Lecture 1. No Solution Vectors 2D and 3D
Lecture 1. No Solution Vectors 2D and 3D
VECTORS
LECTURE 2
Topics to be
discussed
• COORDINATE SYSTEMS
• VECTOR AND SCALAR
QUANTITIES
• SOME PROPERTIES OF
VECTORS
• COMPONENTS OF A
VECTOR AND UNIT
VECTORS
y
Many aspects of physics
(x, involve a description of a
y) location in space. This
r description is accomplished
with the use of
O
x coordinates.
CARTESIAN PLANE POLAR
COORDINATE COORDINATES
SYSTEM • r = distance from the
• also called Rectangular origin to the point having
Coordinates. Cartesian coordinates (x,y)
• where horizontal and • θ = the angle between a
line drawn from the origin
The cartesian coordinates of a point
Practic in the xy plane are (x,y) = (-3.50, -
e 2.50) m, as shown in the figure.
Find the polar coordinates of this
Proble
Given: point. Required:
m 1:
r=?
θ=?
Vector and Scalar
Quantities
A scalar quantity is A vector quantity is
completely specified by a completely specified by a
single value with an number and appropriate
appropriate unit and has no units plus a direction
direction. (the magnitude of the
vector plus a direction).
25 Acceleratio 10 m/s ,
2
Distance
meters n South
Displaceme
Age 16 years 20 m, East
nt
Vector quantities can be
identified by bold type with V = 23 m/s
an arrow above the symbol.
NE
Vectors are represented by
drawing arrows
10
The length and direction of a km
vector should be drawn to a
20
reasonable scale size and
km
show its magnitude.
• When two (2) vectors
point in the SAME
direction, simply add
ADDITION them together.
• When vectors are
added together, they
should be drawn
Vector HEAD TO TAIL to
determine the
Resultant resultant or sum
(1D) vector.
Practic
e
Proble
A man walks 88.5 m east, then another 25 m
m 2:
east. Calculate his displacement relative to where
he started.
SUBTRACTION
• When two (2)
vectors point in the
OPPOSITE
Vector direction, simply
Resultant subtract them.
(1D)
Practic
e
Proble
A man walks 88.5 m east, then another 25 m
m 3:
west. Calculate his displacement relative to
where he started.
Graphical Step Draw a start point.
Vector 1 Decide on a scale.
Step Draw Vector A to
Addition/ 2 scale.
Step Vector B's tail
Subtraction
3 begin at Vector A's
(A±B)
Step head. Draw Vector
4 B to scale.
Draw a line
connecting the
Aligning vectors
head to tail and
then drawing the
resultant from the
tail of the first to
the head of the last.
Graphical
Method
Non-
Colinear When two (2)
Vectors vectors are
PERPENDICULAR
to each other, you
must use the
PYTHAGOREAN
THEOREM.
Practic A man travels 150 km east and
then 200 km north. Calculate
e his resultant displacement.
Proble
m 4:
R B = 200 km, N
(vertical
component)
C=A+B
C= + +
C= +
= (+ )i + (+ )j + (+ )
Rules in Vector Algebra: Vector
Addition, Subtraction, and
1. Vectors may be added or subtracted
Multiplication with a Scalar
1
1. A person walks 35.0° north of east for 10
km. How far would she have walk due
east and due north to arrive at the same
location?
2. A car travels 35.0 km due north and then
20.0 km in a direction 60.0° North of
West. Find the magnitude and direction of
the car's resultant displacement.
Instructions: Answer in 1 whole
Seatwork yellow pad paper. Show complete
solutions.
1
3. Find the Coordinates of 3 m
the Points A, B, and C.
8m
4. Express position
vectors A, B, and C in 6m
cartesian or rectangular
form.
Thank you for
listening!