VR Simulator
VR Simulator
PROJECT BY
SUBATHIRA R
REG.NO : 3122234005012
ME Medical Electronics,
SSN College of Engineering
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PROBLEM STATEMENT
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OBJECTIVE
• Haptic Rendering: Integrate haptic feedback systems to accurately replicate the tactile
sensations experienced during surgical procedures.
• User Interface (UI) Rendering: Design an intuitive and user-friendly interface that
facilitates easy interaction with the simulation system.
• Develop Simulation Logic: Build robust simulation logic that governs the behavior of virtual
environments, ensuring that procedures and scenarios are accurately replicated.
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Existing Methods of Surgery Training for Medical
Professionals
Existing Methods
Haptic-enabled virtual The paper likely outlines the study • Skill improvement in the VR
training in orthognathic design: group compared to the
• Participants: Trainees (novices traditional group.
surgery or experienced surgeons) who • Impact of haptic feedback on
Medellin-Castillo, HI, Zaragoza- participated in the study. skill acquisition.
Siqueiros, J, Govea-Valladares, • CT to 3D model and • Trainee confidence levels.
EH, de la Garza-Camargo, H, Lim, animations.
T & Ritchie, JM 2021, Algorithms used here:
'Hapticenabled virtual training in • Axis-Aligned Bounding Box
orthognathic surgery', Virtual (AABB) Collision Detection.
Reality, vol. 25, pp. 53–67. Two AABBs collide if they overlap in all
Published: 02 April 2020. dimensions (x, y, and z). If their ranges
https://doi.org/10.1007/s10055- on each axis intersect, a collision is
020-00438-6. detected.
• GJK Algorithm (Gilbert-
Johnson-Keerthi)
Iteratively finds the closest points on
each shape and checks if the distance
between them is zero or less than a
certain threshold.
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TITLE METHODOLOGY FINDINGS
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TITLE METHODOLOGY FINDINGS
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TITLE METHODOLOGY FINDINGS
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User interface Control unit
VR Headset
Database
Haptic Device
3D Anatomical
Model
Physics Engine
Graphics Engine
BLOCK DIAGRAM
Haptic feedback
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METHODOLOGY
procedures are created using 3D Slicer and Blender, ensuring detailed and accurate
models.
synchronized haptic feedback with visual cues, enhancing the realism of surgical
interactions.
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• Algorithm Development: Custom algorithms simulate surgical procedures,
• User Interface (UI) Design: An intuitive UI enables seamless navigation and tool
selection, fully integrated into the 3D environment for an immersive user experience.
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DELIVERABLES
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TIMELINE
Work / Aug Sep Oct Nov Dec Jan Feb Mar Apr
Months
Planning &
Analysing
3D modelling
Real time
rendering
Testing &
Refining
Surgery tools
preparation
Haptic
integration
Procedure
Simulation
UI integration
Testing &
Refining
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PHASE 1 WORKFLOW
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TOTAL KNEE REPLACEMENT
• Total knee replacement (TKR), also known as total knee arthroplasty, is a surgical
procedure performed to relieve pain and restore function in patients with severe
knee joint damage.
• The procedure involves replacing the damaged knee joint surfaces with artificial
implants made of metal and plastic components.
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ANATOMY OF KNEE BONE
Femur
Patella
Tibia
Fibula
https://www.dreamstime.com/ct-scan-knee-joint-d-rendering-showing-knee-structure image2903
18338
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STEP 1 : 3D MODEL
(KNEE)
Creating a 3D model
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3D MODELLING
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ASSEMBLING THE PARTS
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STEP: 2 APPLYING TEXTURES
Here the texture is applied to each mesh using blender’s shading feature.
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WHOLE KNEE WITH TEXTURES
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PHASE 1 WORKFLOW AND OUTPUTS
Polygon Optimization
3D Model development Testing Rigging
and Texturing
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PHASE II WORKFLOW
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MODEL ENHANCEMENT AND RIGGING
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Soft Body Physics Constraint Setup
• Configuring Cloth Constraints in Unity to simulate soft tissue behavior.
• Red vertices indicate fully constrained areas, while green vertices represent movable
regions.
• Adjusted Max Distance and Constraint Size for controlled deformation.
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HAPTIC INTEGRATION
HAPTIC SETUP IN UNITY
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Haptic Material Properties (0-1)
Reference : Conci, A., Brazil, A. L., Popovici, D., Jiga, G., & Lebon, F. (2018, February). Modelling the
behaviour of human body tissues on penetration. In AIP Conference Proceedings (Vol. 1932, No. 1). AIP
Publishing.
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Depth-Based Resistance
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INSTRUMENTS 3D MODEL
RETRACTOR
RECIPROCATING SAW
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MAIN MENU SCREEN
1. EXPLORE THE ANATOMY
2. SURGERY SIMULATION
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SIMULATION LOGIC
START OVER
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USER INTERFACE – INSTRUCTIONS AND ALERT
INSTRUCTIONS
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ALERTS
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FINAL OUTCOME
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THANK YOU
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