Sports Reviewer
Sports Reviewer
ATHLETICS
❑ Athletics, commonly known as Track and
Field, is a collection of sports events that
involve running, throwing and jumping. The
name “athletics” is derived from the Greek
word “athlos” meaning “contest”.
RUNNING: events conducted on a track
(generally 400 meter, except indoors):
❑ Sprints: events up to and including the 400
meters. Common lengths include: 1. 60 meters
(indoors only) 2. 100 meters 3. 200 meters 4.
400 meters (quarter mile)
❑ Middle Distance Events: events from 600
meters to the mile. Common lengths include:
1. 600 meters (indoor) 2. 800 meters (half
mile) 3. 1,000 meters (indoor) 4. 1,500 meters
(metric mile)
RUNNING: events conducted on a track
(generally 400 meter, except indoors):
❑ Long Distance Events: events over, and including,
the 3000 meters (3 k). Common lengths include
1. 3,000 meter run 2. 3,000 meter steeplechase
3. 5,000 meter run 4. 10,000 meter run
❑ Hurdles: events that require the runner to jump
over evenly spaced barriers during the race.
Common lengths include 1. 60 meter hurdles
(indoor) 2. 100 m hurdles (women) 3. 110 m
hurdles (men) 4. 400 m hurdles 5. 3000 m
Steeplechase.
RUNNING: events conducted on a track
(generally 400 meter, except indoors):
❑ Relays: races in which four athletes participate
as a team, passing a baton in between. Common
lengths include: 1. 4 x 100 meter relay Non-
visual pass 2. 4 x 400 meter relay Visual pass
❑ Road Races: Common lengths are: 1. 5000
meters (5 km) 2. 10,000 meters (10 km) 3. Half
marathon (21.0975 km) 4. Marathon (42.195
km). The marathon is the only common road-
racing distance run in major international
athletics championships, such as the Olympics.
Field Events
❑ Throwing Events
1. Javelin
2. Shot Put
3. Hammer Throw The “hammer” used for the
hammer throw is different, whether the event is
indoors (often a large ball, resembling a me-
dicine ball, with a handle attached) or outdoors
(basically a shot with a handle attached)
4. Discus
Field Events
❑Jumping Events
1. High Jump
2. Pole Vault
3. Triple Jump
4. Long Jump
Field Events
❑Heptathlon: the Heptathlon includes the
following seven events:
✔Outdoors (usually only women):
1st day 2nd day 2nd day
1. 100 meter L hurdles 5. Long Jump
2. High Jump 6. Javelin Throw
3. Shot Put 7. 800 meters
4. 200 meters
Field Events
❑ Decathlon: the Decathlon includes the
following ten events:
1st day 2nd day
1. 100 meters 6. 110 meter H hurdles
2. Long Jump 7. Discus
3. Shot Put 8. Pole Vault
4. High Jump 9. Javelin
5. 400 meters 10.1500 meters
Field Events
❑ Race walking: Common lengths are:
1. 10 km
2. 20 km
3. 50 km
High Jump
The Competition
1. An athlete shall take off from one foot.
2. An athlete fails if:
(a) After the jump, the bar does not remain on the
supports because of the action of the athlete whilst
jumping; or
(b) He touches the ground including the landing area
beyond the vertical plane through the nearer edge of
the crossbar, either between or out side the uprights
with any part of his body, without first clearing the bar.
Pole Vault
The Competition
1. An athlete fails if:
(a) after the vault, the bar does not remain on the pegs
because of the action of an athlete whilst vaulting.
(b) he touches the ground, including the landing area
beyond the vertical plane through the back end of
the box with any part of his body or with the pole,
without first clearing the bar after leaving the
ground he places his lower hand above the upper
one or moves the upper hand higher on the pole.
Pole Vault
(c) during the vault an athlete steadies or
replaces the bar with his hand/s. All jumps
shall be measured from the nearest break in
the landing area made by any part of the body
to the take-off line, or take-off line ex- tended
(see Rule 185.1(f)).The measurement shall be
taken perpendicular to the take-off line or its
extension.
Triple Jump
❑The Rules for the Long Jump apply to the Triple
Jump with the following additions:
The Competition
1. The Triple Jump shall consist of a hop, a step and a
jump in that order.
2. The hop shall be made so that an athlete lands
first on the same foot as that from which he has
taken off; in the step he shall land on the other
foot, from which, subsequently, the jump is
performed.
THROWING EVENTS
❑ Shot Put
The Competition
1. The shot shall be put from the shoulder with one
hand only. At the time an athlete takes a stance in
the circle to commence a put, the shot shall touch
or be in close proximity to the neck or the chin
and the hand shall not be dropped below this
position during the action of putting. The shot
shall not be taken behind the line of the
shoulders.
Hammer Throw
The Competition
1. An athlete, in his starting position prior to the
preliminary swings or turns, is allowed to put the head of
the hammer on the ground inside or outside the circle.
2. It shall not be considered a failure if the head of the
hammer touches the ground inside or outside the circle,
or the top of the rim.
3. The athlete may stop and begin the throw again,
provided no other Rule has been breached.
4. If the hammer breaks during a throw or while in the air,
it shall not count as a failure.
Javelin Throw
The Competition
(a) The javelin shall be held at the grip. It shall be thrown
over the shoulder or upper part of the throwing arm and
shall not be slung or hurled.
(b) A throw shall be valid only if the tip of the metal head
strikes the ground before any other part of the javelin.
(c) Until the javelin has been thrown, an athlete shall not at
any time turn completely around, so that his back is
towards the throwing arc.
2. If the javelin breaks during a throw or while in the air, it
shall not count as a failure.
Combined Events Competitions
The Men’s Decathlon consists of ten events
which shall be held on two consecutive days in
the following order:
First day:100m;Long Jump; Shot Put; High Jump;
400m.
Second day:110m Hurdles; Discus Throw; Pole
Vault; Javelin Throw;1500m.
WOMEN Heptathlon
❑The Heptathlon consists of seven events,
which shall be held on two consecutive days in
the following order:
First day: 100m Hurdles; High Jump; Shot Put;
200m.
Second day: Long Jump; Javelin Throw; 800m.
❑ The Women’s Decathlon consists of ten
events which shall be held on two consecutive
days in the following order:
First day:100m;Discus Throw; Pole Vault; Javelin
Throw; 400m.
Second day:100m Hurdles ;Long Jump; Shot Put;
High Jump; 1500m
Badminton
- is a racquet sport played by either two opposing
players (singles) or two opposing pairs (doubles),
who take positions on opposite halves of a
rectangular court that is divided by a net.
- players score points by striking a shuttlecock
with their racquet so that it passes over the net and
lands in their opponents' half of the court.
Badminton
Scoring System
- A match consists of the best of 3 games of 21 points.
- The side winning a rally adds a point to its score.
- At 20 all, the side which gains a 2 point lead first, wins that
game.
- At 29 all, the side scoring the 30th point, wins that game.
- The side winning a game serves first in the next game.
BASIC RULES AND REGULATIONS
Intervals
- When the leading score reaches 11 points, players have
a 60 second interval.
- A 2-minute interval between each game is allowed.
BASIC RULES AND REGULATIONS
Change of Ends
Players shall change ends:
1. at the end of the first game;
2. at the end of the second game, if there is to be a third
game; and
3. in the third game when a side first scores 11 points.
Note: If the ends are not changed as indicated in Law 8.1, it
shall be done so as soon as the mistake is discovered and when
the shuttle is not in play. The existing score shall stand.
BASIC RULES AND REGULATIONS
SERVICE
In a correct service,
- neither side shall cause undue delay to the delivery of the service once
the server and the receiver are ready for the service. On completion of
the backward movement of server’s racket head, any delay in the start of
the service, shall be considered to be an undue delay;
- the server and the receiver shall stand within diagonally opposite
service courts without touching the boundary lines of these service
courts;
- some part of both feet of the server and the receiver shall remain in
contact with the surface of the court in a stationary position from the
start of the service until the service is delivered;
BASIC RULES AND REGULATIONS
SERVICE
In a correct service,
- the server’s racket shall initially hit the base of the shuttle;
- the whole shuttle shall be below the server’s waist at the
instant of being hit by the server’s racket. The waist shall be
considered to be an imaginary line around the body, level with
the lowest part of the server’s bottom rib;
- the shaft of the server’s racket at the instant of hitting the
shuttle shall be pointing in a downward direction;
BASIC RULES AND REGULATIONS
Singles
- At the beginning of the game and when the score is even, the
server serves from the right service court. When it is odd, the
server serves from the left service court.
- If the server wins a rally, the server scores a point and then
serves again from alternate service court.
- If the receiver wins a rally, the receiver scores a point and
becomes the new server.
BASIC RULES AND REGULATIONS
Doubles
- There is only one serve in doubles.
- At the beginning of the game and when the score is even,
the server serves from the right court. When it is odd, the
server serves from the left court.
- If the serving side wins a rally, the serving side scores a
point and the same server serves again from the alternate
service court.
- If the receiving side wins a rally, the receiving side scores
a point. The receiving side becomes the new serving side.
BASIC RULES AND REGULATIONS
Doubles
- The player of the receiving side who served last stays in
the same service court from where he served last. The
reverse pattern applies to the receiver’s partner
- The players do not change their respective service courts
until they win a point when their side is serving.
- If players commit an error in the service court, the error
is corrected when the mistake is discovered.
BASKETBALL
BASIC RULES AND REGULATIONS
A. HISTORY
1. Basketball came to existence through the ingenuity
of Dr. James Naismith.
2. It was first played in 1891 at Springfield,
Massachusetts, YMCA.
3. The first ball used was a soccer football, because of
its ability to bounce uniformly.
4. The first baskets were peach baskets suspended
from the traditional running track of so many
gymnasiums built in that period.
5. Heights of the baskets were determined by the
running track or balcony height.
BASIC RULES AND REGULATIONS
A. HISTORY
6. The first team had nine players, three forwards,
three centers, and three guards.
7. Later it became optional to reduce five, and
finally five was selected as the best number.
8. By 1932, things drastically changed when eight
national federations founded the International
Basketball Federation in Switzerland.
9. Then in 1917, women began their own
professional league, The Women’s National
Basketball Association (WNBA)
B. FACILITY AND EQUIPMENT
BASKETBALL
1. Playing Court
– Length – 28 meters; Width – 15 meters
- Boundary line
- Center line, center circle and semi-circles
- Free throw lines, restricted areas and free-
throw rebound places
- Three point field goal area - Team bench
areas
B. FACILITY AND EQUIPMENT
- Backstop units, consisting of:
• Backboards
• Baskets comprising rings and nets
• Backboard support structures including
padding
- Basketballs
- Game clock
- Scoreboard
B. FACILITY AND EQUIPMENT
- Twenty-four second device
- Stopwatch or suitable device (not the game
clock) for timing time-outs
- Two separate, distinctly different and loud
signals
- Score sheet
- Player foul markers
- Team foul markers
- Alternating possession arrow
B. Rules of the Game
NUMBER OF PLAYERS
➢ On a competition level, a team is made up of 5
players playing on the court and 5 players sitting
on the bench that can be used for substitution
during the whole period of the game.
B. Rules of the Game
POSITIONS
➢ Each player is assigned a
position when playing. This
position is usually
determined by the height of
the player.
➢ The tallest player on the
team usually plays “center”
also known as “position 5”,
while the medium size ones
play “forwards” / “position 3
and 4”. The shortest players
then play “guards” / “position
1 and 2”.
B. Rules of the Game
SCORING
A player scores when he manages to throw the ball into the
basket, with the ball passing through the basket from above
the hoop. Scoring a basket increases the team’s score by 3,
2, or 1 point.
2 point field goal- a shot made from anywhere during play
inside the 3 pt arc.
3 point field goal- a shot made from anywhere outside the 3
pt arc.
Free throw- 1 point is awarded to an unguarded shot taken
from behind the free throw line while the clock is stopped.
B. Rules of the Game
VIOLATIONS
A violation occurs when the player breaks one of the rules of
Basketball. A violation results in the awarding of the ball to the
opponents.
Traveling- moving illegally with the ball
Three seconds- an offensive player remains in the key (free throw
lane- the area under the basket) for more than 3 seconds
Double dribble- a player dribbles the ball with both hands at the same
time or they stop and then start dribbling again
Free throw Violation – Stepping over the free throw line before the
ball hits the rim.
Back court violation – going back over the centerline/half court to
gain control of the ball after the ball has already been in the opponents
court.
B. Rules of the Game
FOULS
A foul is an illegal action that can be committed by player
from one team against a player from the opposing team.
Basketball is generally said to be a non-contact game. If
contact occurs beyond what is deemed to be reasonable, or
if a player thereby obtains an unfair advantage from it, a foul
is committed.
B. Rules of the Game
FOULS
FOULS: results in one or more free throws awarded to the
opposing team
Blocking- impeding the progress of an opponent by extending one
or both arms horizontally or getting in the path of a moving player.
Charging- running into a stationary player while you are moving
with the ball.
Hacking- the player hits the arm or hand of the person holding the
ball.
Holding- the player holds the person with or without the ball.
Disqualifications
1. Five personal fouls
2. Single disqualifying foul (Flagrant Foul)
BASKETBALL TERMS
Air ball- a shot that completely misses the rim and the
backboard
Jump Ball – is used to start the game
Assist- a pass to a teammate who then scores a field
goal.
Defense- team trying to stop the other team from
scoring
Dunk- to throw the ball down into the basket with the
hand above the level of the rim
BASKETBALL TERMS
Fast break- dribbling or passing the ball towards your
basket before the defense can set up
Man-to-man- a defensive strategy where everyone
guards an assigned player
Offense- team trying to score
Turn over- any loss of the ball without a shot being
taken
Zone defense- a defensive strategy where everyone
guards an area instead of a player (2-1-2, 2-3)
BASKETBALL TERMS
❑ Overhand/Overhead Serve
❏ The overhand (overhead) serve is the most popular
serve in high school and college. The two main
overhand serves are the top spin and float.
Overhand serving is similar to throwing a ball. The
overhand serve is tougher to pass than the
underhand serve because it comes faster and drops
faster.
BASIC SKILLS IN VOLLEYBALL
2. Passing/Forearm Pass
❏ Used to receive the ball from your opponents, as
in service, or as a technique to accurately control
the ball in a way that eliminates lifting or carrying
the ball. the fundamental action of passing is to
rebound the ball off of the forearms (which are
held together tightly with the palms and thumbs
positioned together) from a slightly squatted and
balanced position.
BASIC SKILLS IN VOLLEYBALL
3. Setting
❏ This passing technique let’s you move the ball in
every direction on the court, take high serve balls
and most importantly set the ball for the attacker
to spike.
❏ Used to receive a teammate's pass in order that
the play may continue by passing the ball overhead
to an attacker. the fundamental action of setting is
to contact the ball with the finger pads
momentarily at the forehead and following through
with arms fully extended to the hitting target.
BASIC SKILLS IN VOLLEYBALL
4. Spiking
❏ Used to put the ball into the opponent's court
in order to earn a point or side out. the
fundamental action of attacking incorporates a
quick approach followed by a strong, full arm
swing, and follow-thru.
BASIC SKILLS IN VOLLEYBALL
5. Blocking
❏ Used to stop the ball from crossing the net as a result of an
opponent's attack. A block is effective if it immediately
places the ball back into the opponent's court or if it
temporarily slows down the ball in order for a defender to
make a dig.
❏ The fundamental action of blocking is to stand facing the
net with feet shoulder width apart, arms nearly extended
above the head, ready to jump above the net to deflect the
ball back into the opponent's court.
❏ Blocking volleyball keys are positioning, timing, and
movement. To be an effective blocker, you need to stay in a
balance position ready to anticipate.
VOLLEYBALL POSITIONS
A)Serving Specialist- A serving specialist is a
player who subs in just to serve.
❏ These players typically have a very tough or
very consistent serve, and they come in for a
player who is less strong behind the service
line, but otherwise very valuable to have on
the court as an offensive or defensive threat.
VOLLEYBALL POSITIONS
B)Libero- Liberos wear a jersey of a different color
and play in the back row five out the six rotations,
usually subbing in for both middle blockers. When
the libero comes in for another player, it does not
count as a substitution.
❏ Liberos are defensive and serve-receive
specialists who are typically fast and are able to
change direction quickly. Liberos are not
permitted to attack the ball from above the
height of the net, and they can only overhand set
a front-row attacker from behind the 10-foot line.
VOLLEYBALL POSITIONS
C)Setter- The setter is the playmaker, point
guard or the quarterback of the volleyball
team. A setter’s responsibility is to run the
team’s offense and build up offensive scoring
opportunities for the team.
❏The setter is the backbone of the offense
and makes the decisions about who gets
the ball when. She touches the ball on
the second contact and delivers it to her
hitters.
VOLLEYBALL POSITIONS
D)Middle Blocker- Middle blockers are the
team’s best blockers, and they hit mostly
fast-tempo sets from the middle of the court
and behind the setter.
❏Typically the libero goes in for the middle
when he or she rotates to the back row. Mi
ddle sets are some of the most difficult to s
et and require good passes, therefore mid
dles often get the fewest sets but have the
best hitting percentages.
VOLLEYBALL POSITIONS
E)Outside hitter ( left side)- hits from the left side of
the court. The left side of the court is the strong side
for right-handed players. The outside typically gets
the most sets, especially when the setter is out of
system, due to the fact that the outside set is one of
the easier options to set.
❏Playing on the outside hitter’s position requires
great all around skills because they play through
the front row and the back row. Outside hitter’s
passing responsibility makes them extremely
important player for the team.
VOLLEYBALL POSITIONS
F)Opposite Hitter/right side hitter- hits from
the right side of the court. -The right side of
the court is the strong side for left-handed
players.
❏Opposite hitters don’t have the passing
responsibilities. They stand behind the
passers on the rotation while libero and
outside hitters pass the ball and place
themselves to the left front, right front or
right back playing position.
Referring corps and Procedures
❏ The referring corps for a match is composed
of the following officials:
1. the 1st referee
2. the 2nd referee
3. the scorer
4. four (two) line judges
Procedures
❑ Only the 1st and 2nd referees may blow a whistle
during the match:
❑ the 1st referee gives the signal for the service that
begins the rally;
❑The 1st or 2nd referee signals the end of the rally,
provided that they are sure that a fault has been
committed and they have identified its nature.
❑They may blow the whistle when the ball is out of
play to indicate that they authorize or reject a
team request.
Procedures
❑Immediately after the referee’s whistle to
signal the completion of the rally, they have to
indicate with the official hand signals:
❑if the fault is whistled by the 1st referee, he/she
will indicate in order:
a) the team to serve,
b)the nature of the fault,
c)the player(s) at fault (if necessary).
Procedures
❑ The 2nd referee will follow the 1 referee’s hand
signals by repeating them.
❑ If the fault is whistled by the 2nd referee,
he/she will indicate:
a) the nature of the fault,
b) the player at fault (if necessary),
c) the team to serve following the hand signal of
the 1st referee
1st Referee
❑Responsibilities:
1. Prior to the match, the 1st referee:
a)inspects the conditions of the playing area, the
balls and other equipment;
b) performs the toss with the team captains;
c)controls the teams' warming-up.
2.During the match, he/she is authorized:
a)to issue warnings to the teams;
b)to sanction misconduct and delays.
2nd Referee
❑ Responsibilities:
✔At the start of each set, at the change of courts
in the deciding set and whenever necessary,
the 2nd referee checks that the actual
positions of the players on the court
correspond to those on the line-up sheets.
2nd Referee
❏ During the match, he/she decides, whistles and signals:
a )penetration into the opponent's court, and the space under
the net;
b)positional faults of the receiving team;
c)the faulty contact of the player with the net primarily on the
blocker’s side and with the antenna on his/her side of the
court;
d)completed block by back row players or the attempted block
by the Libero; or the attack hit fault by back row players or
by the Libero
e)the contact of the ball with an outside object;
f)At the end of the match, he/she checks and signs the score
sheet.
SCORER
❏He/ she keeps the score sheet according
to the rules, co-operating the 2nd referee.
❏He/she uses a buzzer or other sound
device to notify irregularities or give
signals to the referees on the basis of
his/her responsibilities.
SCORER
PRIOR TO THE MATCH AND SET, THE
SCORER:
❏registers the data of the match and
teams (names and numbers, signatures
of captain and coaches)
❏records the starting line up of each
team from the line up sheets
SCORER
DURING THE MATCH, THE SCORER:
● records the points scored
● control the intervals between sets
● controls serving order
AT THE END OF THE MATCH, THE SCORER:
● records the final result
● signs the score sheet, before obtaining the
signatures of the team captains and the
referees
LINE JUDGES
● perform their functions by using flags
● the ball in or out whenever the ball lands near
their lines
● foot fault of the server
● any contact with top 80 cm of the antennae
on their side of the court by any player during
his/her action of playing the ball
SWIMMING AND AQUATICS
HISTORY
● Swimming is a part of training of Greek, Roman warriors
during the middle ages. The Greeks, Romans, Anglo-
Saxon and Scandinavians classical heroes dealt with the
greatest feast swimming prowess.
● Competitive swimming began in England.
● In 1866, swimming for man was included in the First
Modern Olympic Games in Athens.
● Women started to compete in Olympic Swimming in
1912 held in Stockholm.
● Competitive swimming was first introduced in the early
1800’s in Britain by the National Swimming Society.
HISTORY
● In 1873 John Trudgen introduced the front crawl to
Britain used with a scissor or flutter kick.
● In 1896 the Olympic Games were held in Greece in the
city of Athens.
● Hungary’s Alfred Hajos won the first gold medal in the
history of swimming in the 100 m freestyle and the 1200
m race.
● Paul Neumann from Austria won the 500 m event.
● In 1900 the Olympic Games were held in Paris, France
and had the 200 m, 1000 m and 4000 m and 200 m
backstroke and a 200 m relay race.
HISTORICAL BACKGROUND OF SWIMMING IN THE
PHILIPPINES
● The American military men introduced swimming as a
comparative sport in the country.
● The holding of the first dual swimming meet between
Manila YMCA and the Fort McKinley YMCA in 1910
marked the formal inception in the Philippines of the
swimming as competitive sports.
● In 1911, the first swimming championship was held at the
American Columbian Club swimming pool with
competing American teams from Manila YMCA,
American Columbian Club, and the USS Saratoga.
HISTORICAL BACKGROUND OF SWIMMING IN THE PHILIPPINES