of type String. Even string constants are actually String objects. For example,
in the statement
System.out.println("This is a String, too");
If you need to change a string, you can always create a new one that contains the
modifications. • Java defines peer classes of String, called StringBuffer and
StringBuilder, which allow strings to be altered, so all of the normal string
manipulations are still available in Java.
Strings can be constructed in a variety of ways. The easiest is to use a statement like
this:
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The String class contains several methods that you can use. Here are a few. You can test two
strings for equality by using equals( ). You can obtain the length of a string by calling the
length( ) method. You can obtain the character at a specified index within a string by calling
charAt( ).
boolean equals(secondStr)
int length( )
char charAt(index)
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