Lecture 2.2.1 Basic Concepts of Game Theory
Lecture 2.2.1 Basic Concepts of Game Theory
DEPARTMENT-BBA
Bachelor Of Business Administration
Operation Research(BAT-308)
CO4 Develop a report that describes the model and the solving Understand
technique, analyze the results and propose
recommendations in language understandable to the
decision-making processes in Management Engineering
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2
Game Theory
Definition of game theory
• The branch of mathematics concerned with the analysis of strategies for dealing
with competitive situations where the outcome of a participant’s choice of action
depends critically on the actions of other participants. Game theory has been
applied to contexts in war, business, and biology.
Terms Used in Game theory
• Number of Players
• How many players are there?
• If a game involves only two players (competitors), then it is called a two-
person game. However, if the number of players is more, the game is
referred to as n-person game.
• Strategies The strategy for a player is the list of all possible actions (moves or
courses of action) that he will take for every payoff (outcome) that might arise. It
is assumed that the rules governing the choices are known in advance to the
players.
Terms Used in Game theory
• Payoffs are the consequences for each player for every possible profile of
strategy choices for all players.
• Zero-sum (or constant-sum) game : one player's winnings are the others' losses,
so the net gain is zero across all players
• Optimal Strategy The particular strategy by which a player optimises his gains or
losses without knowing the competitor's strategies.
• Value of game The expected outcome per play when players follow their optimal
strategy.
Assumptions of the Game theory
• Each player has available to him a finite number of possible strategies (courses of
action). The list may not be same for each player.
• The decision of both players are made individually prior to the play with no
communication between them.
Assumptions of the Game theory
• The decisions are made simultaneously and also announced simultaneously so
that neither player has an advantage resulting from direct knowledge of the other
player’s decision.
• Both the players know not only possible payoffs to themselves but also of each
other.
Note
• By convention, the payoff table for the player whose strategies are represented
by rows (say player A) is constructed.
Types of Strategies
• Pure Strategy It is the decision rule which is always used by the player to select
the particular strategy. Thus, each player knows in advance of all strategies out of
which he always selects only one particular strategy regardless of the other
player’s strategy, and the objective of the player is to maximize profit or minimize
losses.
Player Player B
A B1 B2 B3
A1 -1 2 -2
A2 6 4 -6
Determine the best strategies for players A and B. Also determine the value of
game. Is this game (i) fair? (ii) strictly determinable?
Example 1
Minimax
Player A adopts A1 strategy.
Player B adopts B3 strategy.
Value of game V = -2
Not fair but strictly determinable.
Saddle Point or Equilibrium Point
• In a payoff matrix the value, which is the smallest in its row and the largest in the
column, is called the saddle point.
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