Oop2017 2
Oop2017 2
1
Introducing Programming with an
Example
Listing 2.1 Computing the Area of a
Circle
This program computes the area of the
circle.
ComputeArea
Run
2
animation
// Assign a radius
radius = 20;
// Compute area
area = radius * radius * 3.14159;
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
3
animation
// Assign a radius
radius = 20;
allocate memory
for area
// Compute area
area = radius * radius * 3.14159;
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
4
animation
// Compute area
area = radius * radius * 3.14159;
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
5
animation
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
6
animation
// Compute area
area = radius * radius * 3.14159; print a message to the
console
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}
7
Reading Input from the Console
1. Create a Scanner object
Scanner input = new Scanner(System.in);
9
Variables
// Compute the first area
radius = 1.0;
area = radius * radius * 3.14159;
System.out.println("The area is “ +
area + " for radius "+radius);
10
Declaring Variables
int x; // Declare x to be an
// integer variable;
double radius; // Declare radius to
// be a double variable;
char a; // Declare a to be a
// character variable;
11
Assignment Statements
x = 1; // Assign 1 to x;
12
Declaring and Initializing
in One Step
int x = 1;
double d = 1.4;
13
Constants
final datatype CONSTANTNAME = VALUE;
14
Numerical Data Types
Name Range Storage Size
15
Numeric Operators
+ Addition 34 + 1 35
% Remainder 20 % 3 2
16
Integer Division
+, -, *, /, and %
5 / 2 yields an integer 2.
5.0 / 2 yields a double value 2.5
17
Remainder Operator
Remainder is very useful in programming. For example, an
even number % 2 is always 0 and an odd number % 2 is always
1. So you can use this property to determine whether a number
is even or odd. Suppose today is Saturday and you and your
friends are going to meet in 10 days. What day is in 10
days? You can find that day is Tuesday using the following
expression:
18
Problem: Displaying Time
Write a program that obtains hours and
minutes from seconds.
DisplayTime Run
19
NOTE
Calculations involving floating-point numbers are
approximated because these numbers are not stored
with complete accuracy. For example,
System.out.println(1.0 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1);
displays 0.5000000000000001, not 0.5, and
System.out.println(1.0 - 0.9);
displays 0.09999999999999998, not 0.1. Integers are
stored precisely. Therefore, calculations with integers
yield a precise integer result.
20
Number Literals
A literal is a constant value that appears directly
in the program. For example, 34, 1,000,000, and
5.0 are literals in the following statements:
int i = 34;
long x = 1000000;
double d = 5.0;
21
Integer Literals
An integer literal can be assigned to an integer variable as
long as it can fit into the variable. A compilation error
would occur if the literal were too large for the variable to
hold. For example, the statement byte b = 1000 would
cause a compilation error, because 1000 cannot be stored
in a variable of the byte type.
An integer literal is assumed to be of the int type, whose
value is between -231 (-2147483648) to 231–1
(2147483647). To denote an integer literal of the long
type, append it with the letter L or l. L is preferred because
l (lowercase L) can easily be confused with 1 (the digit
one).
22
Floating-Point Literals
Floating-point literals are written with a decimal
point. By default, a floating-point literal is treated
as a double type value. For example, 5.0 is
considered a double value, not a float value. You
can make a number a float by appending the letter f
or F, and make a number a double by appending
the letter d or D. For example, you can use 100.2f
or 100.2F for a float number, and 100.2d or 100.2D
for a double number.
23
Scientific Notation
Floating-point literals can also be specified in
scientific notation, for example, 1.23456e+2,
same as 1.23456e2, is equivalent to 123.456, and
1.23456e-2 is equivalent to 0.0123456. E (or e)
represents an exponent and it can be either in
lowercase or uppercase.
24
Arithmetic Expressions
3 4 x 10( y 5)(a b c ) 4 9x
9( )
5 x x y
is translated to
25
How to Evaluate an Expression
Though Java has its own way to evaluate an
expression behind the scene, the result of a Java
expression and its corresponding arithmetic expression
are the same. Therefore, you can safely apply the
arithmetic rule for evaluating a Java expression.
3 + 4 * 4 + 5 * (4 + 3) - 1
(1) inside parentheses first
3 + 4 * 4 + 5 * 7 – 1
(2) multiplication
3 + 16 + 5 * 7 – 1
(3) multiplication
3 + 16 + 35 – 1
(4) addition
19 + 35 – 1
(5) addition
54 - 1
(6) subtraction
53
26
Problem: Converting Temperatures
Write a program that converts a Fahrenheit degree
to Celsius using the formula:
celsius ( 95 )( fahrenheit 32)
FahrenheitToCelsius Run
27
Problem: Displaying Current Time
Write a program that displays current time in GMT in the
format hour:minute:second such as 1:45:19.
The currentTimeMillis method in the System class returns
the current time in milliseconds since the midnight, January
1, 1970 GMT. (1970 was the year when the Unix operating
system was formally introduced.) You can use this method
to obtain the current time, and then compute the current
second, minute, and hour as follows.
Elapsed
time
ShowCurrentTime
Time
Unix Epoch Current Time
01-01-1970
00:00:00 GMT
System.currentTimeMills() Run
28
Shortcut Assignment Operators
Operator Example Equivalent
+= i += 8 i = i + 8
-= f -= 8.0 f = f - 8.0
*= i *= 8 i = i * 8
/= i /= 8 i = i / 8
%= i %= 8 i = i % 8
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Increment and
Decrement Operators
Operator Name Description
++var preincrement The expression (++var) increments var by 1
and evaluates
to the new value in var after the increment.
var++ postincrement The expression (var++) evaluates to the
original value
in var and increments var by 1.
--var predecrement The expression (--var) decrements var by 1
and evaluates
to the new value in var after the decrement.
var-- postdecrement The expression (var--) evaluates to the
original value
in var and decrements var by 1.
30
Increment and
Decrement Operators, cont.
31
Numeric Type Conversion
Consider the following statements:
byte i = 100;
long k = i * 3 + 4;
double d = i * 3.1 + k / 2;
32
Conversion Rules
When performing a binary operation involving two
operands of different types, Java automatically
converts the operand based on the following rules:
33
Type Casting
Implicit casting
double d = 3; (type widening)
Explicit casting
int i = (int)3.0; (type narrowing)
int i = (int)3.9; (Fraction part is
truncated)
range increases
34
Character Data Type
Four hexadecimal digits.
char letter = 'A'; (ASCII)
char numChar = '4'; (ASCII)
char letter = '\u0041'; (Unicode)
char numChar = '\u0034'; (Unicode)
36
Problem: Displaying Unicodes
Write a program that displays two Chinese
characters and three Greek letters.
DisplayUnicode Run
37
Escape Sequences for Special Characters
Description Escape Sequence Unicode
Backspace \b \u0008
Tab \t \u0009
Linefeed \n \u000A
Carriage return \r \u000D
Backslash \\ \u005C
Single Quote \' \u0027
Double Quote \" \u0022
38
Casting between char and
Numeric Types
int i = 'a'; // Same as int i = (int)'a';
39
The String Type
The char type only represents one character. To represent a string
of characters, use the data type called String. For example,
String is actually a predefined class in the Java library just like the
System class and JOptionPane class. The String type is not a
primitive type. It is known as a reference type. Any Java class can
be used as a reference type for a variable. Reference data types
will be thoroughly discussed in Chapter 7, “Objects and Classes.”
For the time being, you just need to know how to declare a String
variable, how to assign a string to the variable, and how to
concatenate strings.
40
String Concatenation
// Three strings are concatenated
String message = "Welcome " + "to " + "Java";
41
Programming Style and
Documentation
Appropriate Comments
Naming Conventions
Proper Indentation and Spacing
Lines
Block Styles
42
Appropriate Comments
Include a summary at the beginning of the
program to explain what the program does, its key
features, its supporting data structures, and any
unique techniques it uses.
43
Naming Conventions
Choose meaningful and descriptive names.
Variables and method names:
– Use lowercase. If the name consists of several
words, concatenate all in one, use lowercase
for the first word, and capitalize the first letter
of each subsequent word in the name. For
example, the variables radius and area, and
the method computeArea.
44
Naming Conventions, cont.
Class names:
– Capitalize the first letter of each word in
the name. For example, the class name
ComputeArea.
Constants:
– Capitalize all letters in constants, and use
underscores to connect words. For
example, the constant PI and
MAX_VALUE
45
Proper Indentation and Spacing
Indentation
– Indent two spaces.
Spacing
– Use blank line to separate segments of the code.
46
Block Styles
Use end-of-line style for braces.
End-of-line
style
public class Test {
public static void main(String[] args) {
System.out.println("Block Styles");
}
}
47
Programming Errors
Syntax Errors
– Detected by the compiler
Runtime Errors
– Causes the program to abort
Logic Errors
– Produces incorrect result
48
Syntax Errors
public class ShowSyntaxErrors {
public static void main(String[] args) {
i = 30;
System.out.println(i + 4);
}
}
49
Runtime Errors
public class ShowRuntimeErrors {
public static void main(String[] args) {
int i = 1 / 0;
}
}
50
Logic Errors
import java.util.Scanner; // Scanner is in java.util
public class ShowLogicErrors {
// Determine if a number is between 1 and 100 inclusively
public static void main(String[] args) {
// Prompt the user to enter a number
Scanner input = new Scanner(System.in);
System.out.print("Enter an integer: ");
int number = input.nextInt();
51
Debugging
Logic errors are called bugs. The process of finding and
correcting errors is called debugging. A common approach
to debugging is to use a combination of methods to narrow
down to the part of the program where the bug is located.
You can hand-trace the program (i.e., catch errors by
reading the program), or you can insert print statements in
order to show the values of the variables or the execution
flow of the program. This approach might work for a
short, simple program. But for a large, complex program,
the most effective approach for debugging is to use a
debugger utility.
52
Debugger
Debugger is a program that facilitates debugging.
You can use a debugger to
53
JOptionPane Input
This book provides two ways of obtaining input.
54
Getting Input from Input Dialog Boxes
String input = JOptionPane.showInputDialog(
"Enter an input");
55
Getting Input from Input Dialog Boxes
String string = JOptionPane.showInputDialog(
null, “Prompting Message”, “Dialog Title”,
JOptionPane.QUESTION_MESSAGE);
56
Two Ways to Invoke the Method
There are several ways to use the showInputDialog method. For
the time being, you only need to know two ways to invoke it.
One is to use a statement as shown in the example:
57
Converting Strings to Integers
The input returned from the input dialog box is a string. If
you enter a numeric value such as 123, it returns “123”.
To obtain the input as a number, you have to convert a
string into a number.
59
Problem: Computing Loan Payments
Using Input Dialogs
program for computing loan payments, the input is
entered from the input dialogs and the output is
displayed in an output dialog.
loanAmount monthlyInterestRate
1 1
numberOfYe ars12
(1 monthlyInterestRate )
ComputeLoanUsingInputDialog Run
60