TOPIC 2probability 2
TOPIC 2probability 2
ANALYSIS
COURSE CODE: EMATH 3
PROGRAM NAME: BACHELOR OF SCIENCE IN
ELECTRICAL ENGINEERING (BSEE)
CREDIT UNITS : 3 UNITS (LEC)
PROBABILITY
The term probability refers to the study of randomness and
uncertainty. In any situation in which one of a number of possible
outcomes may occur, the discipline of probability provides
methods for quantifying the chances, or likelihoods, associated
with the various outcomes. The language of probability is
constantly used in an informal manner in both written and spoken
contexts.
Sample Space and Events
An experiment is any activity or process whose outcome is subject to
uncertainty.
Although the word experiment generally suggests a planned or carefully controlled
laboratory testing situation, we use it here in a much wider sense. Thus experiments
that may be of interest include tossing a coin once or several times, selecting a card
or cards from a deck, weighing a loaf of bread, ascertaining the commuting time
from home to work on a particular morning, obtaining blood types from a group of
individuals, or measuring the compressive strengths of different steel beams.
The Sample Space of an experiment, denoted by S, is the set of all possible
outcomes of that experiment.
An Event is a subset of a sample space. is a subset of a sample space.
Counting Sample Points
Multiplication rule - If an operation can be performed in n1 ways, and if of
each of these ways a second operation can be performed in n2 ways,
then the two operations can be performed together in n1n2 ways.
Permutation - A permutation is an arrangement of all or part of a set of
objects. The arrangements are different/distinct. Denote by factorial
symbol ! the product of decreasing positive whole numbers.
Factorial rule:
Properties of probability
1. The probability of any event E, P(E), must be 0 and 1 inclusive.
2. If an event is impossible, the probability of the event is 0.
3. If an event is a certainty, the probability of the event is 1.
PROBABILITY
ADDITIVE LAWS
MULTIPLICATION RULE
When two events are independent, the
probability of both occurring is
P(A and B) = P(A) P(B)
When two events are dependent, the
probability of both occurring is
P(A and B) = P(A) P(B A)
Complementary Rule Examples:
What is the probability of not getting a 3 if a dice was
rolled? P’(3)
Solution: P(3) = , P’(3) = 1-P(3)
P’(3)=1- =
What is the Probability of not getting a Spade and a
Face Card in a standard deck of cards? P’(Spade & Face
Card)
P(Spade & Face Card) = P(ace)+P(Face Card)-P(Ace &
Face Card)
P(Spade & Face Card) = =42.31%
P’(Spade & Face Card) = 1- = 0.5769 = 57.69%
Multiplication Rule: When two events are independent,
the probability of both occurring is
P(A and B) = P(A) • P(B)
A bag contains 3 red balls and 3 black balls. Two balls are drawn
with replacements. Consider the events
A =the first ball is red
B = The second ball is red
P(A) = = P(B) = =
P(A and B) = P(A) • P(B)
= • = = 0.25 = 25%
When two events are dependent, the probability of
both occurring is
P(A and B) = P(A) • P(B/A)
A bag contains 3 red balls and 3 black balls. One ball is
drawn from the bag, set aside, and then a second ball is
drawn. Consider the events
A = The first ball is red
B = The second ball is red
P(A) =
P(B/A) =
P(A and B) = P(A) • P(B/A)
P(A and B) = = = =