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Chapter Four

Chapter Four discusses fundamental concepts in video, including types of video (analog and digital), color video signals, and video broadcasting standards. It highlights the differences between analog and digital video, emphasizing that digital video maintains quality across generations while analog video suffers from degradation. The chapter also covers various video display methods and standards such as PAL, NTSC, and SECAM.

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0% found this document useful (0 votes)
19 views39 pages

Chapter Four

Chapter Four discusses fundamental concepts in video, including types of video (analog and digital), color video signals, and video broadcasting standards. It highlights the differences between analog and digital video, emphasizing that digital video maintains quality across generations while analog video suffers from degradation. The chapter also covers various video display methods and standards such as PAL, NTSC, and SECAM.

Uploaded by

Tadese Beyene
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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CHAPTER FOUR

Fundamental concept in video


• outlines
• Types of video
• Analog video
• Digital video
• Types of color video signal
• Video Broadcasting Standards/ TV
standards

2
Analog Video

Analog technology requires information representing images and sound to

be in a real time continuous-scale electric signal between sources and

receivers.

It is used throughout the television industry. Distortion of images and noise

are common problems for analog video.

In an analogue video signal, each frame is represented by a fluctuating

voltage signal. This is known as an analogue waveform.


3
One of the earliest formats for this was composite video. Analog formats
 Quality loss is also possible from one generation to another.

 This type of loss is like photocopying, in which a copy of a copy is

never as good as the original. Most TV is still sent and received as an

analog signal. Once the electrical signal is received, we may assume

that brightness is at least a monotonic function of voltage.

 An analog signal f(t) samples a time-varying image. So-called

progressive scanning traces through a complete picture (a frame) row-

wise for each time interval.


4
 A high-resolution computer monitor typically uses a time interval of

1n2 second. In TV and in some monitors and multimedia standards,

another system, interlaced scanning, is used. Here, the odd-numbered

lines are traced first, then the even-numbered lines. This result in “odd”

and “even” fields – two fields make up one frame.

5
In fact, the odd lines (starting from 1) end up at the middle of a line at the

end of the odd field, and the even scan starts at a halfway point. The

following figure shows the scheme used. First the solid (odd) lines are

traced – P to Q, then R to S, and so on, ending at T – then the even field

starts at U and ends at V. The scan lines are not horizontal because a

small voltage is applied, moving the electron beam down over time

6
7
Digital Video

Digital technology is based on images represented in the form of bits. A

digital video signal is actually a pattern of 1’s and 0’s that represent the

video image. With a digital video signal, there is no variation in the

original signal once it is captured on to computer disc. Therefore, the

image does not lose any of its original sharpness and clarity. The image is

an exact copy of the original. A computer is the most common form of

digital technology. The limitations of analog video led to the birth of digital
8
Digital video is just a digital representation of the analogue video

signal. Unlike analogue video that degrades in quality from one

generation to the next, digital video does not degrade. Each generation

of digital video is identical to the parent. Even though the data is

digital, virtually all digital, formats are still stored on sequential tapes.

There are two significant advantages for using computers for digital

video:

 the ability to randomly access the storage of video and


9
Computer-based digital video is defined as a series of individual images
and associated audio. These elements are stored in a format in which
both elements (pixel and sound sample) are represented as a series of
binary digits (bits). Almost all digital video uses component video.
The advantages of digital representation for video are many. It permits
 Storing video on digital devices or in memory, ready to be processed
(noise removal, cut and paste, and so on) and integrated into various
multimedia applications
 Direct access, which makes nonlinear video editing simple
 Repeated recording without degradation of image quality
Ease of encryption and better tolerance to channel noise
10
Analog vs. Digital Video

An analog video can be very similar to the original video

copied, but it is not identical. Digital copies will always be

identical and will not lose their sharpness and clarity over

time. However, digital video has the limitation of the amount

of RAM available, whereas this is not a factor with analog

video. Digital technology allows for easy editing and 11


Displaying Video

There are two ways of displaying video on screen:

 Progressive scan

 Interlaced scan

12
Progressive scan
Progressive scan updates all the lines on the screen at the same time. This is known as
progressive scanning. Today all PC screens write a picture like this

Figure 4.1 Progressive scan


13
Interlaced Scanning

Interlaced scanning writes every second line of the picture during a scan,

and writes the other half during the next sweep. Doing that we only need

25/30 pictures per second. This idea of splitting up the image into two

parts became known as interlacing and the splitted up pictures as fields.

Graphically seen a field is basically a picture with every 2nd line

black/white. Here is an image that shows interlacing so that you can

better imagine what happens. 14


Figure 4.2 Interlaced Scanning

15
Types of Color Video Signals

Component video

each primary is sent as a separate video signal. The primaries can either

be RGB or a luminance-chrominance transformation of them (e.g., YIQ,

YUV). Best color reproduction. Requires more bandwidth and good

synchronization of the three components. Component video takes the

different components of the video and breaks them into separate signals.

Improvements to component video have led to many video formats,


16
Component video – Higher-end video systems make use of three separate

video signals for the red, green, and blue image planes. Each color

channel is sent as a separate video signal. Most computer systems use

Component Video, with separate signals for R, G, and B signals. For any

color separation scheme, Component Video gives the best color

reproduction since there is no “crosstalk” between the three channels.

This is not the case for S-Video or Composite Video. Component video,

however, requires more bandwidth and good synchronization of the three


17
2. Composite video/1 Signal: color (chrominance) and luminance

signals are mixed into a single carrier wave. Some interference between

the two signals is inevitable. Composite analog video has all its

components (brightness, color, synchronization information, etc.)

combined into one signal. Due to the compositing (or combining) of the

video components, the quality of composite video is marginal at best. The

results are color bleeding, low clarity and high generational loss.

18
In NTSC TV, for example, I and Q are combined into a chroma signal,

and a color subcarrier then puts the chroma signal at the higher

frequency end of the channel shared with the luminance signal. The

chrominance and luminance components can be separated at the

receiver end, and the two color components can be further recovered.

When connecting to TVs or VCRs, composite video uses only one wire

(and hence one connector, such as a BNC connector at each end of a

coaxial cable or an RCA plug at each end of an ordinary wire), and video
19
color signals are mixed, not sent separately.
The audio signal is another addition to this one signal. Since

color information is mixed and both color and intensity are

wrapped into the same signal, some interference between the

luminance and chrominance signals is inevitable

20
3. S-Video/2 Signal (Separated video): a compromise between

component analog video and the composite video. It uses two lines, one

for luminance and another for composite chrominance signal.

As a compromise, S-video (separated video, or super-video, e.g” in S-

VHS) uses two wires: one for luminance and another for a composite

chrominance signal. As a result, there is less crosstalk between the color

information and the crucial gray-scale information. The reason for

placing luminance into its own part of the signal is that black-and-white
21
Humans are able to differentiate spatial resolution in grayscale images

much better than for the color part of color images (as opposed to the

“black-and-white” part). Therefore, color information sent can be much

less accurate than intensity information. We can see only large blobs of

color, so it makes sense to send less color detail.

22
Table 4.1 Types of Color Video Signals

23
Video Broadcasting Standards/ TV standards
There are three different video broadcasting standards: PAL, NTSC,
and SECAM
PAL (Phase Alternate Line)
PAL is a TV standard originally invented by German scientists and
uses 625 horizontal lines at a field rate of 50 fields per second (or 25
frames per second). It is used in Australia, New Zealand, United
Kingdom, and Europe.
 Scans 625 lines per frame, 25 frames per second
 Interlaced, each frame is divided into 2 fields, 312.5 lines/field
 For color representation, PAL uses YUV (YCbCr) color model 24
SECAM (Sequential Color with Memory)

SECAM uses the same bandwidth as PAL but transmits the color

information sequentially. It is used in France, East Europe, etc. SECAM

(System Electronic Pour Couleur Avec Memoire) is very similar to PAL. It

specifies the same number of scan lines and frames per second. SECAM

also uses 625 scan lines per frame, at 25 frames per second; it is the

broadcast standard for France, Russia, and parts of Africa and Eastern 25
SECAM and PAL are similar, differing slightly in their color-coding scheme.

In SECAM U and V, signals are modulated using separate color subcarriers

at 4.25 MHz and 4.41 MHz, respectively. They are sent in alternate lines –

that is, only one of the U or V signals will be sent on each scan line.

26
NTSC (National Television Standards Committee)

The NTSC TV standard is mostly used in North America and Japan. NTSC is

a black-and-white and color compatible 525-line system that scans a

nominal 30 interlaced television picture frames per second. Used in USA,

Canada, and Japan.

 525 scan lines per frame, 30 frames per second (or be exact, 29.97 fps,

33.37 sec/frame)

 Interlaced, each frame is divided into 2 fields, 262.5 lines/field


27
 20 lines reserved for control information at the beginning of each field
Table 5.2 Comparison of analog broadcast TV systems.

28
HDTV (High Definition Television)

First-generation HDTV was based on an analog technology developed by

Sony and NHK in Japan in the late 1970s. HDTV successfully broadcast the

1984 Los Angeles Olympic Games in Japan. Multiple sub-Nyquist Sampling

Encoding (MUSE) was an improved NHK HDTV with hybrid analog/digital

technologies that was put in use in the 1990s. It has 1,125 scan lines,

interlaced (60 fields per second), and a 16:9 aspect ratio. It uses satellite

to broadcast ~ quite appropriate for Japan, which can be covered with


29
one or two satellites.
The Direct Broadcast Satellite (DBS) channels used have a bandwidth of

24 :MHz.

High-Definition television (HDTV) means broadcast of television signals

with a higher resolution than traditional formats (NTSC, SECAM, PAL)

allow. Except for early analog formats in Europe and Japan, HDTV is

broadcasted digitally, and therefore its introduction sometimes coincides

with the introduction of digital television (DTV).

30
 Modern plasma television uses this

 It consists of 720-1080 lines and higher number of pixels

(as many as 1920 pixels).

 Having a choice in between progressive and interlaced is

one advantage of HDTV. Many people have their

preferences
31
Table 4.3 Advanced Digital TV Formats Supported by ATSC

32
HDTV vs Existing Signals (NTSC, PAL, or SECAM)
The HDTV signal is digital resulting in crystal clear, noise-free pictures
and CD quality sound. It has many viewer benefits like choosing between
interlaced or progressive scanning.
 Standard Definition TV (SDTV) ~ the current NTSC TV or higher
 Enhanced Definition TV (EDTV) – 480 active lines or higher
 High Definition TV (HDTV) – 720 active lines or higher. So far, the
popular choices are 720P (720 lines, progressive, 30 fps) and 1080I
(1,080 lines, interlaced, 30 fps or 60 fields per second). The latter
provides slightly better picture quality but requires much higher
bandwidth. 33
Video File Formats
File formats in the PC platform are indicated by the 3 letter filename
extension.
 .mov = QuickTime Movie Format
 .avi = Windows movie format
 .mpg = MPEG file format
 .mp4 = MPEG-4 Video File
 .flv = flash video file
 .rm = Real Media File
 .3gp = 3GPP multimedia File (used in mobile phones)

34
Four Factors of Digital Video

With digital video, four factors have to be kept in mind. These are:

Frame Rate

The standard for displaying any type of non-film video is 30 frames

per second (film is 24 frames per second). This means that the

video is made up of 30 (or 24) pictures or framesfor every second

of video. Additionally these frames are split in half (odd lines and

even lines), to form what are called fields. 35


Color Resolution

Color resolution refers to the number of colors displayed on the screen at

one time. Computers deal with color in an RGB (red-green-blue) format,

while video uses a variety of formats. One of the most common video

formats is called YUV. Although there is no direct correlation between RGB

and YUV, they are similar in that they both have varying levels of color

depth (maximum number of colours).

36
Spatial Resolution

The third factor is spatial resolution – or in other words, “How big is the

picture?” Since PC and Macintosh computers generally have resolutions in

excess of 640 by 480, most people assume that this resolution is the video

standard. A standard analogue video signal displays a full, over scanned

image without the borders common to computer screens. The National

Television Standards Committee ( NTSC) standard used in North America

and Japanese Television uses a 768 by 484 display.


37
The Phase Alternative system (PAL) standard for European television is

slightly larger at 768 by 576. Most countries endorse one or the other, but

never both.

Since the resolution between analogue video and computers is different,

conversion of analogue video to digital video at times must take this into

account. This can often the result in the down-sizing of the video and the

loss of some resolution.

Image Quality
38
The last and most important factor is video quality. The final objective is
}END CHAPTER 4

{CHAPTER 5

39

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