Code Visual to Flowchart1
Code Visual to Flowchart1
“flow” of a program.
Read Pay Rate
• The figure shown
here is a flowchart Multiply Hours by Pay
Rate. Store result in
in Chapter 1.
END
Basic Flowchart START
Rounded
Rectangle
Symbols Display
message “How
many hours did
you work?”
Symbols Display
message “How
many hours did
you work?”
– indicate a starting or
ending point Read Pay Rate
Multiply Hours
by Pay Rate.
START Store result in
Gross Pay.
Display Gross
Pay
END Terminal
END
Basic Flowchart START
Symbols Display
message “How
many hours did
you work?”
Symbols Display
message “How
many hours did
you work?”
computation or variable
Multiply Hours
assignment Process
by Pay Rate.
Store result in
Multiply Hours Gross Pay.
by Pay Rate.
Store result in Display Gross
Pay
Gross Pay.
END
Stepping Through START
Output
Operation
the Flowchart
Display
message “How
many hours did
you work?”
Read Hours
How many
hours did
you work?
Display message
“How much do
you get paid per
hour?”
Multiply Hours
by Pay Rate.
Store result in
Variable Contents: Gross Pay.
Hours: ?
Pay Rate: ? Display Gross
Pay
Gross Pay: ?
END
Stepping Through START
the Flowchart
Display
message “How
many hours did
you work?”
Multiply Hours
by Pay Rate.
Store result in
Variable Contents: Gross Pay.
Hours: 40
Pay Rate: ? Display Gross
Gross Pay: ? Pay
END
Stepping Through START
the Flowchart
Display
message “How
many hours did
you work?”
Read Hours
How much
do you get
paid per
Display
hour?
message “How
Output much do you
Operation get paid per
hour?”
Multiply Hours by
Pay Rate. Store
result in Gross
Variable Contents: Pay.
Hours: 40
Pay Rate: ? Display Gross
Gross Pay: ? Pay
END
Stepping Through START
the Flowchart
Display
message “How
many hours did
you work?”
Read Hours
How much
do you get
paid per
Display
hour? 20
message “How
much do you
get paid per
hour?”
END
Stepping Through START
Display
Read Hours
How much
do you get
paid per
Display message
hour?
“How much do
you get paid per
hour?”
Multiply Hours
Process: by Pay Rate.
Store result in
Variable Contents: The product
Gross Pay.
Hours: 40 of 40 times
20 is stored
Pay Rate: 20 in Gross Pay Display Gross
Gross Pay: 800 Pay
END
Stepping Through START
the Flowchart
Display
message “How
many hours did
you work?”
Read Hours
Your gross
pay is 800
Display message
“How much do
you get paid per
hour?”
Multiply Hours
by Pay Rate.
Store result in
Variable Contents: Gross Pay.
Hours: 40
Pay Rate: 20 Output Display Gross
Gross Pay: 800 Operation Pay
END
Four Flowchart Structures
• Sequence
• Decision
• Repetition
• Case
Sequence Structure
• a series of actions are performed in sequence
• The pay-calculating example was a sequence
flowchart.
Decision Structure
• One of two possible actions is taken, depending
on a condition.
Decision Structure
• A new symbol, the diamond, indicates a yes/no question.
If the answer to the question is yes, the flow follows one
path. If the answer is no, the flow follows another path
NO YES
Decision Structure
• In the flowchart segment below, the question “is x < y?”
is asked. If the answer is no, then process A is
performed. If the answer is yes, then process B is
performed.
NO YES
x < y?
Process Process
A B
Decision Structure
• The flowchart segment below shows how a decision
structure is expressed in C++ as an if/else statement.
NO YES if (x < y)
x < y? a = x * 2;
else
Calculate a Calculate a a = x + y;
as x plus y. as x times
2.
Decision Structure
• The flowchart segment below shows a decision structure
with only one action to perform. It is expressed as an if
statement in C++ code.
NO YES if (x < y)
x < y? a = x * 2;
Calculate a
as x times 2.
Repetition Structure
• A repetition structure represents part of the program that
repeats. This type of structure is commonly known as a
loop.
Repetition Structure
• Notice the use of the diamond symbol. A loop tests a
condition, and if the condition exists, it performs an
action. Then it tests the condition again. If the condition
still exists, the action is repeated. This continues until the
condition no longer exists.
Repetition Structure
• In the flowchart segment, the question “is x < y?” is
asked. If the answer is yes, then Process A is performed.
The question “is x < y?” is asked again. Process A is
repeated as long as x is less than y. When x is no longer
less than y, the repetition stops and the structure is
exited.
YES
x < y? Process A
Repetition Structure
• The flowchart segment below shows a repetition
structure expressed in C++ as a while loop.
while (x < y)
YES x++;
x < y? Add 1 to x
Controlling a Repetition
Structure
• The action performed by a repetition structure must
eventually cause the loop to terminate. Otherwise, an
infinite loop is created.
• In this flowchart segment, x is never changed. Once the
loop starts, it will never end.
• QUESTION: How can this
flowchart be modified so
YES
it is no longer an infinite x < y? Display x
loop?
Controlling a Repetition
Structure
• ANSWER: By adding an action within the repetition that
changes the value of x.
YES
x < y? Display x Add 1 to x
A Pre-Test Repetition Structure
• This type of structure is known as a pre-test repetition
structure. The condition is tested BEFORE any actions
are performed.
YES
x < y? Display x Add 1 to x
A Pre-Test Repetition Structure
• In a pre-test repetition structure, if the condition does not
exist, the loop will never begin.
YES
x < y? Display x Add 1 to x
A Post-Test Repetition Structure
• This flowchart segment shows a post-test
repetition structure.
• The condition is tested AFTER the actions
are performed. Display x
• A post-test repetition structure always
performs its actions at least once. Add 1 to
x
YES
x < y?
A Post-Test Repetition Structure
• The flowchart segment below shows a post-test
repetition structure expressed in C++ as a do-while loop.
C++ Code
Display x
do
{
Flowchart cout << x << endl;
Add 1 to
x++;
x } while (x < y);
YES
x < y?
Case Structure
1 2 3 Other
If years_employed = If years_employed =
2, bonus is set to 200 3, bonus is set to 400
If years_employed = If years_employed is
CASE
1, bonus is set to 100 years_employed any other value,
bonus is set to 800
1 2 3 Other
YES
x < y? Display x Add 1 to x
Combining Structures
• This flowchart segment
shows two decision
structures combined. NO YES
x > min?
Display “x is NO YES
outside the limits.”
x < max?
Display “x is Display “x is
outside the limits.” within limits.”
features and benefits of this full-
featured visual code editor
• 1. Code Visual to Flowchart is a widely used automatic flow chart generator
software that can reverse engineering a program, create programming
flowchart from code, mostly used on flowcharting a progress
• 2. Code Visual to Flowchart can generate Bmp, PNG, Visio, Word, Excel
and PowerPoint flowcharts document, help programmers to document,
visualize and understand source code.
• 3. Code Visual to Flowchart works with the following programming
languages: C, C++, VC++ (Visual C++ .NET), VB (Visual Basic), VBA,
Qbasic (quickbasic), VBScript (VBS), ASP, Visual C# (C sharp), Visual
Basic .NET (VB.NET), Visual J# .NET, VC++.NET, ASP.NET, Java, JSP,
JavaScript (JScript), Delphi (Object Pascal), PowerBuilder (PowerScript),
Peoplesoft SQR, PHP, Visual FoxPro, PL/SQL, T-SQL (Transact-sql) and
Perl.and documenting source code.
• 4. Code Visual to Flowchart works with flowchart window to help programmers to edit
complex source code easily. We can click on any part of the edited code ,and then
the related part of flowchart will be highlighted. Flowcharts can be exported in MS
Visio or BMP formats on any flowchart expand level. So developers can create code
flowchart documents easily.
• 5. Current edited code can directly be printed or be exported as RTF or HTML with
colors and the format is just the same as its appearance in editor. That is real what
you see is what you get.
• 6. Code Visual to Flowchart has 2 kinds of flowcharts: The first one is displayed in a
way that all the source code is partitioned in fragments and displayed inside the
drawn blocks. The other one does not display code in flow chart. Since flow chart can
always be synchronized with Editor, it is enough to display the code structure from
the source inside of the flow chart. The real code can always be edited in its natural
way - inside of the Editor window.
Type 1 Type 2
• Another strategy with which Code Visual to Flowchart fights against
enormously large flow chart is the concept of expands levels. The maximum
depth of displaying the enclosed blocks can always be specified and easily
changed. Code Visual to Flowcharts features the quickest navigation of
source code and it is also a good assistant when we are working on a
programming IDE.
7. Additional features of Code Visual to Flowchart include:
Synchronization between flowchart and source code in editor; unlimited
programming flow chart expand levels; Syntax highlighting for Source
code; Support all Windows system, include Vista and so on.
The Top 5 Reasons To Use Flowcharts
(why we use flow chart )
Sometimes it's more effective to visualize something graphically that it is to describe it
with words. That is the essence of what flowcharts do for you. Flowcharts explain a
process clearly through symbols and text. Moreover, flowcharts give you the gist of the
process flow in a single glance. The following are some of the more salient reasons to
use flowcharts.
• Process Documentation / Training Materials
• Another common use for flowcharts is to create process documentation.
Although this reason overlaps with regulatory and quality management
requirements (below), many non-regulated businesses use flowcharts for
their documentation as well. These can range in form from high-level
procedures to low-level, detailed work instructions.
• You may think that this applies mainly to large organizations, but small
companies can greatly benefit from flowcharting their processes as well.
Small enterprises need to be nimble and organized. Standardizing their
processes is a great way to achieve this.
• Workflow Management and Continuous Improvement
• Workflows don't manage themselves. To ensure that you are meeting your
customers' needs, you need to take control of your business processes. The
first step to workflow management is to define the current state of your
processes by creating an "As-Is Flowchart". That allows you to analyze your
processes for waste and inefficiency. After you have identified areas for
process improvement, you can then craft new flowcharts to document the
leaner processes.
• Programming
• Information technology played a big influence on the use and spread of
flowcharts in the 20th century. While Dr. W. Edwards Deming was
advocating their use in quality management, professionals in the data
processing world were using them to flesh out their programming logic.
Flowcharts were a mainstay of procedural programming, however, and with
the advent of object oriented programming and various modeling tools, the
use of flowcharts for programming is no longer as commonplace as it once
was.
Notation :-
The “Code Visual to Flowchart” is Upper case tools (support analysis and
design phases)
So its process analysis tools
End