Lab Report 2 Group 5
Lab Report 2 Group 5
Study of
projectile
motion and
Supervised By
collision.
ANGKITA MISTRY TAMA
Submitted By
Name ID Contribution
I. Title Page 1
1. Theory 3
2. Apparatus 4
3. Procedure 4
4. Experimental Data 5
6. Result 6-7
7. Discussion 8
8. References 8
Experiment Title: Study of Projectile Motion and
Collision.
Theory:
Projectile motion describes the motion of an object projected into the air,
influenced only by the force of gravity and initial velocity. This form of
motion is an example of two-dimensional motion which is a combination of
horizontal and vertical components. At the basic level approach, air
resistance is neglected and the motion of the objects thrown into the air
near the earth’s surface is analyzed for its trajectory, range, time of flight,
and maximum height etc.
key factors of Projectile Motion:
Vertical Motion:
Maximum Height (H):
Horizontal Range
(R):
Angle of
Launch (θ):
Collision:
A collision is an event in which two or more bodies exert forces on each other within a short time.
The collision between a ball and a fixed smooth surface is presented in the following fig. 3.2.
a)Marble
b)ramp
c)clamp
d)recording paper
e)carbon paper
f)meter scale
g)weighing scale.
Procudure:
1. The apparatus was set up as shown in Fig. 3.3. Care was taken to ensure that the end of the
ramp appeared level with the table. A piece of recording paper was laid down on the floor, and
a sheet of carbon paper was placed on top. Each bounce of the ball left a mark on the
recording paper.
2. Once the apparatus was fixed, the recording paper was not moved until the data collection
was complete. However, the carbon paper was lifted at any time to inspect the collision points.
The position O on the floor was located using the marble ball, and the distance from O to a
reference point on the recording paper was measured. This allowed the paper to be moved
after data collection to a more suitable location for measuring S1and S2.
3. To collect the data, the ball was released from a point near the top of the ramp, ensuring no
spin was imparted on the ball. This allowed it to roll down and bounce on the floor with minimal
spin. The procedure was repeated 10 times, releasing the ball from the same point on the
ramp each time.
4. From the recording paper, the average values of S1and S2were determined. By eye, the
circular region containing most of the bounce marks was identified (excluding any outliers). A
circle was drawn around this region, and its center was taken as the representative point. The
radius of the circle represented the uncertainty in S1and S2.
5. The heights h and H were measured as accurately as possible using a meter scale.
6. To measure H, a white upright cardboard with carbon paper was placed midway between
points A and B. Step 3 was repeated 10 times to allow the ball to strike the cardboard. The
height H was measured from the average position of the impact marks.
Table 3.2: Equations of motion for one dimensional and two-dimensional (projectile) motion.
𝑎𝑥 = 0 𝑎𝑦 = -g
Initial velocity u
𝑉𝑥 = 𝑉0𝑥 𝑉𝑦 = 𝑉0𝑦 – gt
Acceleration a
Velocity at any v = u + at
vy 2 = 𝑉0𝑦2 – 2gy
point v2 = u2 + 2as
2ℎ
𝑡=√
1. Time for the ball to leave the ramp and hit the point A 0.327 sec
𝑔
𝑆1
𝑣𝑖𝑥 = 𝑡
2. Constant Horizontal velocity of the ball 101.733cm/sec
3. Vertical velocity just before it strikes the point A 𝑣𝑖𝑦 = −𝑔𝑡 -320.46
𝑣𝑖𝑦 = √2ℎ𝑔
Or,
320.78cm/sec
4. Velocity of the ball just before it strikes the point A in vector |𝑣𝑖| = √𝑣2 + 𝑣2
𝑖𝑥
𝑖𝑦
form 336.22cm/sec
𝜃 = tan−1 𝑣𝑖𝑦)
𝑖 𝑖𝑥
(𝑣
72.46 degree
Table 3.3 B: Some basic quantities related with projectile
motion after collision
𝑅×𝑔
𝑣𝑓 = √sin 2𝜃
7 Speed of the projectile after (bounce) 215.69cm/sec
𝑓
impact on the ground