MiniP 1BPPT
MiniP 1BPPT
Campus.
Department of Computer Engineering
SE Mini Project-1B
Presentation 1
On
“NeuroRush”
Roll No.
By Name of Students
23CO48 Siddique Mohd Qaif
23CO31 Faquih Umair
23CO45 Khot Mehmood
23CO60 Shaikh Mohd Adil
Guided by
Prof. Muhib A. Lambay
Outline
Introduction
Literature Survey
Problem statement
System Design and Architecture
Proposed Methodology/ Techniques
Conclusion
References
•The game is structured to test and improve players' reflexes by presenting multiple-choice
questions (MCQs) within a limited time, ensuring speed and accuracy are the key elements
in response selection.
•A unique feature of the game is its adaptability to different professions, allowing players to
choose from Medical, Engineering, Finance, and Arts, ensuring domain-specific learning.
•The system includes a login page where users can create an ID, to continue playing from
where they left off.
•Existing brain-training platforms, such as Lumosity and Brain Age, focus on generalized
cognitive enhancement but lack profession-based specialization.
•Research in gamified learning highlights that adaptive questioning methods improve memory
retention and learning engagement. NeuroRush integrates this gamification principle to provide
a more personalized and domain-specific training experience.
•However, there are limited training platforms that provide an interactive and gamified approach to
enhance profession-based decision-making skills.
•NeuroRush addresses this gap by creating an engaging environment where players train their
cognitive reflexes using real-world profession-based challenges.
•NeuroRush follows a structured flow where users register, select their preferred profession, and engage
in interactive cognitive exercises.
1.Login System – Users must create an ID to track progress and continue sessions seamlessly.
2.Profession Selection – Players choose one of four fields: Medical, Engineering, Finance, or Arts.
3.Question Module – The system generates MCQs based on the chosen profession, with a timer to
simulate real-world pressure.
4.Performance Analysis – The game evaluates user responses, tracking accuracy, speed, and
improvement over time.
•Key Features:
Login System: User registration and authentication.
Profession Selection: Choose from Medical, Engineering, Finance, or Arts.
Timed MCQs: Answer profession-based questions within a countdown.
Score Tracking: Evaluates accuracy and response speed.
•Technology Stack:
Python & Tkinter (GUI)
SQLite (Data storage)
Python Logic (Game mechanics)
•Javatpoint
https://www.javatpoint.com/
•GeeksforGeeks
https://www.geeksforgeeks.org/
•Python.org
https://www.python.org/
•ChatGPT
https://chat.openai.com/