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Autocad 3d

The document outlines various commands for creating 3D shapes and surfaces in modeling software, including commands for generating solids like boxes, cones, and cylinders, as well as mesh surfaces using RULESURF, TABSURF, and REVSURF. It also describes operations for creating composite solids through UNION, SUBTRACTION, and INTERSECTION, along with edge manipulation commands like CHAMFER and FILLET. Overall, it serves as a guide for utilizing different commands to construct and modify 3D objects.

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Gil Paulo Nonga
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0% found this document useful (0 votes)
12 views20 pages

Autocad 3d

The document outlines various commands for creating 3D shapes and surfaces in modeling software, including commands for generating solids like boxes, cones, and cylinders, as well as mesh surfaces using RULESURF, TABSURF, and REVSURF. It also describes operations for creating composite solids through UNION, SUBTRACTION, and INTERSECTION, along with edge manipulation commands like CHAMFER and FILLET. Overall, it serves as a guide for utilizing different commands to construct and modify 3D objects.

Uploaded by

Gil Paulo Nonga
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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• Creates 3D solid in the shape of a wall or series

Polysol of walls. command creates a solid shape with


id preset width and height along a path that is
created in a manner similar to creating a Polyline.

• command creates a solid surface, and the


3DFACE command sequence is similar to that for the
SOLID command.

• The EDGE command allows you to change


EDGE the visibility of 3D face edges. You can
selectively set the edges to ON/OFF.
Creating Meshes

A Mesh defines a flat surface or approximates a curved


one by placing multiple 3D faces on the surface of an
object. It is a series of lines consisting of columns and rows.

RULESURF (Ruled Surface) command creates a polygon


mesh between two objects. The two objects can be lines,
points, arcs, circles, 2D polylines, or 3D polylines.

TABSURF (Tabulated Surface) command creates a surface


extrusion from an object with a length and direction determined
by the direction vector. The object is called the defining curve
and can be a line, arc, circle, 2D polyline, or 3D polyline.
 REVSURF (Revolved Surface) command
creates a 3D mesh that follows the path defined
by a path curve and is rotated around a centerline.

• EDGESURF ( Edge Surface) command allows


a mesh to be created with four adjoining sides
defining its boundaries. The only requirement
for EDGESURF is that the mesh has to have
exactly four sides.
Creating Solid Shapes

• Solids are the most informationally


complete and least ambiguous of the
modeling types.

• BOX command creates a solid box


or cube.

• CONE command creates a cone, either round or


elliptical.
• CYLINDER command creates a cylinder of equal
diameter on each end, similar to an extruded
circle or an ellipse.

• SPHERE is drawn in such a way that its central


axis is coincident with the Z axis of the current
UCS.

TORUS command creates a solid with a donut-


like shape.
 WEDGE command creates a solid like a box that
has been a cut in half diagonally along one face.

• PYRAMID command creates a pyramid with a


polygonal base of the number of sides you
specify.
• EXTRUDE command creates a unique solid by
extruding circles, closed polylines, polygons,
ellipses, closed splines, donuts, and regions.

• REVOLVE command creates a unique solid by


revolving or sweeping a closed polyline, polygon,
circle, ellipse, closed spline, donut, and region.
The REVSURF command creates a surface of
revolution, whereas REVOLVE creates a solid of
revolution.

• SWEEP command creates a new solid or


surface by sweeping an open or closed planar
curve (profile) along an open or closed 2D or 3D
path.
 LOFT command creates a new solid or surface
by lofting (drawing a solid or surface) through
a set of two or more cross-section curves.

• HELIX command creates an open 2D or 3D spiral


along which you can sweep an object to form a
coil spring-like or thread-like solid.
Creating Composite Solids
 UNION is the process of creating a new composite
object from one or more original objects. The
union operation joins the original solids or
regions in such a way that there is no duplication
of volume.

• SUBTRACTION is the process of forming a


new composite object by starting with one
object and removing from it any volume that
it has in common with a second object.
 INTERSECTION is the process of forming a
composite object from only the volume that is
common to two or more original objects.
 CHAMFER command can be used to bevel
the edges of an existing solid object.

• FILLET command can be used to round


the edge of an existing solid object.
 SLICE command allows you to create a
new solid by cutting the existing solid and
removing a specified portion

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