The document outlines various commands for creating 3D shapes and surfaces in modeling software, including commands for generating solids like boxes, cones, and cylinders, as well as mesh surfaces using RULESURF, TABSURF, and REVSURF. It also describes operations for creating composite solids through UNION, SUBTRACTION, and INTERSECTION, along with edge manipulation commands like CHAMFER and FILLET. Overall, it serves as a guide for utilizing different commands to construct and modify 3D objects.
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Autocad 3d
The document outlines various commands for creating 3D shapes and surfaces in modeling software, including commands for generating solids like boxes, cones, and cylinders, as well as mesh surfaces using RULESURF, TABSURF, and REVSURF. It also describes operations for creating composite solids through UNION, SUBTRACTION, and INTERSECTION, along with edge manipulation commands like CHAMFER and FILLET. Overall, it serves as a guide for utilizing different commands to construct and modify 3D objects.
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• Creates 3D solid in the shape of a wall or series
Polysol of walls. command creates a solid shape with
id preset width and height along a path that is created in a manner similar to creating a Polyline.
• command creates a solid surface, and the
3DFACE command sequence is similar to that for the SOLID command.
• The EDGE command allows you to change
EDGE the visibility of 3D face edges. You can selectively set the edges to ON/OFF. Creating Meshes
A Mesh defines a flat surface or approximates a curved
one by placing multiple 3D faces on the surface of an object. It is a series of lines consisting of columns and rows.
RULESURF (Ruled Surface) command creates a polygon
mesh between two objects. The two objects can be lines, points, arcs, circles, 2D polylines, or 3D polylines.
TABSURF (Tabulated Surface) command creates a surface
extrusion from an object with a length and direction determined by the direction vector. The object is called the defining curve and can be a line, arc, circle, 2D polyline, or 3D polyline. REVSURF (Revolved Surface) command creates a 3D mesh that follows the path defined by a path curve and is rotated around a centerline.
• EDGESURF ( Edge Surface) command allows
a mesh to be created with four adjoining sides defining its boundaries. The only requirement for EDGESURF is that the mesh has to have exactly four sides. Creating Solid Shapes
• Solids are the most informationally
complete and least ambiguous of the modeling types.
• BOX command creates a solid box
or cube.
• CONE command creates a cone, either round or
elliptical. • CYLINDER command creates a cylinder of equal diameter on each end, similar to an extruded circle or an ellipse.
• SPHERE is drawn in such a way that its central
axis is coincident with the Z axis of the current UCS.
TORUS command creates a solid with a donut-
like shape. WEDGE command creates a solid like a box that has been a cut in half diagonally along one face.
• PYRAMID command creates a pyramid with a
polygonal base of the number of sides you specify. • EXTRUDE command creates a unique solid by extruding circles, closed polylines, polygons, ellipses, closed splines, donuts, and regions.
• REVOLVE command creates a unique solid by
revolving or sweeping a closed polyline, polygon, circle, ellipse, closed spline, donut, and region. The REVSURF command creates a surface of revolution, whereas REVOLVE creates a solid of revolution.
• SWEEP command creates a new solid or
surface by sweeping an open or closed planar curve (profile) along an open or closed 2D or 3D path. LOFT command creates a new solid or surface by lofting (drawing a solid or surface) through a set of two or more cross-section curves.
• HELIX command creates an open 2D or 3D spiral
along which you can sweep an object to form a coil spring-like or thread-like solid. Creating Composite Solids UNION is the process of creating a new composite object from one or more original objects. The union operation joins the original solids or regions in such a way that there is no duplication of volume.
• SUBTRACTION is the process of forming a
new composite object by starting with one object and removing from it any volume that it has in common with a second object. INTERSECTION is the process of forming a composite object from only the volume that is common to two or more original objects. CHAMFER command can be used to bevel the edges of an existing solid object.
• FILLET command can be used to round
the edge of an existing solid object. SLICE command allows you to create a new solid by cutting the existing solid and removing a specified portion