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Week 11 - Recursion

Chapter 12 of 'Java Software Solutions' covers recursion as a programming technique, emphasizing recursive thinking and programming. It includes definitions, examples, and the importance of base cases to prevent infinite recursion. The chapter also discusses practical applications of recursion, such as maze traversal and the Towers of Hanoi puzzle.

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0% found this document useful (0 votes)
3 views

Week 11 - Recursion

Chapter 12 of 'Java Software Solutions' covers recursion as a programming technique, emphasizing recursive thinking and programming. It includes definitions, examples, and the importance of base cases to prevent infinite recursion. The chapter also discusses practical applications of recursion, such as maze traversal and the Towers of Hanoi puzzle.

Uploaded by

bilgehancan550
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Week 12

Recursion

Java Software Solutions


Foundations of Program Design
Seventh Edition

John Lewis
William Loftus

Copyright © 2012 Pearson Education, Inc.


Recursion
• Recursion is a fundamental programming technique
that can provide an elegant solution certain kinds of
problems

• Chapter 12 focuses on:


– thinking in a recursive manner
– programming in a recursive manner
– the correct use of recursion
– recursion examples

Copyright © 2012 Pearson Education, Inc.


Outline

Recursive Thinking
Recursive Programming
Using Recursion

Copyright © 2012 Pearson Education, Inc.


Recursive Thinking
• A recursive definition is one which uses the word or
concept being defined in the definition itself

• When defining an English word, a recursive


definition is often not helpful

• But in other situations, a recursive definition can be


an appropriate way to express a concept

• Before applying recursion to programming, it is best


to practice thinking recursively

Copyright © 2012 Pearson Education, Inc.


Recursive Definitions
• Consider the following list of numbers:

24, 88, 40, 37


• Such a list can be defined as follows:

A List is a: number
or a: number comma List
• That is, a List is defined to be a single number, or a
number followed by a comma followed by a List
• The concept of a List is used to define itself

Copyright © 2012 Pearson Education, Inc.


Recursive Definitions
• The recursive part of the LIST definition is used
several times, terminating with the non-recursive
part:

Copyright © 2012 Pearson Education, Inc.


Infinite Recursion
• All recursive definitions have to have a non-
recursive part called the base case
• If they didn't, there would be no way to terminate
the recursive path
• Such a definition would cause infinite recursion
• This problem is similar to an infinite loop, but the
non-terminating "loop" is part of the definition itself

Copyright © 2012 Pearson Education, Inc.


Recursive Factorial
• N!, for any positive integer N, is defined to be the
product of all integers between 1 and N inclusive
• This definition can be expressed recursively as:
1! = 1
N! = N * (N-1)!
• A factorial is defined in terms of another factorial
• Eventually, the base case of 1! is reached

Copyright © 2012 Pearson Education, Inc.


Recursive Factorial

5!
120
5 * 4!
24
4 * 3!
6
3 * 2!
2
2 * 1!
1

Copyright © 2012 Pearson Education, Inc.


Quick Check
Write a recursive definition of 5 * n, where n > 0.

Copyright © 2012 Pearson Education, Inc.


Quick Check
Write a recursive definition of 5 * n, where n > 0.

5 * 1 = 5
5 * n = 5 + (5 * (n-1))

Copyright © 2012 Pearson Education, Inc.


Outline

Recursive Thinking
Recursive Programming
Using Recursion

Copyright © 2012 Pearson Education, Inc.


Recursive Programming
• A recursive method is a method that invokes itself
• A recursive method must be structured to handle
both the base case and the recursive case
• Each call to the method sets up a new execution
environment, with new parameters and local
variables
• As with any method call, when the method
completes, control returns to the method that
invoked it (which may be an earlier invocation of
itself)

Copyright © 2012 Pearson Education, Inc.


Sum of 1 to N
• Consider the problem of computing the sum of all
the numbers between 1 and any positive integer N
• This problem can be recursively defined as:

Copyright © 2012 Pearson Education, Inc.


Sum of 1 to N
• The summation could be implemented recursively
as follows:

// This method returns the sum of 1 to num


public int sum (int num)
{
int result;

if (num == 1)
result = 1;
else
result = num + sum (n-1);

return result;
}

Copyright © 2012 Pearson Education, Inc.


Sum of 1 to N

Copyright © 2012 Pearson Education, Inc.


Recursive Programming
• Note that just because we can use recursion to
solve a problem, doesn't mean we should
• We usually would not use recursion to solve the
summation problem, because the iterative version is
easier to understand
• However, for some problems, recursion provides an
elegant solution, often cleaner than an iterative
version
• You must carefully decide whether recursion is the
correct technique for any problem

Copyright © 2012 Pearson Education, Inc.


Indirect Recursion
• A method invoking itself is considered to be direct
recursion
• A method could invoke another method, which
invokes another, etc., until eventually the original
method is invoked again
• For example, method m1 could invoke m2, which
invokes m3, which in turn invokes m1 again
• This is called indirect recursion, and requires all the
same care as direct recursion
• It is often more difficult to trace and debug
Copyright © 2012 Pearson Education, Inc.
Indirect Recursion

Copyright © 2012 Pearson Education, Inc.


Outline

Recursive Thinking
Recursive Programming
Using Recursion

Copyright © 2012 Pearson Education, Inc.


Maze Traversal
• We can use recursion to find a path through a maze
• From each location, we can search in each direction
• The recursive calls keep track of the path through
the maze
• The base case is an invalid move or reaching the
final destination
• See MazeSearch.java
• See Maze.java

Copyright © 2018 Pearson Education, Ltd.


//********************************************************************
// MazeSearch.java Author: Lewis/Loftus
//
// Demonstrates recursion.
//********************************************************************

public class MazeSearch


{
//-----------------------------------------------------------------
// Creates a new maze, prints its original form, attempts to
// solve it, and prints out its final form.
//-----------------------------------------------------------------
public static void main(String[] args)
{
Maze labyrinth = new Maze();

System.out.println(labyrinth);

if (labyrinth.traverse(0, 0))
System.out.println("The maze was successfully traversed!");
else
System.out.println("There is no possible path.");

System.out.println(labyrinth);
}
}

Copyright © 2018 Pearson Education, Ltd.


Output
//********************************************************************
// MazeSearch.java Author: Lewis/Loftus
// 1110110001111
1011101111001
// Demonstrates recursion.
//********************************************************************
0000101010100
1110111010111
public class MazeSearch
1010000111001
{
1011111101111
//-----------------------------------------------------------------
// Creates1000000000000
a new maze, prints its original form, attempts to
1111111111111
// solve it, and prints out its final form.
//-----------------------------------------------------------------
public static
Thevoid
mazemain(String[] args) traversed!
was successfully
{
Maze labyrinth = new Maze();
7770110001111
3077707771001
System.out.println(labyrinth);
0000707070300
7770777070333
if (labyrinth.traverse(0, 0))
7070000773003
System.out.println("The maze was successfully traversed!");
else 7077777703333
System.out.println("There
7000000000000 is no possible path.");
7777777777777
System.out.println(labyrinth);
}
}

Copyright © 2018 Pearson Education, Ltd.


//********************************************************************
// Maze.java Author: Lewis/Loftus
//
// Represents a maze of characters. The goal is to get from the
// top left corner to the bottom right, following a path of 1s.
//********************************************************************

public class Maze


{
private final int TRIED = 3;
private final int PATH = 7;

private int[][] grid = { {1,1,1,0,1,1,0,0,0,1,1,1,1},


{1,0,1,1,1,0,1,1,1,1,0,0,1},
{0,0,0,0,1,0,1,0,1,0,1,0,0},
{1,1,1,0,1,1,1,0,1,0,1,1,1},
{1,0,1,0,0,0,0,1,1,1,0,0,1},
{1,0,1,1,1,1,1,1,0,1,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0},
{1,1,1,1,1,1,1,1,1,1,1,1,1} };

continued

Copyright © 2018 Pearson Education, Ltd.


continued

//-----------------------------------------------------------------
// Attempts to recursively traverse the maze. Inserts special
// characters indicating locations that have been tried and that
// eventually become part of the solution.
//-----------------------------------------------------------------
public boolean traverse(int row, int column)
{
boolean done = false;

if (valid(row, column))
{
grid[row][column] = TRIED; // this cell has been tried

if (row == grid.length - 1 && column == grid[0].length - 1)


done = true; // the maze is solved
else
{
done = traverse(row + 1, column); // down
if (!done)
done = traverse(row, column + 1); // right
if (!done)
done = traverse(row - 1, column); // up
if (!done)
done = traverse(row, column - 1); // left
}

continued
Copyright © 2018 Pearson Education, Ltd.
continued

if (done) // this location is part of the final path


grid[row][column] = PATH;
}

return done;
}

//-----------------------------------------------------------------
// Determines if a specific location is valid.
//-----------------------------------------------------------------
private boolean valid(int row, int column)
{
boolean result = false;

// check if cell is in the bounds of the matrix


if (row >= 0 && row < grid.length &&
column >= 0 && column < grid[row].length)

// check if cell is not blocked and not previously tried


if (grid[row][column] == 1)
result = true;

return result;
}

continued

Copyright © 2018 Pearson Education, Ltd.


continued

//-----------------------------------------------------------------
// Returns the maze as a string.
//-----------------------------------------------------------------
public String toString()
{
String result = "\n";

for (int row = 0; row < grid.length; row++)


{
for (int column=0; column < grid[row].length; column++)
result += grid[row][column] + "";
result += "\n";
}

return result;
}
}

Copyright © 2018 Pearson Education, Ltd.


Towers of Hanoi
• The Towers of Hanoi is a puzzle made up of three
vertical pegs and several disks that slide onto the
pegs
• The disks are of varying size, initially placed on one
peg with the largest disk on the bottom with
increasingly smaller ones on top
• The goal is to move all of the disks from one peg to
another under the following rules:
– Move only one disk at a time
– A larger disk cannot be put on top of a smaller one

Copyright © 2012 Pearson Education, Inc.


Towers of Hanoi

Original Configuration Move 1

Move 2 Move 3
Towers of Hanoi

Move 4 Move 5

Move 6 Move 7 (done)


Towers of Hanoi
• An iterative solution to the Towers of Hanoi is quite
complex
• A recursive solution is much shorter and more
elegant
• See SolveTowers.java
• See TowersOfHanoi.java

Copyright © 2012 Pearson Education, Inc.


//********************************************************************
// TowersOfHanoi.java Author: Lewis/Loftus
//
// Represents the classic Towers of Hanoi puzzle.
//********************************************************************

public class TowersOfHanoi


{
private int totalDisks;

//-----------------------------------------------------------------
// Sets up the puzzle with the specified number of disks.
//-----------------------------------------------------------------
public TowersOfHanoi (int disks)
{
totalDisks = disks;
}

//-----------------------------------------------------------------
// Performs the initial call to moveTower to solve the puzzle.
// Moves the disks from tower 1 to tower 3 using tower 2.
//-----------------------------------------------------------------
public void solve ()
{
moveTower (totalDisks, 1, 3, 2);
}

continued

Copyright © 2012 Pearson Education, Inc.


continued

//-----------------------------------------------------------------
// Moves the specified number of disks from one tower to another
// by moving a subtower of n-1 disks out of the way, moving one
// disk, then moving the subtower back. Base case of 1 disk.
//-----------------------------------------------------------------
private void moveTower (int numDisks, int start, int end, int temp)
{
if (numDisks == 1)
moveOneDisk (start, end);
else
{
moveTower (numDisks-1, start, temp, end);
moveOneDisk (start, end);
moveTower (numDisks-1, temp, end, start);
}
}

//-----------------------------------------------------------------
// Prints instructions to move one disk from the specified start
// tower to the specified end tower.
//-----------------------------------------------------------------
private void moveOneDisk (int start, int end)
{
System.out.println ("Move one disk from " + start + " to " +
end);
}
}
Copyright © 2012 Pearson Education, Inc.
//********************************************************************
// SolveTowers.java Author: Lewis/Loftus
//
// Demonstrates recursion.
//********************************************************************

public class SolveTowers


{
//-----------------------------------------------------------------
// Creates a TowersOfHanoi puzzle and solves it.
//-----------------------------------------------------------------
public static void main (String[] args)
{
TowersOfHanoi towers = new TowersOfHanoi (4);

towers.solve();
}
}

Copyright © 2012 Pearson Education, Inc.


Output
//********************************************************************
// SolveTowers.java Author: Lewis/Loftus
// Move one disk from 1 to 2
Move one disk from 1 to 3
// Demonstrates recursion.
Move one disk from 2 to 3
//********************************************************************
Move one disk from 1 to 2
public class SolveTowers
Move one disk from 3 to 1
{ Move one disk from 3 to 2
//-----------------------------------------------------------------
Move one disk from 1 to 2
// Creates a TowersOfHanoi puzzle and solves it.
Move one disk from 1 to 3
//-----------------------------------------------------------------
Move
public static void mainone disk from
(String[] args)2 to 3
{ Move one disk from 2 to 1
Move one
TowersOfHanoi towers disk
= new from 3 to (4);
TowersOfHanoi 1
Move one disk from 2 to 3
towers.solve();
Move one disk from 1 to 2
}
Move one disk from 1 to 3
}
Move one disk from 2 to 3

Copyright © 2012 Pearson Education, Inc.


Summary
• Chapter 12 has focused on:
– thinking in a recursive manner
– programming in a recursive manner
– the correct use of recursion
– recursion examples

Copyright © 2012 Pearson Education, Inc.

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