Chapter 4 Interprocess Communication slides
Chapter 4 Interprocess Communication slides
Interprocess Communication
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.2
Sockets and ports
message
client server
other ports
Internet address = 138.37.94.248 Internet address = 138.37.88.249
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.3
UDP client sends a message to the server and gets a reply
import java.net.*;
import java.io.*;
public class UDPClient{
public static void main(String args[]){
// args give message contents and server hostname
DatagramSocket aSocket = null;
try {
aSocket = new DatagramSocket();
byte [] m = args[0].getBytes();
InetAddress aHost = InetAddress.getByName(args[1]);
int serverPort = 6789;
DatagramPacket request = new DatagramPacket(m, m.length(), aHost, serverPort);
aSocket.send(request);
byte[] buffer = new byte[1000];
DatagramPacket reply = new DatagramPacket(buffer, buffer.length);
aSocket.receive(reply);
System.out.println("Reply: " + new String(reply.getData()));
}catch (SocketException e){System.out.println("Socket: " + e.getMessage());
}catch (IOException e){System.out.println("IO: " + e.getMessage());}
}finally {if(aSocket != null) aSocket.close();}
}
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
} © Pearson Education 2012
Figure 4.4
UDP server repeatedly receives a request and sends it back to the client
import java.net.*;
import java.io.*;
public class UDPServer{
public static void main(String args[]){
DatagramSocket aSocket = null;
try{
aSocket = new DatagramSocket(6789);
byte[] buffer = new byte[1000];
while(true){
DatagramPacket request = new DatagramPacket(buffer, buffer.length);
aSocket.receive(request);
DatagramPacket reply = new DatagramPacket(request.getData(),
request.getLength(), request.getAddress(), request.getPort());
aSocket.send(reply);
}
}catch (SocketException e){System.out.println("Socket: " + e.getMessage());
}catch (IOException e) {System.out.println("IO: " + e.getMessage());}
}finally {if(aSocket != null) aSocket.close();}
}
}
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.5
TCP client makes connection to server, sends request and receives reply
import java.net.*;
import java.io.*;
public class TCPClient {
public static void main (String args[]) {
// arguments supply message and hostname of destination
Socket s = null;
try{
int serverPort = 7896;
s = new Socket(args[1], serverPort);
DataInputStream in = new DataInputStream( s.getInputStream());
DataOutputStream out =
new DataOutputStream( s.getOutputStream());
out.writeUTF(args[0]); // UTF is a string encoding see Sn 4.3
String data = in.readUTF();
System.out.println("Received: "+ data) ;
}catch (UnknownHostException e){
System.out.println("Sock:"+e.getMessage());
}catch (EOFException e){System.out.println("EOF:"+e.getMessage());
}catch (IOException e){System.out.println("IO:"+e.getMessage());}
}finally {if(s!=null) try {s.close();}catch (IOException e){System.out.println("close:"+e.getMessage());}}
}
}
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.6
TCP server makes a connection for each client and then echoes the client’s request
import java.net.*;
import java.io.*;
public class TCPServer {
public static void main (String args[]) {
try{
int serverPort = 7896;
ServerSocket listenSocket = new ServerSocket(serverPort);
while(true) {
Socket clientSocket = listenSocket.accept();
Connection c = new Connection(clientSocket);
}
} catch(IOException e) {System.out.println("Listen :"+e.getMessage());}
}
}
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.6 continued
Type Representation
sequence length (unsigned long) followed by elements in order
string length (unsigned long) followed by characters in order (can also
can have wide characters)
array array elements in order (no length specified because it is fixed)
struct in the order of declaration of the components
enumerated unsigned long (the values are specified by the order declared)
union type tag followed by the selected member
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.8
CORBA CDR message
index in notes
sequence of bytes 4 bytes on representation
0–3 5 length of string
4–7 "Smit" ‘Smith’
8–11 "h___"
12–15 6 length of string
16–19 "Lond" ‘London’
20-23 "on__"
24–27 1984 unsigned long
The flattened form represents a Person struct with value: {‘Smith’, ‘London’, 1984}
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.9
Indication of Java serialized form
The true serialized form contains additional type markers; h0 and h1 are handles
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.10 XML definition of the Person structure
<person id="123456789">
<name>Smith</name>
<place>London</place>
<year>1984</year>
<!-- a comment -->
</person >
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.11 Illustration of the use of a namespace in the Person structure
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.12 An XML schema for the Person structure
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.13
Representation of a remote object reference
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.14
Multicast peer joins a group and sends and receives datagrams
import java.net.*;
import java.io.*;
public class MulticastPeer{
public static void main(String args[]){
// args give message contents & destination multicast group (e.g. "228.5.6.7")
MulticastSocket s =null;
try {
InetAddress group = InetAddress.getByName(args[1]);
s = new MulticastSocket(6789);
s.joinGroup(group);
byte [] m = args[0].getBytes();
DatagramPacket messageOut =
new DatagramPacket(m, m.length, group, 6789);
s.send(messageOut);
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.14
continued
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
Figure 4.15
Types of overlay
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
19
Figure 4.16
Skype overlay architecture
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
20
Figure 4.17
An overview of point-to-point communication in MPI
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
21
Figure 4.18
Selected send operations in MPI
Instructor’s Guide for Coulouris, Dollimore, Kindberg and Blair, Distributed Systems: Concepts and Design Edn. 5
© Pearson Education 2012
22