16 Slide
16 Slide
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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1
Motivations
A graphical user interface (GUI) makes a system
user-friendly and easy to use. Creating a GUI
requires creativity and knowledge of how GUI
components work. Since the GUI components in
Java are very flexible and versatile, you can create
a wide assortment of useful user interfaces.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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Frequently Used UI Controls
Throughout this book, the prefixes lbl, bt, chk, rb, tf, pf, ta, cbo, lv,
scb, sld, and mp are used to name reference variables for Label,
Button, CheckBox, RadioButton, TextField, PasswordField,
TextArea, ComboBox, ListView, ScrollBar, Slider, and
MediaPlayer.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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Labeled
A label is a display area for a short text, a node, or both. It is often used to label
other controls (usually text fields). Labels and buttons share many common
properties. These common properties are defined in the Labeled class.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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5
Label
The Label class defines labels.
LabelWithGraphic Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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6
ButtonBase and Button
A button is a control that triggers an action event when clicked. JavaFX provides
regular buttons, toggle buttons, check box buttons, and radio buttons. The common
features of these buttons are defined in ButtonBase and Labeled classes.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
7
Button Example
ButtonDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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CheckBox
A CheckBox is used for the user to make a selection. Like Button, CheckBox
inherits all the properties such as onAction, text, graphic, alignment,
graphicTextGap, textFill, contentDisplay from ButtonBase and Labeled.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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9
CheckBox Example
CheckBoxDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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10
RadioButton
Radio buttons, also known as option buttons, enable you to choose a single item from
a group of choices. In appearance radio buttons resemble check boxes, but check
boxes display a square that is either checked or blank, whereas radio buttons display a
circle that is either filled (if selected) or blank (if not selected).
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
11
RadioButton Example
RadioButtonDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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12
TextField
A text field can be used to enter or display a string. TextField is a
subclass of TextInputControl.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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13
TextField Example
TextFieldDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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14
TextArea
A TextArea enables the user to enter multiple lines of text.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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15
TextArea Example
DescriptionPane
TextAreaDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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16
ComboBox
A combo box, also known as a choice list or drop-down list, contains a list of items from
which the user can choose.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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17
ComboBox Example
This example lets users view an image and a
description of a country's flag by selecting the
country from a combo box.
ComboBoxDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
18
ListView
A list view is a component that performs basically the same function as a
combo box, but it enables the user to choose a single value or multiple values.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
19
Example: Using ListView
This example gives
a program that lets
users select
countries in a list
and display the flags
of the selected
countries in the
labels.
ListViewDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
20
ScrollBar
A scroll bar is a control that enables the user to select from a range of values. The
scrollbar appears in two styles: horizontal and vertical.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
21
Scroll Bar Properties
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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22
Example: Using Scrollbars
This example uses
horizontal and vertical
scrollbars to control a
message displayed on a
panel. The horizontal
scrollbar is used to move
the message to the left or
the right, and the vertical
scrollbar to move it up and
down.
ScrollBarDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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23
Slider
Slider is similar to ScrollBar, but Slider has more
properties and can appear in many forms.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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24
Example: Using Sliders
Rewrite the preceding
program using the sliders
to control a message
displayed on a panel
instead of using scroll
bars.
SliderDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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25
Case Study: Bounce Ball
Listing 15.17 gives a program that displays a bouncing
ball. You can add a slider to control the speed of the ball
movement.
javafx.scene.layout.Pane
-char token
+getToken Cell
+setToken
-token: char Token used in the cell (default: ' ').
+paintComponet
+mouseClicked
+getToken(): char Returns the token in the cell.
+setToken(token: char): void Sets a new token in the cell.
-handleMouseClick(): void Handles a mouse click event.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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27
Case Study: TicTacToe, cont.
TicTacToe Run
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28
Media
You can use the Media class to obtain the source of the media, the MediaPlayer class to
play and control the media, and the MediaView class to display the video.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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29
MediaPlayer
The MediaPlayer class playes and controls the media with properties such as autoPlay,
currentCount, cycleCount, mute, volume, and totalDuration.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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30
MediaView
The MediaView class is a subclass of Node that provides a view of the Media
being played by a MediaPlayer. The MediaView class provides the properties for
viewing the media.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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31
Example: Using Media
This example displays a
video in a view. You can
use the play/pause button to
play or pause the video and
use the rewind button to
restart the video, and use the
slider to control the volume
of the audio.
MediaDemo Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved.
32
Case Study: National Flags and Anthems
This case study presents a program that displays a nation’s
flag and plays its anthem.
FlagAnthem Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
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33