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Javascript

This document provides an overview of JavaScript, a programming language used for web development, highlighting its syntax, types, and typical applications. It discusses the capabilities and limitations of JavaScript, including its object-oriented nature and interaction with the Document Object Model (DOM). Additionally, it covers the creation and manipulation of objects, arrays, and functions within JavaScript.

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samuel asefa
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0% found this document useful (0 votes)
8 views

Javascript

This document provides an overview of JavaScript, a programming language used for web development, highlighting its syntax, types, and typical applications. It discusses the capabilities and limitations of JavaScript, including its object-oriented nature and interaction with the Document Object Model (DOM). Additionally, it covers the creation and manipulation of objects, arrays, and functions within JavaScript.

Uploaded by

samuel asefa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Javascript

Jim Fawcett
CSE686 – Internet Programming
Summer 2010
What is Javascript?
 A programming language, supported by
modern browsers
 Script language with C-like syntax
 Intended to manipulate a webpage’s document
object
 Very loosely typed
 Supports:
 Primitive types like ints, booleans, doubles

 Strings and Arrays

 User Defined Objects

 Has built-in functions:


 eval, parseInt, parseFloat, alert, getAttribute,

setAttribute, …
Typical JavaScript
Applications
 Post a page, sent from some server,
back to the server with client supplied
data
 Validate Form fields on client side
 Alter the style of page elements based
on mouse events
 Hide, show, and move page elements
 Manage page scrolling
 Set and retrieve cookies
What JavaScript cannot do for
reasons of security
 Cannot read or write files to the filesystem
 IIS and IE provide filesystem objects that script
can use to do that.
 Cannot execute other programs
 Cannot establish communication with another
computer other than to download a page or
send mail.
 IE provides the File object that script can use to
upload and download files.
 Cannot read the browser history
 Cannot act on the DOM of another page that
did not come from the same server.
Javascript Types
 Most Objects are reference types:
 DOM object, user-defined object, array

 Other types are value types:


 String, Number, Boolean
 Literals, e.g., “a string”, 5, true

 Everything is either a literal or an object


Strings, Numbers, and
Booleans
 var s1 = “this is a literal string”;
 var s2 = new String(“this is a string
object”);
 var i = 3;
 var d = 3.1415927;
 var d2 = new Number(“34.2e-3”);
 var b1 = true; // note: not “true”
 var b2 = new Boolean(false);
JavaScript Objects
 All Objects are dictionaries, e.g.,
collections of name value pairs:
 var myObj = new Object();
 myObj.name = “myObj”; // usual way
 myObj[“date”] = new Date(); // dictionary
 document.write(myObj.name + “ “);
 document.write(myObj.date);
 function aFun() { … }
 myObj.myFun = aFun; // add member
func
Prototypes
 You can create a new object as a copy of an
existing object, the prototype:
 var YourObj = new myObj(“Jim”, new Date());
 You can add a property or method to a single
instance of some object:
 var myModObj = new myObj();
 myModObj.prop1 = someString;

 You can add a property or method to every


instance of an object like this:
 myModObj.prototype.prop2 = “some prop”;
Functions are Objects
 In JavaScript functions are also objects:
 Ordinary definition:
function myFun(x) { alert(x); }
myFun(“this is a message”);

 Anonymous definition:
var myFun = function(x) { alert(x); }

 Function constructor:
var myFun = new Function(“x”,
“alert(x);”);
Arrays
 Three ways to create Arrays:
 var array1 = new Array(1, 1.5, 0, -1);
 var array2 = [1, 4, 9, 16, 26];
 var array3 = new Object();
array3[“pig”] = “mammal”;
array3[“snake”] = “reptile”;
array3[“platypus”] = “marsupial”;
array4[“vulture”] = “bird”;
User-Defined Objects
 Two ways to create an object:
 var myFirstObj = new Object();
 myFirstObj.name = “my_object”
 myFirstObj.func = function() { … };

 And:
 function mySecondObj(name,func)
{
this.name = name;
this.func = function() {…};
}
DOM Objects - Document
 Document
 Element
 Text
 Comment
 Attr
…
 http://www.w3.org/TR/DOM-Level-2-Core/core.html#ID-
1590626202
 http://msdn.microsoft.com/library/default.asp?url=/workshop/
author/dom/domoverview.asp
 http://www.w3schools.com/htmldom/dom_obj_document.asp
DOM Methods (most used)
 ref = document.createElement(tagName)
 ref = document.createTextNode(text)
 ref = node.cloneNode(deep)
 ref = element.appendChild(newChild)
 ref = element.insertBefore(newNode,tagetNode)
 ref = element.removeChild(node)
 ref = element.replaceChild(newChild,oldChild)
 element.setAttribute(attributeName,attributeValue)
 attributeValue =
element.getAttribute(attributeName)
 element = document.getElementById(id)
 elements = document.getElementsByTagName(tag)
 boolean = element.hasChildNodes()
DOM Properties (XML only)
 Node properties
 Name = node.nodeName
 integer = node.nodeType

1: ELEMENT_NODE

2: ATTRIBUTE_NODE

3: TEXT_NODE

4: CDATA_SECTION_NODE

5: ENTITY_REFERENCE_NODE

6: ENTITY_NODE

7: PROCESSING_INSTRUCTION_NODE

8: COMMENT_NODE

9: DOCUMENT_NODE

10: DOCUMENT_TYPE_NODE

11: DOCUMENT_FRAGMENT_NODE

12: NOTATION_NODE
 Value = node.nodeValue
 nodeList = node.childNodes
 Ref = node.firstChild
 Ref = node.lastChild
 Ref = node.nextSibling
 Ref = node.parentNode
 Ref = node.previousSibling
Window Properties (partial
list)
 closed
 document
 frames[]
 location (url)
 name
 navigator
 parent
 screen
Window Methods (partial
list)
 Alert() – dialog box
 Close() – close window
 Confirm() – dialog box
 Focus() – set focus
 moveBy() – move relative to current position
 moveTo() – move to new screen location
 Open() – open new window
 Prompt() – dialog box
 setInterval() – execute code periodically
 setTimeout() – execute code after a specified
time
References
 ppk on Javascript, New Riders, 2007
 Learning JavaScript, Shelly Powers, O’Reilly, 2007
 Javascript, the Definitive Guide, David Flanagan,
O’Reilly, 2002
 DOM Scripting, Jeremy Keith, Apress, 2005
 Javascript & DHTML Cookbook, Danny
Goodman,O’Reilly, 2003
 HTML & XHTML, the Definitive Guide, Musciano &
Kennedy, O’Reilly, 2002
 Cascading Style Sheets, the Definitive Guide, Eric
Meyer, O’Reilly, 2000
 www.devguru.com

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