Lecture 11_ Object Modeling
Lecture 11_ Object Modeling
specular final
Hidden Surface Removal
Visibility
• Assumption: All polygons are opaque
back-facing
Ideas?
front-facing
Depth Sorting
• Requirements
Draw polygons in back-to-
front order
Need to sort the polygons
by depth order to get a from Shirley
correct image
Painter’s Algorithm
• Render polygons in back to front order so that
polygons behind others are simply painted over
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Painter’s Algorithm - Hard Cases
No solution for:
• Cyclic ordering
• Intersecting surfaces
penetration
cyclic overlap
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