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Chapter7 Io Organization

The document discusses the architecture and functioning of I/O devices connected to a processor via a bus, detailing memory-mapped I/O and the use of interrupts for synchronization. It explains how interrupts can be managed, including prioritization and handling multiple devices, as well as the concept of exceptions and direct memory access (DMA) for efficient data transfer. The document emphasizes the importance of managing interrupt requests and the role of the DMA controller in facilitating data transfers without continuous processor intervention.

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SURIYA B S
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100% found this document useful (1 vote)
4 views99 pages

Chapter7 Io Organization

The document discusses the architecture and functioning of I/O devices connected to a processor via a bus, detailing memory-mapped I/O and the use of interrupts for synchronization. It explains how interrupts can be managed, including prioritization and handling multiple devices, as well as the concept of exceptions and direct memory access (DMA) for efficient data transfer. The document emphasizes the importance of managing interrupt requests and the role of the DMA controller in facilitating data transfers without continuous processor intervention.

Uploaded by

SURIYA B S
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Chapter 8

Processor Memory

Bus

I/O device 1 I/O device n

Multiple I/O devices may be connected to the processor and the memory via a bu
Bus consists of three sets of lines to carry address, data and control signals.
Each I/O device is assigned an unique address.
To access an I/O device, the processor places the address on the address lines.
The device recognizes the address, and responds to the control signals.
Accessing I/O devices (contd..)
I/O devices and the memory may share the same
address space:
 Memory-mapped I/O.
 Any machine instruction that can access memory can be used to
transfer data to or from an I/O device.
 Simpler software.

I/O devices and the memory may have different


address spaces:
 Special instructions to transfer data to and from I/O devices.
 I/O devices may have to deal with fewer address lines.
 I/O address lines need not be physically separate from memory
address lines.
 In fact, address lines may be shared between I/O devices and
memory, with a control signal to indicate whether it is a memory
address or an4I/O address.
Address lines
Bus Data lines
Control lines

Address Control Data and I/O


decoder circuits status registers interface

Input device

O device is connected to the bus using an I/O interface circuit which has:
- Address decoder, control circuit, and data and status registers.
ddress decoder decodes the address placed on the address lines thus enabling t
vice to recognize its address.
ata register holds the data being transferred to or from the processor.
atus register holds information necessary for the operation of the I/O device.
ata and status registers are connected to the data lines, and have unique addres
O interface circuit coordinates I/O transfers.
Accessing I/O devices (contd..)
Recall that the rate of transfer to and from
I/O devices is slower than the speed of the
processor. This creates the need for mecha-
nisms to synchronize data transfers between
them.
Program-controlled I/O:
 Processor repeatedly monitors a status flag to achieve the nec-
essary synchronization.
 Processor polls the I/O device.

Two other mechanisms used for synchroniz-


ing data transfers between the processor and
memory:
 Interrupts.
 Direct Memory Access.
Interrupts
In program-controlled I/O, when the proces-
sor continuously monitors the status of the
device, it does not perform any useful tasks.
An alternate approach would be for the I/O
device to alert the processor when it becomes
ready.
 Do so by sending a hardware signal called an interrupt to the
processor.
 At least one of the bus control lines, called an interrupt-request
line is dedicated for this purpose.
Processor can perform other useful tasks
while it is waiting for the device to be ready.
Program 1 Interrupt Service routine

1
2

Interrupt
occurs i
here
i+1

essor is executing the instruction located at address i when an interrupt occurs.


ne executed in response to an interrupt request is called the interrupt-service routine.
n an interrupt occurs, control must be transferred to the interrupt service routine.
efore transferring control, the current contents of the PC (i+1), must be saved in a known
on.
will enable the return-from-interrupt instruction to resume execution at i+1.
rn address, or the contents of the PC are usually stored on the processor stack.
Interrupts (contd..)
Treatment of an interrupt-service routine is
very similar to that of a subroutine.
However there are significant differences:
 A subroutine performs a task that is required by the calling
program.
 Interrupt-service routine may not have anything in common
with the program it interrupts.
 Interrupt-service routine and the program that it interrupts
may belong to different users.
 As a result, before branching to the interrupt-service routine,
not only the PC, but other information such as condition code
flags, and processor registers used by both the interrupted
program and the interrupt service routine must be stored.
 This will enable the interrupted program to resume execution
upon return from interrupt service routine.
Interrupts (contd..)
Saving and restoring information can be done au-
tomatically by the processor or explicitly by pro-
gram instructions.
Saving and restoring registers involves memory
transfers:
 Increases the total execution time.
 Increases the delay between the time an interrupt request is re-
ceived, and the start of execution of the interrupt-service routine.
This delay is called interrupt latency.
In order to reduce the interrupt latency, most
processors save only the minimal amount of in-
formation:
 This minimal amount of information includes Program Counter and
processor status registers.
Any additional information that must be saved,
must be saved explicitly by the program instruc-
tions at the beginning of the interrupt service
Interrupts (contd..)
When a processor receives an interrupt-re-
quest, it must branch to the interrupt service
routine.
It must also inform the device that it has rec-
ognized the interrupt request.
This can be accomplished in two ways:
 Some processors have an explicit interrupt-acknowledge con-
trol signal for this purpose.
 In other cases, the data transfer that takes place between the

device and the processor can be used to inform the device.


Interrupt Hardware
Enabling and disabling inter-
rupts
Interrupt-requests interrupt the execution of a
program, and may alter the intended sequence
of events:
 Sometimes such alterations may be undesirable, and must not
be allowed.
 For example, the processor may not want to be interrupted by
the same device while executing its interrupt-service routine.
Processors generally provide the ability to en-
able and disable such interruptions as desired.
One simple way is to provide machine instruc-
tions such as Interrupt-enable and Interrupt-disable
for this purpose.
To avoid interruption by the same device dur-
ing the execution of an interrupt service rou-
tine:
 First instruction of an interrupt service routine can be Inter-
Handling multiple devices
Multiple I/O devices may be connected to the
processor and the memory via a bus. Some or
all of these devices may be capable of generat-
ing interrupt requests.
 Each device operates independently, and hence no definite or-
der can be imposed on how the devices generate interrupt re-
quests?
How does the processor know which device
has generated an interrupt?
How does the processor know which interrupt
service routine needs to be executed?
When the processor is executing an interrupt
service routine for one device, can other de-
vice interrupt the processor?
If two interrupt-requests are received simulta-
neously, then how to break the tie?
Interrupts (contd..)
Consider a simple arrangement where all devices
send their interrupt-requests over a single con-
trol line in the bus.
When the processor receives an interrupt request
over this control line, how does it know which de-
vice is requesting an interrupt?
This information is available in the status register
of the device requesting an interrupt:
 The status register of each device has an IRQ bit which it sets to 1
when it requests an interrupt.
Interrupt service routine can poll the I/O devices
connected to the bus. The first device with IRQ
equal to 1 is the one that is serviced.
Polling mechanism is easy, but time consuming to
query the status bits of all the I/O devices con-
nected to the bus.
Vectored interrupts
The device requesting an interrupt may iden-
tify itself directly to the processor.
 Device can do so by sending a special code (4 to 8 bits) the
processor over the bus.
 Code supplied by the device may represent a part of the start-
ing address of the interrupt-service routine.
 The remainder of the starting address is obtained by the pro-
cessor based on other information such as the range of mem-
ory addresses where interrupt service routines are located.
Usually the location pointed to by the inter-
rupting device is used to store the starting
address of the interrupt-service routine.
Interrupt Nesting
Previously, before the processor started execut-
ing the interrupt service routine for a device, it
disabled the interrupts from the device.
In general, same arrangement is used when mul-
tiple devices can send interrupt requests to the
processor.
 During the execution of an interrupt service routine of device, the
processor does not accept interrupt requests from any other de-
vice.
 Since the interrupt service routines are usually short, the delay
that this causes is generally acceptable.
However, for certain devices this delay may not
be acceptable.
 Which devices can be allowed to interrupt a processor when it is
executing an interrupt service routine of another device?
Interrupts (contd..)
I/O devices are organized in a priority struc-
ture:
 An interrupt request from a high-priority device is accepted
while the processor is executing the interrupt service routine
of a low priority device.
A priority level is assigned to a processor that
can be changed under program control.
 Priority level of a processor is the priority of the program that
is currently being executed.
 When the processor starts executing the interrupt service rou-
tine of a device, its priority is raised to that of the device.
 If the device sending an interrupt request has a higher priority
than the processor, the processor accepts the interrupt re-
quest.
Interrupts (contd..)
Processor’s priority is encoded in a few bits
of the processor status register.
 Priority can be changed by instructions that write into the pro-
cessor status register.
 Usually, these are privileged instructions, or instructions that
can be executed only in the supervisor mode.
 Privileged instructions cannot be executed in the user mode.
 Prevents a user program from accidentally or intentionally
changing the priority of the processor.
If there is an attempt to execute a privileged
instruction in the user mode, it causes a spe-
cial type of interrupt called as privilege ex-
ception.
IN TR1 I N TR p
Processor

Device 1 Device 2 Device p

INTA1 INTA p

Priority arbitration

h device has a separate interrupt-request and interrupt-acknowledge line.


h interrupt-request line is assigned a different priority level.
errupt requests received over these lines are sent to a priority arbitration circui
he processor.
he interrupt request has a higher priority level than the priority of the processo
n the request is accepted.
Interrupts (contd..)
Which interrupt request does the processor
accept if it receives interrupt requests from
two or more devices simultaneously?.
If the I/O devices are organized in a priority
structure, the processor accepts the interrupt
request from a device with higher priority.
 Each device has its own interrupt request and interrupt ac-
knowledge line.
 A different priority level is assigned to the interrupt request
line of each device.
However, if the devices share an interrupt
request line, then how does the processor de-
cide which interrupt request to accept?
ing scheme:
he processor uses a polling mechanism to poll the status registers of I/O device
determine which device is requesting an interrupt.
this case the priority is determined by the order in which the devices are polled
e first device with status bit set to 1 is the device whose interrupt request is
cepted.
Daisy chain scheme:
IN TR
Processor

Device 1 Device 2 Device n


INTA

vices are connected to form a daisy chain.


vices share the interrupt-request line, and interrupt-acknowledge line is connec
orm a daisy chain.
en devices raise an interrupt request, the interrupt-request line is activated.
e processor in response activates interrupt-acknowledge.
ceived by device 1, if device 1 does not need service, it passes the signal to devi
vice that is electrically closest to the processor has the highest priority.
en I/O devices were organized into a priority structure, each device had its own
errupt-request and interrupt-acknowledge line.
en I/O devices were organized in a daisy chain fashion, the devices shared an
errupt-request line, and the interrupt-acknowledge propagated through the dev
ombination of priority structure and daisy chain scheme can also used.
IN TR1

Device Device
INTA1
Processor

IN TR p

Device Device
INTA p
Priority arbitration
circuit
evices are organized into groups.
ach group is assigned a different priority level.
ll the devices within a single group share an interrupt-request line, and are
nnected to form a daisy chain.
Controlling device request
Only those devices that are being used in a pro-
gram should be allowed to generate interrupt re-
quests.
To control which devices are allowed to generate
interrupt requests, the interface circuit of each
I/O device has an interrupt-enable bit.
 If the interrupt-enable bit in the device interface is set to 1, then
the device is allowed to generate an interrupt-request.
Interrupt-enable bit in the device’s interface cir-
cuit determines whether the device is allowed to
generate an interrupt request.
Interrupt-enable bit in the processor status regis-
ter or the priority structure of the interrupts de-
termines whether a given interrupt will be ac-
cepted.
Exceptions
Interrupts caused by interrupt-requests sent by
I/O devices.
Interrupts could be used in many other situations
where the execution of one program needs to be
suspended and execution of another program
needs to be started.
In general, the term exception is used to refer to
any event that causes an interruption.
 Interrupt-requests from I/O devices is one type of an exception.

Other types of exceptions are:


 Recovery from errors
 Debugging
 Privilege exception
Exceptions (contd..)
Many sources of errors in a processor. For
example:
 Error in the data stored.
 Error during the execution of an instruction.

When such errors are detected, exception


processing is initiated.
 Processor takes the same steps as in the case of I/O inter-
rupt-request.
 It suspends the execution of the current program, and
starts executing an exception-service routine.
Difference between handling I/O interrupt-
request and handling exceptions due to er-
rors:
 In case of I/O interrupt-request, the processor usually
completes the execution of an instruction in progress be-
fore branching to the interrupt-service routine.
Exceptions (contd..)
Debugger uses exceptions to provide impor-
tant features:
 Trace,
 Breakpoints.

Trace mode:
 Exception occurs after the execution of every instruction.
 Debugging program is used as the exception-service routine.

Breakpoints:
 Exception occurs only at specific points selected by the user.
 Debugging program is used as the exception-service routine.
Exceptions (contd..)
Certain instructions can be executed only
when the processor is in the supervisor mode.
These are called privileged instructions.
If an attempt is made to execute a privileged
instruction in the user mode, a privilege ex-
ception occurs.
Privilege exception causes:
 Processor to switch to the supervisor mode,
 Execution of an appropriate exception-servicing routine.
Direct Memory Access (contd..)
Direct Memory Access (DMA):
 A special control unit may be provided to transfer a block of
data directly between an I/O device and the main memory,
without continuous intervention by the processor.
Control unit which performs these transfers
is a part of the I/O device’s interface circuit.
This control unit is called as a DMA con-
troller.
DMA controller performs functions that
would be normally carried out by the proces-
sor:
 For each word, it provides the memory address and all the con-
trol signals.
 To transfer a block of data, it increments the memory ad-
dresses and keeps track of the number of transfers.
Direct Memory Access (contd..)
DMA controller can transfer a block of data from
an external device to the processor, without any
intervention from the processor.
 However, the operation of the DMA controller must be under the
control of a program executed by the processor. That is, the pro-
cessor must initiate the DMA transfer.
To initiate the DMA transfer, the processor in-
forms the DMA controller of:
 Starting address,
 Number of words in the block.
 Direction of transfer (I/O device to the memory, or memory to the
I/O device).
Once the DMA controller completes the DMA
transfer, it informs the processor by raising an in-
terrupt signal.
Main
Processor
memory

System bus

Disk/DMA DMA Keyboard


controller controller Printer

Disk Disk Network


Interface

MA controller connects a high-speed network to the computer bus.


isk controller, which controls two disks also has DMA capability. It provides two
MA channels.
can perform two independent DMA operations, as if each disk has its own DMA
ontroller. The registers to store the memory address, word count and status and
ntrol information are duplicated.
Direct Memory Access (contd..)
Processor and DMA controllers have to use the
bus in an interwoven fashion to access the mem-
ory.
 DMA devices are given higher priority than the processor to ac-
cess the bus.
 Among different DMA devices, high priority is given to high-speed
peripherals such as a disk or a graphics display device.
Processor originates most memory access cycles
on the bus.
 DMA controller can be said to “steal” memory access cycles from
the bus. This interweaving technique is called as “cycle stealing”.
An alternate approach is the provide a DMA con-
troller an exclusive capability to initiate transfers
on the bus, and hence exclusive access to the
Bus arbitration
Processor and DMA controllers both need to ini-
tiate data transfers on the bus and access main
memory.
The device that is allowed to initiate transfers on
the bus at any given time is called the bus master.
When the current bus master relinquishes its sta-
tus as the bus master, another device can acquire
this status.
 The process by which the next device to become the bus master is
selected and bus mastership is transferred to it is called bus arbi-
tration.
Centralized arbitration:
 A single bus arbiter performs the arbitration.
Distributed arbitration:
 All devices participate in the selection of the next bus master.
Centralized Bus Arbitration
B BSY

BR

Processor

DMA DMA
controller controller
BG1 1 BG2 2
Centralized Bus Arbitration(cont.,)
• Bus arbiter may be the processor or a separate unit
connected to the bus.
• Normally, the processor is the bus master, unless it
grants bus membership to one of the DMA con-
trollers.
• DMA controller requests the control of the bus by as-
serting the Bus Request (BR) line.
• In response, the processor activates the Bus-Grant1
(BG1) line, indicating that the controller may use the
bus when it is free.
• BG1 signal is connected to all DMA controllers in a
daisy chain fashion.
• BBSY signal is 0, it indicates that the bus is busy.
When BBSY becomes 1, the DMA controller which as-
serted BR can acquire control of the bus.
DMA controller 2
asserts the BR signal. Time
Processor asserts
BR
the BG1 signal

BG1 BG1 signal propagates


to DMA#2.
BG2

BBSY

Bus
master
Processor DMA controller 2 Processor

Processor relinquishes control


of the bus by setting BBSY to 1.
Distributed arbitration
All devices waiting to use the bus share the re-
sponsibility of carrying out the arbitration
process.
 Arbitration process does not depend on a central arbiter and
hence distributed arbitration has higher reliability.
Each device is assigned a 4-bit ID number.
All the devices are connected using 5 lines, 4 ar-
bitration lines to transmit the ID, and one line for
the Start-Arbitration signal.
To request the bus a device:
 Asserts the Start-Arbitration signal.
 Places its 4-bit ID number on the arbitration lines.
The pattern that appears on the arbitration lines
is the logical-OR of all the 4-bit device IDs placed
on the arbitration lines.
Distributed arbitration
Distributed arbitration(Contd.,)
Arbitration process:
Each device compares the pattern that appears
on the arbitration lines to its own ID, starting
with MSB.
If it detects a difference, it transmits 0s on the
arbitration lines for that and all lower bit posi-
tions.
The pattern that appears on the arbitration
lines is the logical-OR of all the 4-bit device IDs
placed on the arbitration lines.
Device A has the ID 5 and wants to request the bus:
- Transmits the pattern 0101 on the arbitration lines.
Device B has the ID 6 and wants to request the bus:
- Transmits the pattern 0110 on the arbitration lines.
attern that appears on the arbitration lines is the logical OR of the patterns:
- Pattern 0111 appears on the arbitration lines.

itration process:
ch device compares the pattern that appears on the arbitration lines to its own
starting with MSB.
t detects a difference, it transmits 0s on the arbitration lines for that and all low
positions.
vice A compares its ID 5 with a pattern 0101 to pattern 0111.
detects a difference at bit position 0, as a result, it transmits a pattern 0100 on
bitration lines.
e pattern that appears on the arbitration lines is the logical-OR of 0100 and 011
ich is 0110.
is pattern is the same as the device ID of B, and hence B has won the arbitratio
Buses
Processor, main memory, and I/O devices are
interconnected by means of a bus.
Bus provides a communication path for the
transfer of data.
 Bus also includes lines to support interrupts and arbitration.

A bus protocol is the set of rules that govern


the behavior of various devices connected to
the bus, as to when to place information on
the bus, when to assert control signals, etc.
Buses (contd..)
Bus lines may be grouped into three types:
 Data
 Address
 Control
Control signals specify:
 Whether it is a read or a write operation.
 Required size of the data, when several operand sizes (byte, word,
long word) are possible.
 Timing information to indicate when the processor and I/O devices
may place data or receive data from the bus.
Schemes for timing of data transfers over a bus
can be classified into:
 Synchronous,
 Asynchronous.
Synchronous bus

Bus clock

Bus cycle
Time
Bus clock

Address and
command

Data

t0 1t t2

Bus cycle
Master places the
device address and Addressed slave places
command on the bus, data on the data lines Master “strobes” the data
and indicates that on the data lines into its
it is a Read operation. input buffer, for a Read
operation.
case of a Write operation, the master places the data on the bus along with the
dress and commands at time t0.
e slave strobes the data into its input buffer at time t 2.
Synchronous bus (contd..)
Once the master places the device address
and command on the bus, it takes time for
this information to propagate to the devices:
 This time depends on the physical and electrical characteris-
tics of the bus.
Also, all the devices have to be given enough
time to decode the address and control sig-
nals, so that the addressed slave can place
data on the bus.
Width of the pulse t1 - t0 depends on:
 Maximum propagation delay between two devices connected to
the bus.
 Time taken by all the devices to decode the address and con-
Synchronous bus (contd..)
At the end of the clock cycle, at time t2, the
master strobes the data on the data lines into
its input buffer if it’s a Read operation.
 “Strobe” means to capture the values of the data and store
them into a buffer.
When data are to be loaded into a storage
buffer register, the data should be available
for a period longer than the setup time of the
device.
Width of the pulse t2 - t1 should be longer than:
 Maximum propagation time of the bus plus
 Set up time of the input buffer register of the master.
Time
Address & Bus clock
command Data reaches
Seen by
appear on the master tAM the master.
bus. Address and
command

Data
Address & tDM
command reach
Seen by slave
the slave. tS
A

Address and Data appears


command on the bus.

Data
tDS

t
0
t1 t
2
nals do not appear on the bus as soon as they are placed on the bus, due to the
pagation delay in the interface circuits.
nals reach the devices after a propagation delay which depends on the
racteristics of the bus.
a must remain on the bus for some time after t2 equal to the hold time of the bu
Synchronous bus (contd..)
Data transfer has to be completed within one
clock cycle.
 Clock period t2 - t0 must be such that the longest propagation
delay on the bus and the slowest device interface must be ac-
commodated.
 Forces all the devices to operate at the speed of the slowest
device.
Processor just assumes that the data are
available at t2 in case of a Read operation, or
are read by the device in case of a Write op-
eration.
 What if the device is actually failed, and never really re-
sponded?
Synchronous bus (contd..)
Most buses have control signals to represent
a response from the slave.
Control signals serve two purposes:
 Inform the master that the slave has recognized the address,
and is ready to participate in a data transfer operation.
 Enable to adjust the duration of the data transfer operation
based on the speed of the participating slaves.
High-frequency bus clock is used:
 Data transfer spans several clock cycles instead of just one
clock cycle as in the earlier case.
Address & command Time
requesting a Read
operation appear on 1 2 3 4
the bus.
Clock

Address

Command
Master strobes data
into the input buffer.
Data

Slave-ready

Slave places the data on the bus, Clock changes are seen by all the devices
and asserts Slave-ready signal. at the same time.
Asynchronous bus
Data transfers on the bus is controlled by a hand-
shake between the master and the slave.
Common clock in the synchronous bus case is re-
placed by two timing control lines:
 Master-ready,
 Slave-ready.
Master-ready signal is asserted by the master to
indicate to the slave that it is ready to participate
in a data transfer.
Slave-ready signal is asserted by the slave in re-
sponse to the master-ready from the master, and
it indicates to the master that the slave is ready
to participate in a data transfer.
Asynchronous bus (contd..)
Data transfer using the handshake protocol:
 Master places the address and command information on the
bus.
 Asserts the Master-ready signal to indicate to the slaves that
the address and command information has been placed on the
bus.
 All devices on the bus decode the address.
 Address slave performs the required operation, and informs
the processor it has done so by asserting the Slave-ready sig-
nal.
 Master removes all the signals from the bus, once Slave-ready
is asserted.
 If the operation is a Read operation, Master also strobes the
data into its input buffer.
Time
Address
and command

Master-ready

Slave-ready

Data

t0 t1 t2 t3 t4 t5

Bus cycle
t0 - Master places the address and command information on the bus.
t1 - Master asserts the Master-ready signal. Master-ready signal is asserted
at t1 instead of t0
t2 - Addressed slave places the data on the bus and asserts the Slave-ready
signal.
t3 - Slave-ready signal arrives at the master.
t4 - Master removes the address and command information.
Asynchronous vs. Synchronous bus
Advantages of asynchronous bus:
 Eliminates the need for synchronization between the sender
and the receiver.
 Can accommodate varying delays automatically, using the

Slave-ready signal.
Disadvantages of asynchronous bus:
 Data transfer rate with full handshake is limited by two-round
trip delays.
 Data transfers using a synchronous bus involves only one
round trip delay, and hence a synchronous bus can achieve
faster rates.
Interface circuits
I/O interface consists of the circuitry required to
connect an I/O device to a computer bus.
Side of the interface which connects to the com-
puter has bus signals for:
 Address,
 Data
 Control
Side of the interface which connects to the I/O
device has:
 Datapath and associated controls to transfer data between the in-
terface and the I/O device.
 This side is called as a “port”.
Ports can be classified into two:
 Parallel port,
 Serial port.
Interface circuits (contd..)
Parallel port transfers data in the form of a
number of bits, normally 8 or 16 to or from
the device.
Serial port transfers and receives data one
bit at a time.
Processor communicates with the bus in the
same way, whether it is a parallel port or a
serial port.
 Conversion from the parallel to serial and vice versa takes
place inside the interface circuit.
Data

Address
DATAIN Data
Encoder
R /W and Keyboard
Processor SIN
debouncing switches
Master-ready circuit
Valid
Input
Slave-ready
interface

Keyboard is connected to a processor using a parallel port.


rocessor is 32-bits and uses memory-mapped I/O and the asynchronous bus
rotocol.
On the processor side of the interface we have:
- Data lines.
- Address lines
- Control or R/W line.
- Master-ready signal and
- Slave-ready signal.
Data

Address
DATAIN Data
Encoder
R /W and Keyboard
Processor SIN
debouncing switches
Master-ready circuit
Valid
Input
Slave-ready
interface

On the keyboard side of the interface:


- Encoder circuit which generates a code for the key pressed.
- Debouncing circuit which eliminates the effect of a key bounce (a single key
stroke may appear as multiple events to a processor).
- Data lines contain the code for the key.
- Valid line changes from 0 to 1 when the key is pressed. This causes the code
be loaded into DATAIN and SIN to be set to 1.
•Output lines of DATAIN are
are connected to the data lines of
the bus by means of 3 state drivers
•Drivers are turned on when the
processor issues a read signal and
the address selects this register.

•SIN signal is generated using a status flag circuit.


•It is connected to line D0 of the processor bus
using a three-state driver.
•Address decoder selects the input interface based
on bits A1 through A31.
•Bit A0 determines whether the status or data
register is to be read, when Master-ready is
active.
•In response, the processor activates the Slave-read
signal, when either the Read-status or Read-data
is equal to 1, which depends on line A0.
Data

Address DATAOUT Data

Processor
CPU R /W SOUT Printer
Valid
Master-ready
Output Idle
Sla ve-ready interface

Printer is connected to a processor using a parallel port.


Processor is 32 bits, uses memory-mapped I/O and asynchronous bus protocol.
On the processor side:
- Data lines.
- Address lines
- Control or R/W line.
- Master-ready signal and
- Slave-ready signal.
Data

Address DATAOUT Data

Processor
CPU R /W SOUT Printer
Valid
Master-ready
Output Idle
Sla ve-ready interface

the printer side:


- Idle signal line which the printer asserts when it is ready to accept a charact
This causes the SOUT flag to be set to 1.
- Processor places a new character into a DATAOUT register.
- Valid signal, asserted by the interface circuit when it places a new character
on the data lines.
•Data lines of the processor bus
are connected to the DATAOUT
register of the interface.
•The status flag SOUT is connected
to the data line D1 using a three-stat
driver.
•The three-state driver is turned on,
when the control Read-status line is
1.
•Address decoder selects the output
interface using address lines A1
through A31.
•Address line A0 determines whether
the data is to be loaded into the
DATAOUT register or status flag is
to be read.
•If the Load-data line is 1, then the
Valid line is set to 1.
•If the Idle line is 1, then the status
flag SOUT is set to 1.
Bus
D7 PA7

DATAIN
D1
D0 PA0

SIN
•Combined I/O interface circuit.
Input •Address
CA bits A2 through A31, that is
status
30 bits are used to select the overall
PB7
interface.
DATAOUT •Address bits A1 through A0, that is, 2
bits
PB0 select one of the three registers,
SOUT
namely,
CB1
DATAIN, DATAOUT, and
Handshake
control
theCB2status register.
Slave-
Ready 1 •Status register contains the flags SIN and
SOUT in bits 0 and 1.
•Data lines PA0 through PA7 connect the
Master- input device to the DATAIN register.
Ready
R/ W
•DATAOUT register connects the data
A31 lines on the processor bus to lines PB0
Address
decoder
My-address
through PB7 which connect to the output
A2 device.
A1
RS1 •Separate input and output data lines for
connection to an I/O device.
RS0
A0
D7 P7
•Data lines to I/O device are bidirectional.
DATAIN •Data lines P7 through P0 can be used for
D0 bothP0
input, and output.
•In fact, some lines can be used for input &
some for output depending on the pattern
in the Data Direction Register (DDR).
DATAOUT •Processor places an 8-bit pattern into a DD
•If a given bit position in the DDR is 1, the
corresponding data line acts as an output
line, otherwise it acts as an input line.
•C1 and C2 control the interaction between
Data
Direction the interface circuit and the I/O devices.
Register
•Ready and Accept lines are the handshake
control lines on the processor bus side, an
My-address
are connected to Master-ready & Slave-re
RS2
•Input signal My-address is connected to th
C1
RS1
Register Status output of an address decoder.
RS0 and
R /W
select control •Three register select lines that allow up to
Ready registers
C2 to be selected.
Accept

INTR
Serial port
Serial port is used to connect the processor
to I/O devices that require transmission of
data one bit at a time.
Serial port communicates in a bit-serial fash-
ion on the device side and bit parallel fashion
on the bus side.
 Transformation between the parallel and serial formats is
achieved with shift registers that have parallel access capabil-
ity.
Input shift register Serial
input
•Input shift register accepts input one b
at a time from the I/O device.
DATAIN •Once all the 8 bits are received, the
contents of the input shift register are
loaded in parallel into DATAIN register
•Output data in the DATAOUT register
are loaded into the output shift registe
D7 •Bits are shifted out of the output shift
register and sent out to the I/O device
D0 bit at a time.
•As soon as data from the input shift re
My-address DATAOUT are loaded into DATAIN, it can start
RS1 accepting another 8 bits of data.
RS0
•Input shift register and DATAIN regist
Chip and
R /W register Output shift re gister
are
Serialboth used at input so that the input

Ready select shift register can start receiving anoth


Accept set of 8 bits from the input device after
loading the contents to DATAIN, before
Receiving clock
Status
the processor reads the contents of
I N TR
and
control
DATAIN. This is called as double-
ransmission clock
T
buffering.
Serial port (contd..)
Serial interfaces require fewer wires, and hence
serial transmission is convenient for connecting
devices that are physically distant from the com-
puter.
Speed of transmission of the data over a serial in-
terface is known as the “bit rate”.
 Bit rate depends on the nature of the devices connected.
In order to accommodate devices with a range of
speeds, a serial interface must be able to use a
range of clock speeds.
Several standard serial interfaces have been de-
veloped:
 Universal Asynchronous Receiver Transmitter (UART) for low-
speed serial devices.

Standard I/O interfaces
I/O device is connected to a computer using an
interface circuit.
Do we have to design a different interface for ev-
ery combination of an I/O device and a computer?
A practical approach is to develop standard inter-
faces and protocols.
A personal computer has:
 A motherboard which houses the processor chip, main memory
and some I/O interfaces.
 A few connectors into which additional interfaces can be plugged.
Processor bus is defined by the signals on the
processor chip.
 Devices which require high-speed connection to the processor are
connected directly to this bus.
Standard I/O interfaces (contd..)
Because of electrical reasons only a few devices
can be connected directly to the processor bus.
Motherboard usually provides another bus that
can support more devices.
 Processor bus and the other bus (called as expansion bus) are in-
terconnected by a circuit called “bridge”.
 Devices connected to the expansion bus experience a small delay
in data transfers.
Design of a processor bus is closely tied to the
architecture of the processor.
 No uniform standard can be defined.
Expansion bus however can have uniform stan-
dard defined.
Standard I/O interfaces (contd..)
A number of standards have been developed
for the expansion bus.
 Some have evolved by default.
 For example, IBM’s Industry Standard Architecture.

Three widely used bus standards:


 PCI (Peripheral Component Interconnect)
 SCSI (Small Computer System Interface)
 USB (Universal Serial Bus)

76
Main
Processor
memory
Bridge circuit translates
signals and protocols from
Processor bus
processor bus to PCI bus.

Bridge

PCI bus
Expansion bus on
the motherboard
Additional SCSI Ethernet USB ISA
memory controller Interface controller Interface

SCSI b us
IDE
disk
Video
Disk CD-ROM
controller controller

CD-
Disk 1 Disk 2 ROM K eyboard Game
PCI Bus
 Peripheral Component Interconnect
 Introduced in 1992
 Low-cost bus
 Processor independent
 Plug-and-play capability
 In today’s computers, most memory transfers involve a burst of
data rather than just one word. The PCI is designed primarily to
support this mode of operation.
 The bus supports three independent address spaces: memory, I/O,
and configuration.
 we assumed that the master maintains the address information on
the bus until data transfer is completed. But, the address is
needed only long enough for the slave to be selected. Thus, the
address is needed on the bus for one clock cycle only, freeing the
address lines to be used for sending data in subsequent clock cy-
cles. The result is a significant cost reduction.
 A master is called an initiator in PCI terminology. The addressed
device that responds to read and write commands is called a tar-
get.
Data transfer signals on the PCI bus.

Name u
Fnction

CLK A 33-MHz or 66-MHz clock.

FRAME# Sent by the initiator to indicate the duration of a


transaction.

AD 32address/data lines, which may beoptionally


increased to 64.

C/BE# command/byte-enable
4 lines (8 for a 64-bit bus).

IRD Y#, TRD Y# Initiator-ready and Target-readysignals.

DEVSEL# A response from the device indicating that it has


recognized its address and is ready for a data
transfertransaction.

IDSEL# Initialization Device Select.


1 2 3 4 5 6 7

CLK

Frame#

AD Adress #1 #2 #3 #4

C/BE# Cmnd Byte enable

IRD Y#

TRD Y#

DEVSEL#

A read operation on the PCI bus


Device Configuration
 When an I/O device is connected to a computer, several ac-
tions are needed to configure both the device and the soft-
ware that communicates with it.
 PCI incorporates in each I/O device interface a small con-
figuration ROM memory that stores information about that
device.
 The configuration ROMs of all devices are accessible in the
configuration address space. The PCI initialization software
reads these ROMs and determines whether the device is a
printer, a keyboard, an Ethernet interface, or a disk con-
troller. It can further learn bout various device options and
characteristics.
 Devices are assigned addresses during the initialization
process.
 This means that during the bus configuration operation,
devices cannot be accessed based on their address, as they
have not yet been assigned one.
 Hence, the configuration address space uses a different
mechanism. Each device has an input signal called Initial-
ization Device Select, IDSEL#
 Electrical characteristics:
SCSI Bus
The acronym SCSI stands for Small Computer System
Interface.
It refers to a standard bus defined by the American
National Standards Institute (ANSI) under the desig-
nation X3.131 .
In the original specifications of the standard, devices
such as disks are connected to a computer via a 50-
wire cable, which can be up to 25 meters in length
and can transfer data at rates up to 5 megabytes/s.
The SCSI bus standard has undergone many revisions,
and its data transfer capability has increased very
rapidly, almost doubling every two years.
SCSI-2 and SCSI-3 have been defined, and each has
several options.
Because of various options SCSI connector may have
50, 68 or 80 pins.
SCSI Bus (Contd.,)
 Devices connected to the SCSI bus are not part of the address space
of the processor
 The SCSI bus is connected to the processor bus through a SCSI con-
troller. This controller uses DMA to transfer data packets from the
main memory to the device, or vice versa.
 A packet may contain a block of data, commands from the processor
to the device, or status information about the device.
 A controller connected to a SCSI bus is one of two types – an initiator
or a target.
 An initiator has the ability to select a particular target and to send
commands specifying the operations to be performed. The disk con-
troller operates as a target. It carries out the commands it receives
from the initiator.
 The initiator establishes a logical connection with the intended target.
 Once this connection has been established, it can be suspended and
restored as needed to transfer commands and bursts of data.
 While a particular connection is suspended, other device can use the
bus to transfer information.
 This ability to overlap data transfer requests is one of the key features
of the SCSI bus that leads to its high performance.
SCSI Bus (Contd.,)
Data transfers on the SCSI bus are always
controlled by the target controller.
To send a command to a target, an initiator
requests control of the bus and, after winning
arbitration, selects the controller it wants to
communicate with and hands control of the
bus over to it.
Then the controller starts a data transfer op-
eration to receive a command from the initia-
tor.
SCSI Bus (Contd.,)
 Assume that processor needs to read block of data from a disk
drive and that data are stored in disk sectors that are not con-
tiguous.
 The processor sends a command to the SCSI controller, which
causes the following sequence of events to take place:
1. The SCSI controller, acting as an initiator, contends for control
of the bus.
2. When the initiator wins the arbitration process, it selects the
target controller and hands over control of the bus to it.
3. The target starts an output operation (from initiator to target);
in response to this, the initiator sends a command specifying
the required read operation.
4. The target, realizing that it first needs to perform a disk seek
operation, sends a message to the initiator indicating that it
will temporarily suspend the connection between them. Then
it releases the bus.
5. The target controller sends a command to the disk drive to
move the read head to the first sector involved in the re-
quested read operation. Then, it reads the data stored in that
sector and stores them in a data buffer. When it is ready to
begin transferring data to the initiator, the target requests
control of the bus. After it wins arbitration, it reselects the ini-
tiator controller, thus restoring the suspended connection.
SCSI Bus (Contd.,)
6. The target transfers the contents of the data buf-
fer to the initiator and then suspends the connec-
tion again
7. The target controller sends a command to the
disk drive to perform another seek operation.
Then, it transfers the contents of the second disk
sector to the initiator as before. At the end of this
transfers, the logical connection between the two
controllers is terminated.
8. As the initiator controller receives the data, it
stores them into the main memory using the DMA
approach.
9. The SCSI controller sends as interrupt to the pro-
cessor to inform it that the requested operation
Operation of SCSI bus from H/W point of
view
Category Name unction
F

Data –DB(0) to Datalines:Carry onebyte ofinformation


–DB(7) duringtheinformationtransferphaseand
identify deviceduringarbitration,
selectionand
reselection phases
–DB(P) Paritybitforthedatabus
Phase – BSY Busy:Asserted whenthebus isnotfree

–SEL Selection:Assertedduring
selectionand
reselection

Information – C/D Con


trol/Data:Asserted duringtransfer of
type controlinformation(command,status or
message)

–MSG Message:indicates thatthe


information being
transferred is amessage

Table 4. The SCSI bus signals.


Table 4. The SCSI bus signals.(cont.)

Category Name unction


F

Handshake – REQ Request:Assertedby atargettorequestadata


transfercycle

– ACK Ackno
wledge:Assertedby theinitiatorwhen it
has
completed adatatransfer operation

Direction of – I/O Input/Output:


Assertedtoindicateaninput
transfer eration(relative to theinitiator)
op

Other – ATN Attention:Asserted by aninitiatorwhenit


wishestosendamessageto atarget

– RST Reset:Causesalldevicecon
trols todisconnect
fromthebusandassumetheirstart-up
state
Main Phases involved
Arbitration
 A controller requests the bus by asserting BSY and by
asserting it’s associated data line
 When BSY becomes active, all controllers that are re-
questing bus examine data lines
Selection
 Controller that won arbitration selects target by assert-
ing SEL and data line of target. After that initiator re-
leases BSY line.
 Target responds by asserting BSY line
 Target controller will have control on the bus from then
Information Transfer
 Handshaking signals are used between initiator and tar-
get
 At the end target releases BSY line
Reselection
Targets examine ID

DB 2

DB 5

DB 6

BS Y

SEL

Free Arbitration Selection

Figure 42. Arbitration and selection on the SCSI bus.


Device 6 wins arbitration and selects device 2.
USB
Universal Serial Bus (USB) is an industry
standard developed through a collaborative
effort of several computer and communica-
tion companies, including Compaq, Hewlett-
Packard, Intel, Lucent, Microsoft, Nortel
Networks, and Philips.
Speed
 Low-speed(1.5 Mb/s)
 Full-speed(12 Mb/s)
 High-speed(480 Mb/s)

Port Limitation
Device Characteristics
Plug-and-play
Universal Serial Bus tree structure

Host computer

Root
hub

Hub Hub

Hub I/O I/O I/O I/O


de vice de vice de vice de vice

I/O I/O
de vice de vice
Universal Serial Bus tree structure
 To accommodate a large number of devices that can be
added or removed at any time, the USB has the tree struc-
ture as shown in the figure.
 Each node of the tree has a device called a hub, which acts
as an intermediate control point between the host and the
I/O devices. At the root of the tree, a root hub connects the
entire tree to the host computer. The leaves of the tree are
the I/O devices being served (for example, keyboard, Inter-
net connection, speaker, or digital TV)
 In normal operation, a hub copies a message that it re-
ceives from its upstream connection to all its downstream
ports. As a result, a message sent by the host computer is
broadcast to all I/O devices, but only the addressed device
will respond to that message. However, a message from an
I/O device is sent only upstream towards the root of the
tree and is not seen by other devices. Hence, the USB en-
ables the host to communicate with the I/O devices, but it
does not enable these devices to communicate with each
other.
Addressing
 When a USB is connected to a host computer, its root hub is attached
to the processor bus, where it appears as a single device. The host
software communicates with individual devices attached to the USB
by sending packets of information, which the root hub forwards to
the appropriate device in the USB tree.
 Each device on the USB, whether it is a hub or an I/O device, is as-
signed a 7-bit address. This address is local to the USB tree and is
not related in any way to the addresses used on the processor bus.
 A hub may have any number of devices or other hubs connected to it,
and addresses are assigned arbitrarily. When a device is first con-
nected to a hub, or when it is powered on, it has the address 0. The
hardware of the hub to which this device is connected is capable of
detecting that the device has been connected, and it records this fact
as part of its own status information. Periodically, the host polls each
hub to collect status information and learn about new devices that
may have been added or disconnected.
 When the host is informed that a new device has been connected, it
uses a sequence of commands to send a reset signal on the corre-
sponding hub port, read information from the device about its capa-
bilities, send configuration information to the device, and assign the
device a unique USB address. Once this sequence is completed the
device begins normal operation and responds only to the new ad-
dress.
USB Protocols
 All information transferred over the USB is organized in
packets, where a packet consists of one or more bytes of in-
formation. There are many types of packets that perform a
variety of control functions.
 The information transferred on the USB can be divided into
two broad categories: control and data.
 Control packets perform such tasks as addressing a device
to initiate data transfer, acknowledging that data have been
received correctly, or indicating an error.
 Data packets carry information that is delivered to a device.
 A packet consists of one or more fields containing different
kinds of information. The first field of any packet is called
the packet identifier, PID, which identifies the type of that
packet.
 They are transmitted twice. The first time they are sent
with their true values, and the second time with each bit
complemented
 The four PID bits identify one of 16 different packet types.
Some control packets, such as ACK (Acknowledge), consist
PID0 PID1 PID2 PID3 PID0 PID1 PID2 PID3

(a) Packet identifier field

Bits 8 7 4 5
Control packets used for
PID ADDR ENDP CRC16 controlling data transfer
operations are called
token packets.
(b) Token packet, IN or OUT

Bits 8 0 to 8192 16

PID DATA CRC16

(c) Data packet

Figure 45. USB packet format.


Host Hub I/O Device

Token
Data0

ACK
Time
Token
Data0

ACK

Token
Data1
Figure: An output
transfer
ACK

Token
Data1

ACK
Isochronous Traffic on USB
 One of the key objectives of the USB is to support the transfer
of isochronous data.
 Devices that generates or receives isochronous data require a
time reference to control the sampling process.
 To provide this reference. Transmission over the USB is di-
vided into frames of equal length.
 A frame is 1ms long for low-and full-speed data.
 The root hub generates a Start of Frame control packet (SOF)
precisely once every 1 ms to mark the beginning of a new
frame.
 The arrival of an SOF packet at any device constitutes a regu-
lar clock signal that the device can use for its own purposes.
 To assist devices that may need longer periods of time, the
SOF packet carries an 11-bit frame number.
 Following each SOF packet, the host carries out input and
output transfers for isochronous devices.
 This means that each device will have an opportunity for an
input or output transfer once every 1 ms.
Electrical Characteristics
The cables used for USB connections consist of
four wires.
Two are used to carry power, +5V and Ground.
 Thus, a hub or an I/O device may be powered di-
rectly from the bus, or it may have its own external
power connection.
The other two wires are used to carry data.
Different signaling schemes are used for different
speeds of transmission.
 At low speed, 1s and 0s are transmitted by sending
a high voltage state (5V) on one or the other o the
two signal wires. For high-speed links, differential
transmission is used.

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