For Computer Architecture: For Computer Organization:
Think of it as "A Blueprint of Logic". Think of it as "Organs of a Machine".
•A: Acts as an Architectural plan (high-level design •Organs: Refers to the physical components
issues). (adders, circuits, peripherals).
•Blueprint: Deals with the Behavior (functional •Machine: Defines the mechanical or hardware
aspects) and instruction sets. aspect (how it works).
•Logic: Focused on the Logical aspects (what to •Structure: Focused on the Structure and
do). interconnections.
•Interface: Connects hardware and software. •Implementation: Deals with Implementing the
•Set: Concerned with Set instructions and design. architecture.
•Nuts and Bolts: Deals with low-level components
and relationships.
Hardwired Control Unit (Mnemonic: FAST Microprogrammed Control Unit (Mnemonic:
but RIGID) FLEXIBLE but SLOW)
•F: Faster due to hardware-based signal •F: Flexible due to easy modifications at the
generation. instruction level.
•A: Advanced Logic Circuits are used (more •L: Less Costly as it uses microinstructions, not extra
costly). hardware.
•S: Simple Instructions Only, cannot handle •E: Easier to Handle Complex Instructions thanks
complex ones. to programmable memory.
•T: Tough to Modify since changes need •X: eXtended Control Signal Capability for many
redesigning the hardware. instructions.