Lesson4-Modeling Techniques
Lesson4-Modeling Techniques
TECHNIQUES
CHOOSE SOFTWARE TOOLS
In our case we will be using
Autodesk 3Ds Max. Aside
there are variety of
commercialize software tools
we can use.
Basic technique of
3D Modeling
3D Primitive
Shapes to
Complex Shapes.
Mesh Editing
POLYGONAL MODELING
SUBDIVISION
A key to create a high resolution 3D Models
MORE FACES = HIGH RESOLUTION MODELS
EDGE MODELING
Initial Outline
Fill and Bridge
Commonly used in creating
Human 3D models
CURVE AND NURBS MODELING
NURBS
Non-Uniform Rational Basis Spline
In Blender, we have Curve object and Surface object to apply this technique
CURVE AND NURBS MODELING
Control Points
Spline
Object Options
Modifier
PARAMETRIC
MODELING
Can be considered application of the procedural
technique
PRO
Ensures all your elements
follow the same style and
working principles.
Easy to scale up and down
the properties.
CONS
Complex code is need for a
organic-looking object.
3D SCANNING
Cons:
MESSY GEOMETRY
Light Scanner is quite
expensive
3D SCANNING VS PHOTOGRAMETRY
PHOTOGRAMETRY
Photography rather than light.
PROS:
Camera of your Choice
Can provide a better texturing
Also considered as texturing technique
CONS:
Multi-camera provide greater
result.
DIGITAL SCULPTING